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Weekly Sprint Updates (10/30)

Artemis Feng, Daniel Henein, Daniela Molina, Jaiden Jackson, Juan Lopez

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Updates this week

  • Ensured grapple points stand out and improved grapple mechanic

  • Edited whitebox to adjust difficulty and improve level layout for better flow

  • Created an illustration for social media

  • Implemented 3D assets

  • Itch.io page launch

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Grapple points

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Level Design UPdates

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Social Media Illustration

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3D asset Implementation

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Social Media +Itch.IO Page Launch

Not much movement but we got several people joining our discord server.

Machina by lunatickappaigs@gmail.com

Art for itch.io

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Next Steps

We will maintain production by having everyone focus on their expertise, ensuring steady progress.

2D artists will work on UI and social media

3D artists will work on texturing and environmental design

programmer’s will fix bugs and add a mechanic