Speedrun Guide
Introduction
This is a beginners’ guide on how to speedrun Factorio. Any intermediate Factorio player should be able to follow this guide and launch a rocket in under 4 hours. Getting the “There is no spoon” achievement should be easy following this guide.
The guide is a step-by-step suggestion on what to build and in what order.�It uses direct resource feeding in every build. Every build starts with increasing iron and copper miners, etc. This is an easy way to make sure your build runs at full capacity all the time.
This should teach you the basic flow of a speedrun. To go even faster you just have to build more of everything faster. But that’s for you to design later.
Map
This guide can be run on any map.
Using very high resource settings is recommended.
To get the “There is no spoon” achievement there are a few important settings to use:
Doing otherwise may make the achievement harder or disable it.
Example map string: https://pastebin.com/AHf7uz31
General Note on Research
Some research can be delayed, therefore they are colored in the research queues and repeated as a frequent reminder until the latest possible time if applicable.
Mandatory Order
Optional Order
Frequent Mistakes - and how to avoid
General hint:
Take the time to double and triple check every setup before moving on
Useful Links:
Map string:
Save file:
https://www.dropbox.com/s/gmy2mwbbdf0x146/guide%20game.zip?dl=0
High res screenshot:
https://i.imgur.com/yN27tV3.jpg
Eyefriendly dark Guide:
https://docs.google.com/presentation/d/19yuwxdcBKODTlfo03ArbNa0_4Qtgz--IOaA-dGU-RZY/edit?usp=sharing
Basic guide to streaming:
Splits for LiveSplit or LiveSplit One:
https://ardoric.s3-eu-west-1.amazonaws.com/factorio/Factorio_Beginner_Splits.zip
32
14
7
9
(11)
7
13
15
16
18
19
20
21
22
23
24
25
26
27
29
28
30
31
8,
10,
12
(10)
25
32
32
(15)
(21)
(13)
(29)
(7)
(17)
(14)
(17)
(17)
(25)
(28)
(28)
(25)
(22)
(22)
(11)
(17)
(9)
(11)
(14)
(17)
(15)
(24)
(24)
(18)
(18)
(16)
(10)
Numbers in parentheses have only a mention in the text but no screenshot on the respective page in most cases.
Positions of Roboports:
11
(20)
(20)
(20)
(27)
Burner phase
Mine rocks and build burner miners, start with iron.
Try to keep handcrafting �as much as possible.
Number of burner miners:
35�19�1
10
1
1
1
2
10
20
1
On the right you’ll find a heads up what’s needed next
Crafting list
Research Queue
Power and lab
Keep burners fueled. �Start crafting science packs and go chop down trees.
Return when crafting is done.
Build a small powerplant �and put down the lab.
Start researching Automation.
10
1
1
1
2
10
20
1
15
20
24
100
70
4
6
2
Crafting list
Research Queue
First half iron lane
Start crafting and go chop enough wood �for the rest of the run, ca. 200.
As soon as automation finishes craft a few assemblers to make gears and wire and handfeed plates to them.
Build half an iron line, feed coal from a chest. �Automate gears and belt.
Add a temporary small science setup, �handfeed copper plates into it.
15
20
24
100
70
4
6
2
4
8
2
10�40
Crafting list
Research Queue
Power is low!
Extend the powerplant.
Automate coal for smelting.
4
8
2
10�40
30
20
48
120
6
12
20
6
2
Crafting list
Research Queue
Green circuits
Build more iron and then copper smelting.
Add an overflow buffer for iron.
Automate green circuits, add an overflow buffer.
Automate inserters and miners.
Keep sci fed with copper.
Limit gear chests to a few stacks.
30
20
48
120
6
12
20
6
2
5
10
5
5
40
Crafting list
Research Queue
Double power
Add 5 more boilers �to the powerplant.
5
10
5
5
40
17
1
28
2
Crafting list
Research Queue
Automate red/green sci
Remove the mini science and automate red/green science
17
1
28
2
30
48
10
15
10
25
Crafting list
Research Queue
Mall
Build another iron line.
Build some gears and combine �with green circuits on a belt.
Automate most of the basic construction materials.
Limit output chests to a �few stacks (1-4 slots).
Steel for lvl 2 assemblers �follow on next slide.
30
48
10
15
10
25
30
56
8
28
7
Crafting list
Research Queue
Steel and bricks
Build steel and brick smelting. �15 miners each. Double input �belts for the steel smelter to �allow us to upgrade it later.
Automate steel furnaces. Limit the chest! �Connect steel to assembler2s.
Upgrade to assembler2s:
30
56
8
28
7
1
20
Crafting list
Research Queue
Another powerplant
Build a standard 20 boiler power plant. It needs 18 coal miners connected (Don’t put them all on one side of the belt, one side can only carry coal from 15 miners max).
Connect water!
Fill up the coal for the smelting belt to a full belt (30 miners).
1
20
3
8
3
Crafting list
Research Queue
Red circuits
Upgrade the steel smelter with steel furnaces, add 15 more miners to it.
Build an iron smelter (30 miners), add 2 pipe and one gear assembler.
Build a copper smelter (30 miners) and 7 GC plus 3 wire assemblers.
Build 8 refineries and 3 plastic plants.
Build 18 red circuit assemblers.
3
8
3
1
1
Crafting list
Research Queue
Blue science
Fetch water and add a sulfur plant, mix sulfur and red circuits on a belt.
Output gears and pipe onto a belt and drag it next to the steel belt.
Build the blue sci and connect the output to the labs. Add a buffer
Start researching towards construction bots.
1
1
5
12
Crafting list
Research Queue
Batteries and lube
Build acid and batteries, spaghetti a belt of iron and copper to it. Connect batteries to the same belt as steel. Make sure not to starve sulfur for chem sci.
Switch the two bottom refineries to advanced oil.
Add tanks to all outputs to make sure nothing backs up. Make sure the tank connections touch. Light oil will be used to make rocket fuel later.
Build one lube plant.
5
12
1
20
10
Crafting list
Research Queue
Bots
Build more engines and electric engines, connect green circuits from the red circuit build.
Build frames and an output chest, limit the chest to 8 stacks to be used for yellow sci. Handfeed 3 stacks of green circuits into the chest. Place the construction bot assembler and a roboport.
Upgrade all of the chests in �the mall to provider chests, also �at the assembler for steel furnaces.
Automate power poles anywhere there is copper and place the only storage chest there. �Tell the bots to gather some wood.
Set up 2 prod module assemblers.
1
20
10
60
Crafting list
Research Queue
All the power
Copy-paste the power plant built �earlier 3 times, adding up to a total of 4.
Add 18+ coal miners to each powerplant.
Connect water!
Make sure everything is in roboport range.
Put boilers in a provider chest.
Start researching towards �yellow and purple sci.
60
Crafting list
Research Queue
More smelting
Copy-paste 2 steel smelters �(with buffer chests) and 5 �normal smelters. �2 for iron and 3 for copper.
Put this build close to ore patches with plenty of space next to it.
Blueprint miners and connect them to the smelters. Each smelter needs a full belt of ore (30 miners).
Also connect a full belt of coal.
30
Crafting list
Research Queue
Big green circuits
Use the three copper and two iron lines to make green circuits. Buffer all the green circuits so we can drain 4 belts of circuits later. Add prod1s to green circuit assemblers (not wire though!) for better ratio.
Build a few assemblers and copy-paste them and let the bots build the rest.
Continuously check if the bots are short on anything. And craft it for them.
30
5
24
12
Crafting list
Research Queue
Big oil
Build 24 refineries and 1.5 belts of plastics.
Connect coal. You can use the overflow from coal from both smelting lines.
5
24
12
Crafting list
Research Queue
Big red circuits
Blueprint another smelter and copper miners. Turn it into two belts of copper wire (10 AM2).
Build 60 red circuits assemblers and add an output buffer.
Leave some space between green and red circuits so we can spaghetti through more belts later.
30
Crafting list
Research Queue
Modules and blue circuits
Build 16 module assemblers (8 prod1, 8 speed1) and 28 blue circuits assemblers (with two prod1 modules inside them).
Connect the red and green circuits and get acid from the battery production.
Purple science
Direct feeding purple sci.
Build one print and copy-paste it.
Get the stone and bricks belt from the starter base. Add 3 stick assemblers to the starter base to get half a belt of sticks, mix this with red circuits. Connect a full belt of steel. Connect prod modules to the inside of the output belt.
Connect everything to the labs and add prod1s to the labs.
LDS
Build 2 more copper smelters and mix the half belt of plastics with steel.
Build 40 LDS assemblers and add an output buffer.
Yellow science
Yellow sci is very simple. Just add a mixed LDS and blue circuits belt.
Pick up 400 frames from the buffer chest at the bot production and handfeed half a stack (25) to each assembler.
Cut the electric engine belt and add a buffer chest to get the 200 we need to make the silo later.
Connect yellow to labs. And double the amount of labs.
30
20
Crafting list
Research Queue
Rocket fuel
Use the buffered light oil �to make rocket fuel.
Build ~40 rocket fuel assemblers.
20
Crafting list
Research Queue
RCUs
Build 64 RCU assemblers.
Connect speed modules and blue circuits.
If you have enough purple science (1600) �you can switch all module assemblers to speed modules.
14
Crafting list
Research Queue
Prod3s, concrete, silo spot
Feed 100 blue and red circuits and 80 prod1s to make 20 prod 2s. Make the 4 prod3s for the silo from those.
Make 1000 concrete from 500 bricks and 100 iron ore. Can be built anywhere there is water.
Prepare a spot for the silo and route all rocket components there.
Craft beacons. Place them and put speed1s into them.
If red, green or blue sci is low, add speedmodules to it.
14
1
Crafting list
Research Queue
Rocket launch
Craft the rocket silo and immediately put all 4 level 3 prod modules in it.�
(You can help the silo prepare a bit faster by picking up components and putting them in the silo manually, since the blue inserters are not quite fast enough to keep up.)
Hit launch!
Congratulations!
Submit the run on speedrun.com/Factorio!