2025-2026
Camera Angles
Looking Up w/camera
Looking Down w/camera
Looking Eye Level w/cam
Over the Shoulder (OTC)
Wide, Overhead Shot
Shows Power or Threat
Shows concern, fear, worry
Neutral
Character Dialogue
Setting (Intro, Close)
Point of View (POV)
Action (Feeling)
Scenario 1
Scenario 2
Introduction
to Green or Blue Screen
Thing
Name
Department Course Number Section Time Location
DATE
▶
1. The Costume Shop Glitch
Setting: A normal room (or a "magic shop" created with your random costumes).
The Hook: Two friends find a trunk of costumes. Every time someone puts on a hat or a cape, the green screen background behind them instantly changes to a different world (a desert, outer space, or a castle) that matches the outfit.
The Mischief: One student keeps swapping hats too fast, "trapping" the other friend in three different locations at once. They have to find the "reset" accessory to get home.
2. The Action Figure Heist
Setting: A desk or a classroom floor.
The Hook: A group of action figures (voiced by students) discovers a "giant" treasure (a common object like a gold stapler or a juice box).
The Adventure: Using the green screen, students can film themselves acting as "Giants" in the background while the action figures plan a stealth mission in the foreground to steal the treasure.
The Mischief: One figure is a "trainee" who keeps knocking things over and nearly alerting the Giants.
3. The Weather Remote
Setting: Outdoors or a living room.
The Hook: A character finds a TV remote that doesn’t control the television—it controls the actual weather.
The Adventure: One friend wants to use it for a snow day, another wants a beach day. They start "fighting" over the remote, causing the background to rapidly cycle through blizzards, heatwaves, and rainstorms.
The Mischief: The remote gets stuck on "Anti-Gravity" mode, and the characters have to "float" (using stools and the green screen) to reach the "Off" button.
4. The Time-Traveler’s Substitute
Setting: A classroom or "control center."
The Hook: A famous time traveler (in a wild costume) is late for a mission and recruits two "normal" students to fill in.
The Adventure: They have to travel to a specific point in history to return a lost item (like a cell phone left in the Stone Age).
The Mischief: They accidentally bring a "dinosaur" (an action figure or a student in a costume) back to the present day and have to hide it from a suspicious teacher/parent.
▶
5. The Invisible Snack Thief
6. The Mirror Dimension
Setting: A "mirror" (this can be the green screen or a simple empty frame).
The Hook: A student is brushing their hair or practicing a speech in the mirror when their reflection suddenly stops following their movements.
The Adventure: The "Reflection" steps out of the mirror and into the real world, while the real student is pulled into the Mirror World. The real student must convince their reflection to swap back before anyone notices.
The Mischief: The Reflection doesn't know how to act like a human—they try to eat a plate of "reflected" plastic food or walk backward everywhere.
7. The "Budget" Superhero
Setting: A city skyline (Green Screen) or a backyard. T
he Hook: A character discovers they have a superpower, but it’s incredibly specific and slightly useless (e.g., the ability to summon exactly one slice of cheese, or the ability to change the color of their own shirt).
The Adventure: A "real" villain (in a dramatic costume) is causing mild chaos (like unplugging all the chargers in the school). The Budget Hero and their "Sidekick" (who just carries their gear) have to use the "cheese power" in a creative way to stop the villain.
The Mischief: The hero's costume is made of "random" items (a colander for a helmet, a bath towel cape) and keeps falling apart during the big fight.
8. The Video Game Glitch
Setting: A living room or "inside the game" (Green Screen).
The Hook: Two kids are playing a video game when a "glitch" happens, and the game characters (students in costume) swap places with the players.
The Adventure: The "Game Characters" are confused by things like "gravity" and "homework," while the "Players" are stuck inside the green screen world trying to defeat a boss using only a TV remote. T
he Mischief: The "Game Characters" keep trying to "re-spawn" every time they trip or make a mistake.
▶
Step 1: Storyboard your concept
▶
Add items from Adobe Express
Step 2: Create Animated Parts in Adobe Expres
▶
Edit in iMovie
▶
Level 4 -
Level 3 -
Level 2 -
Level 1 -
▶
▶