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2025-2026

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Camera Angles

Looking Up w/camera

Looking Down w/camera

Looking Eye Level w/cam

Over the Shoulder (OTC)

Wide, Overhead Shot

Shows Power or Threat

Shows concern, fear, worry

Neutral

Character Dialogue

Setting (Intro, Close)

Point of View (POV)

Action (Feeling)

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Scenario 1

  • Open on all 3 characters and zoom in to character 1 who is very sad (high angle)

  • Character 2 offers some advice to try and help Character 1 (eye level)

  • Character 1 suddenly gets very mad (solo shot low angle)

  • Character 2 gets scared (high angle)
  • Character 1 chases Character 2 off the screen (wide shot, and POV)

Scenario 2

  • Open on 2 characters who are plotting something evil (low angle)

  • Character 2 is the focus and talks to characters 1 (shoulders & heads)

  • Character 3 breaks in like a hero (low angle)

  • Characters 1 & 2 get scared (high angle)

  • Character 3 chases Character 2 and 1 off the screen (wide shot, and POV)

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Introduction

to Green or Blue Screen

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Thing

Name

Department Course Number Section Time Location

DATE

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1. The Costume Shop Glitch

Setting: A normal room (or a "magic shop" created with your random costumes).

The Hook: Two friends find a trunk of costumes. Every time someone puts on a hat or a cape, the green screen background behind them instantly changes to a different world (a desert, outer space, or a castle) that matches the outfit.

The Mischief: One student keeps swapping hats too fast, "trapping" the other friend in three different locations at once. They have to find the "reset" accessory to get home.

  • Characters: 2–3

2. The Action Figure Heist

Setting: A desk or a classroom floor.

The Hook: A group of action figures (voiced by students) discovers a "giant" treasure (a common object like a gold stapler or a juice box).

The Adventure: Using the green screen, students can film themselves acting as "Giants" in the background while the action figures plan a stealth mission in the foreground to steal the treasure.

The Mischief: One figure is a "trainee" who keeps knocking things over and nearly alerting the Giants.

  • Characters: 3–4 (can be a mix of live actors and toys)

3. The Weather Remote

Setting: Outdoors or a living room.

The Hook: A character finds a TV remote that doesn’t control the television—it controls the actual weather.

The Adventure: One friend wants to use it for a snow day, another wants a beach day. They start "fighting" over the remote, causing the background to rapidly cycle through blizzards, heatwaves, and rainstorms.

The Mischief: The remote gets stuck on "Anti-Gravity" mode, and the characters have to "float" (using stools and the green screen) to reach the "Off" button.

  • Characters: 2–3

4. The Time-Traveler’s Substitute

Setting: A classroom or "control center."

The Hook: A famous time traveler (in a wild costume) is late for a mission and recruits two "normal" students to fill in.

The Adventure: They have to travel to a specific point in history to return a lost item (like a cell phone left in the Stone Age).

The Mischief: They accidentally bring a "dinosaur" (an action figure or a student in a costume) back to the present day and have to hide it from a suspicious teacher/parent.

  • Characters: 3–4

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5. The Invisible Snack Thief

  • Setting: A kitchen or cafeteria.
  • The Hook: A student invents an "invisibility cloak" (using a green screen sheet) to sneak extra snacks.
  • The Adventure: Their friends realize snacks are disappearing into thin air and set up "traps" (flour on the floor, tripwires, or bells) to catch the phantom.
  • The Mischief: The "invisible" student gets the hiccups, making the cloak flicker on and off at the worst possible moments.
  • Characters: 3

6. The Mirror Dimension

Setting: A "mirror" (this can be the green screen or a simple empty frame).

The Hook: A student is brushing their hair or practicing a speech in the mirror when their reflection suddenly stops following their movements.

The Adventure: The "Reflection" steps out of the mirror and into the real world, while the real student is pulled into the Mirror World. The real student must convince their reflection to swap back before anyone notices.

The Mischief: The Reflection doesn't know how to act like a human—they try to eat a plate of "reflected" plastic food or walk backward everywhere.

  • Characters: 2 (played by 2 students or 1 student playing both roles via editing).

7. The "Budget" Superhero

Setting: A city skyline (Green Screen) or a backyard. T

he Hook: A character discovers they have a superpower, but it’s incredibly specific and slightly useless (e.g., the ability to summon exactly one slice of cheese, or the ability to change the color of their own shirt).

The Adventure: A "real" villain (in a dramatic costume) is causing mild chaos (like unplugging all the chargers in the school). The Budget Hero and their "Sidekick" (who just carries their gear) have to use the "cheese power" in a creative way to stop the villain.

The Mischief: The hero's costume is made of "random" items (a colander for a helmet, a bath towel cape) and keeps falling apart during the big fight.

  • Characters: 3 (Hero, Sidekick, Villain).

8. The Video Game Glitch

Setting: A living room or "inside the game" (Green Screen).

The Hook: Two kids are playing a video game when a "glitch" happens, and the game characters (students in costume) swap places with the players.

The Adventure: The "Game Characters" are confused by things like "gravity" and "homework," while the "Players" are stuck inside the green screen world trying to defeat a boss using only a TV remote. T

he Mischief: The "Game Characters" keep trying to "re-spawn" every time they trip or make a mistake.

  • Characters: 4 (2 Players, 2 Game Characters).

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Step 1: Storyboard your concept

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Add items from Adobe Express

Step 2: Create Animated Parts in Adobe Expres

  • Use a green screen background

  • Record all the text for a single character at once

  • Complete each character separately

  • Download the clip to camera role

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Edit in iMovie

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Level 4 -

  • Animated Title
  • 6-8 coordinated scenes
  • Clear Instructions through editing
  • Transitions and clear titles.
  • Some type of special effect (Green Screen, Express Avatar)
  • Soundtrack and sound effects

Level 3 -

  • Title
  • 6-8 coordinated scenes
  • Clear Instructions through editing
  • Transitions and clear titles.
  • Some type of special effect (Green Screen, Express Avatar, Picture in Picture)

Level 2 -

  • Title
  • 6-8 coordinated scenes
  • Editing has occurred to tell story

Level 1 -

  • Title
  • Unedited video

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