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  1. Y. 2025-26 Sem - II

By - Alpana A. Borse

Syllabus

X-reality Technologies and Applications

Third Year- MDM

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Unit I: Head Mounted Display Hardware

  • Introduction to Head-mounted display optics
  • Image formation,
  • stereo rendering for HMDs
  • Field of View and Visual Field
  • Lens Distortion Correction
  • Overview of Micro displays, focus cues & the vergence-accommodation conflict
  • Focus Cue based Displays
  • Optical See-through AR Displays
  • Optical See-through AR Displays

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Unit II: Tracking, Navigation And Manipulation

  • Position and Motion Trackers
  • Inside Out/Outside
  • Tracker Performance Parameters
  • Optical - Active and Passive Trackers
  • Inertial and Hybrid Trackers - HMD Trackers
  • Other trackers
  • Inside-Out Camera tracking
  • Depth Sensing
  • commercially available systems - Specifications study

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Unit III: Rendering And Modeling

  • Graphics Accelerators
  • 3D Rendering API’s
  • Best practices and Optimization techniques
  • Common Development pipelines in VR/AR/MR
  • Distributed XR Architectures
  • Multipipeline Synchronization
  • Co-located Rendering Pipelines
  • Distributed Virtual Environments
  • Audio rendering
  • Combining other senses

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Unit IV: Interaction And Experience Engineering

  • Design considerations in XR interaction
  • motor programs, remapping
  • Locomotion
  • Implementations
  • Challenges to be addressed
  • Manipulation
  • Holograms
  • Social interaction, Storytelling
  • User interface design, User-experience design
  • Evaluation of human-computer interaction

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THANK YOU!

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