CPSC 4160/6160: �Milestone 1 Presentation�
Nicholas Giaimo
CPSC 4160
Game description
Name title:
Temple of Ruin
Genre:
Temple of Ruin is a 2D single-screen platformer.
When the player beats a single screen, they will move on to the next one.
Game description
Game Objectives:
Mang has to reach the end of the narrow levels in order to escape!�
Raise your score by destroying obstacles and enemies
Game description
Game Objectives:
Levels are narrow and filled with obstacles that move back and forth, up and down, or rotate about a center point.
Running into walls/floors means instant death.
To destroy enemies/obstacles, Mang has a short-range attack where he opens his jaw and chomps at something nearby in the direction he’s facing.
Game information
Skill rating: 7+ year-olds.
The required skill to enjoy this game.
Anyone can play, though it will be challenging to avoid hitting walls. The audience should be dexterous!
Audience: 7 years old and older
Players who like tough platformers
Game references
Lunar Lander
Campanella From UFO 50
Mossy stone, leaves
Entities – Player character
probably will be pixel art (im not an artist and whipped this up in like 2 mins)
Entities - Enemies
Entities - Items
Entities – Non-Player Characters
Game mechanics
Game mechanics
Player’s mechanics
The mechanics of Mang involve
Will be faster movement than lunar lander (e.g. faster to turn around, less momentum)
Modules
Software architecture
Entities are going to be controlled in accordance with their design. for moving blocks/snakes, they will be on a timer then a method will be called for them to take their action
GameLoop
Player
Level
Entity
Firebar
Snake
Moving Block
Timeline