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How to Create Personas

MAD9034

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UX Design Process

What is covered: Define

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  • Empathize
  • Analyze and Define

Make sense of the research data

    • Thematic analysis
    • Define problems to solve
    • Persona
    • Information Architecture�
  • Design/Ideate
  • Prototype
  • Test
  • Implement + Measure

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User Research Methods

Know the User

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Gather data

Analyze data

Card sorting

Contextual Interviews

Focus Groups

Individual Interviews

Persona

Usability Testing

Task Analysis

Use Cases

Surveys

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Persona Creation

Make sense out of the research data

  • A UX persona is depicted as a synthesized user from observations of many people.
  • Each persona represents a significant portion of people in the real world and enables the designer to focus on a manageable and memorable cast of characters.

  • Personas enable designers to create different designs for different kinds of people and to design for a specific somebody, rather than a generic everybody.

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"Personas help everyone from programmers to executives understand users in a way no other tool can: at a gut level. Personas help guide design decisions, end those lengthy arguments about what users need, and get everyone to agree on what product you're building."​ (Alan Cooper, American software designer and programmer, coined the term “persona” for the first time)

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Personas

Steps to create them

  • Identify your users
  • Decide what to ask
  • Decide how to ask
  • Get access to users
  • Gain an understanding of the users
  • Analyze the data
  • Synthesize a model of users
  • Produce a persona document
  • Socialize the personas with other stakeholders

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A unique group of people who share product goals and needs

User Persona

Image: Laura Olac

  • Based on user research data
  • Link to user data
  • Name
  • Personality
  • Face
  • Relevant personal information

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Persona: A Product Team Tool

Image: Laura Olac

Increase productivity and satisfaction

Help set project goals and requirements

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Expedite development

  • Improve collaboration > feature priority based on user needs
  • Reduce acceptance testing > focus on the most important functionality
  • Testing and verification: better focused test goals and metrics

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Personas Tips

User Requirements: What they are and what they are not

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Are

Are not

Real needs based on use and behaviours

What the organization thinks users should have

What it takes to accomplish goals

Unarticulated, tacit information

Foundation for user-centred product design

What programmers want

What customers ask for

Socially accepted preferences and attitudes

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Personas

Primary and Secondary Personas

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The primary persona is the primary user of a product.

The secondary persona is another user of the product for whom we will make accommodations as long as the primary persona’s experience is not compromised.�

SERVICE CONSUMER

SERVICE PROVIDER

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Major Project

Now, in class: Review persona data

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Work within your group for one last time (10 minutes)

  • Review your team’s persona user research data
  • Ensure all content is well captured and clear for everyone

  • Discuss findings, trends, similarities, differences

  • Ensure everyone has access to the Figma file

From this point on, you will work independently

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Persona Creation: Analyze the Data

Major project: Week 2 of 9

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Persona Creation

Analyze the data

Look at a range of variables across a range of participants, and find the patterns that are meaningful to your project.

  • Identify attributes of participants’ attitude and behaviour captured in research data
  • Rank each participant on each attribute
  • Look for common traits among participants who share similar attributes
  • Group of similar participants with similar attributes and common traits = a persona

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Persona Creation

Analyze the data: identify attributes

Example of attributes for students looking for tutoring services

  • Status (international vs native local vs native out of town)
  • Level of support required: ongoing vs one-off sessions when needed
  • Looking for services online, in person, indifferent
  • Different student types, ages, other characteristics
  • Time of the day
  • Level of support required by child
  • Reluctant to participate in extracurriculars, vs enthusiastic
  • All school subjects vs specific ones
  • etc

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Persona Creation

Analyze the data: identify attributes

Example of attributes for seniors

  • Lives independently vs live with support
  • Level of support required: ongoing vs one-off help with specific errands
  • Requires physical support vs companionship
  • Reluctant to get help vs enthusiastic to get help
  • Regular support required vs ad-hoc
  • Age of senior
  • etc.

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Persona Creation

Analyze the data: rank participants for each attribute

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Attribute

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Attribute

Lives independently

Sue, Fred,

Mark, Phil,

Rick, Ann

Dan, Amy, Mary,

Lives with support

Reluctant to get help

Ann, Rick, Fred,

Mary, Mark, Sue,

Dan, Phil,

Amy,

Enthusiastic to get help

Seeking physical support

Dan, Phil,

Ann, Rick, Fred, Sue,

Mary, Amy,

Mark,

Seeking companionship

Seeking regular support

Dan,

Amy, Rick, Ann,

Mary, Fred,

Phil, Mark, Sue,

Seeking ad-hoc support

etc.

Ann, Mark,

Dan, Rick,

Mary, Amy,

Phil, Fred, Sue,

etc.

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Persona Creation

Analyze the data: rank participants for each attribute

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Attribute

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3

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Attribute

Lives independently

Sue, Fred,

Mark, Phil,

Rick, Ann

Dan, Amy, Mary,

Lives with support

Reluctant to get help

Ann, Rick, Fred,

Mary, Mark, Sue,

Dan, Phil,

Amy,

Enthusiastic to get help

Seeking physical support

Dan, Phil,

Ann, Rick, Fred, Sue,

Mary, Amy,

Mark,

Seeking companionship

Seeking regular support

Dan,

Amy, Rick, Ann,

Mary, Fred,

Phil, Mark, Sue,

Seeking ad-hoc support

etc.

Ann, Mark,

Dan, Rick,

Mary, Amy,

Phil, Fred, Sue,

etc.

Look for patterns. Looks like Ann and Rick have many common attributes.

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Persona Creation

Analyze the data: rank participants for each attribute

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Attribute

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2

3

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Attribute

Lives independently

Sue, Fred,

Mark, Phil,

Rick, Ann

Dan, Amy, Mary,

Lives with support

Reluctant to get help

Ann, Rick, Fred,

Mary, Mark, Sue,

Dan, Phil,

Amy,

Enthusiastic to get help

Seeking physical support

Dan, Phil,

Ann, Rick, Fred, Sue,

Mary, Amy,

Mark,

Seeking companionship

Seeking regular support

Dan,

Amy, Rick, Ann,

Mary, Fred,

Phil, Mark, Sue,

Seeking ad-hoc support

etc.

Ann, Mark,

Dan, Rick,

Mary, Amy,

Phil, Fred, Sue,

etc.

Look for patterns. Looks like Sue and Fred have many common attributes.

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Persona Creation

Analyze the data: Affinity Diagramming

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Age

Status (International)

Frequency of service use

Subjects

Cost

Technology

etc

Look for patterns in the data to identify the different user types and decide what group of users you would like to focus your attention on/design for. Example: All students, high school students, University students, etc

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Persona Creation

Analyze the Data

Identify as many groups of participants who share more common attributes than disparate attributes. Each of these groups should be represented by one persona.

Identify which attributes are not shared, so you can account for those in your design.

Example: Participant A may seek both regular ongoing support, as well as ad-hoc support, but it may not translate into a separate persona.

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It’s not necessary, or even realistic for ALL participants in a group you identify to share ALL attributes.

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Persona Creation

Analyze the Data

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Determine which groups (personas) you will design for

  • Multiple personas > which personas are in scope and which are not

You can’t design for everyone!

  • Still multiple personas > identify which are primary, and which are secondary

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Persona Creation

Synthesize a model of users

When you have your groups of users identified, think of how to best describe them.

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Persona Creation

The anatomy of a persona document

Remember that a persona is a tool for the entire product team to use. Make it relevant!

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Persona Creation

Socialize your personas

Personas represent a tool. For the tool to create value, it has to be used. �Ways to socialize your personas:

  • Presentations to product stakeholders
  • Persona posters on walls with high traffic and visibility
  • Additional artifacts such as Day in the Life stories and Journey Maps
  • Start referring to users of your product using persona names
    • Prioritization meetings
    • Design decisions
    • Epics and user stories

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Persona Creation

Your assignment

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Next class is all about working on personas. Come prepared with the attributes you will rank your participants against

  • Start with your primary persona
  • Repeat for your secondary persona
  • 5-10 attributes selected
  • ALL your participants ranked for ALL attributes
  • Groups of participants identified

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Coming up

Persona working session

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Mandatory

  1. Have your persona research complete and attributes selected
  2. Review all material provided on personas
  3. Don’t miss the working session! Ask the professor for feedback!