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User Experience to help people remember to take medicine on time

Monica Perez

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The product:

A user experience to help people remember to take medicine on time.

Project overview

Project duration:

2/2022-3/2022

Preview of selected polished designs.

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The problem:

Patient compliance in taking medication timely has been a significant issue in our healthcare as it relates to preventable ER visits or worsening of current disease states that lead to increase cost to our healthcare system..

Project overview

The goal:

To create a friendly intuitive user experience that will help people take medicine on time with the goal of empowering them and decreasing unnecessary cost to our healthcare system.

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My role:

II am the lead UX designer.

Project overview

Responsibilities:

User research, wireframing, protoyping

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Understanding

the user

  • User research
  • Personas
  • Problem statements
  • Competitive audit
  • Ideation

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User research: summary

The research I conducted showed that people of all ages have difficulties remembering to take their medicine. This difficulty is greater in the older population group who may in addition suffer form other mental health disorders.

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Persona 1: Laura

Problem statement:

Laura is a busy working mom who needs a easier way to remember to take her medicine so she can live a longer healthier life.

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Persona 2: Fred

Problem statement:

Fred is a widowed elderly man who needs to take all his medicine every day so he can continue to live a high quality of life and do what he loves.

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Competitive audit

Our goal is to provide a free or very low cost user experience that is easy to navigate.

Image of spreadsheet

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Ideation

During ideation I was trying to figure out where to put certain functions.

Image of ideation exercise

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  • Digital wireframes
  • Low-fidelity prototype
  • Usability studies

Starting

the design

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Digital wireframes

Digital wireframes

Insert first wireframe example that demonstrates design thinking aligned with user research

My goals were to create a simple welcoming user experience for people to want to use everyday. After implementing peer feedback I realized the design needs further simplification.

Description of the element and its benefit to the user

Description of the element and its benefit to the user

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Low-fidelity prototype

An attempt was made to further simplify user experience design.

Screenshot of prototype with connections or prototype GIF

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Usability study: parameters

Study type:

Unmoderated usability study

Location:

United States, remote

Participants:

5 participants

Length:

10-15 minutes

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Usability study: findings

Users get frustrated when not sure where to go

Finding

Finding

Finding

Users would like a help button with features of mobile and responsive website functions

Users want a way to personalize information in their wording and understanding.

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  • Mockups
  • High-fidelity prototype
  • Accessibility

Refining

the design

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Mockups

[After usability study I tried to make the user experience more fun and welcoming.

Mockup 1 before

Mockup 1 after

Before usability study

After usability study

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Mockups

Main mockup screen for display

Main mockup screen for display

Main mockup screen for display

Main mockup screen for display

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High-fidelity�prototype

Screenshot of prototype with connections or prototype GIF

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Accessibility considerations

I used colors that stick out so it is easier for accessibility

I used headings with different sized text and clear visual hierarchy

Navigation is easy go page to page or to home

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  • Information architecture
  • Responsive design

Responsive Design

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Sitemap

Image of sitemap/IA

Site map presents basic function and goals of designed user experience

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Responsive designs

A responsive design was created for phone, tablet and desktop.

Images of each screen size variation

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  • Takeaways
  • Next steps

Going forward

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Takeaways

Impact:

In the real world this user experience would be very helpful in empowering patients to better control their health their way. I creates an opportunity to create a space where they can see all their medications at a click frome wherever they are.

What I learned:

I have learned that this is a big area to explore and there are more specifications to look into for the benefit of users throughout the world.

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Next steps

Conduct another round of usability studies to validate whether the pain points users experienced have been effectively addressed

Conduct more user research to determine any new areas of need.

Obtain feedback from engineers regarding functionality of desired app when live.

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Let’s connect!

Insert a few sentences summarizing the next steps you would take with this project and why. Feel free to organize next steps in a bullet point list.

Thank you for your time reviewing my work on the user experience to help people remember to take their medicine on time. If you’d like to�see more or get in touch, my contact information is provided below.

Email: mmperez1715@gmail.com

Website: monicamperez.page