PD Workshop: Part II
Coding as Another Language (CAL)
Research Project funded by
US Dept of Education (U411C190006)
CAL-ScratchJr Curriculum
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PD Objectives
Part I:
Part II:
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Meet the Evaluation Team
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Our Pedagogy: Four “powerful ideas”
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Idea 1: Coding as a Playground
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Idea 2: Coding as Another Language
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Sequencing and Storytelling
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Computational Thinking
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Powerful Ideas of Computational Thinking | Complementary Concepts in Language & Literacy |
Algorithms | Sequencing |
Modularity | Phonological Awareness |
Control Structures | Literary Devices |
Representation | Alphabet and Letter-Sound Correspondence |
Hardware/Software | Tools of Communication and Language |
Design Process | Writing Process |
Debugging | Editing and Audience Awareness |
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Idea 3: Coding as a Bridge
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Idea 4: Coding as a Palette of Virtues
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DevTech’s Approach for Teaching Coding...
How did you engage in these powerful ideas when you played with ScratchJr?
...as a playground
...as another language
...as a bridge
...as a palette of virtues
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To learn more, check out the book website!
https://sites.tufts.edu/codingasaplayground
For each chapter, there are:
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CAL-ScratchJr Curriculum
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Coding as Another Language (CAL)
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sites.tufts.edu/codingasanotherlanguage
Click on Curricula → CAL-ScratchJr
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Curriculum Roadmap
LESSONS 5-9
Connecting programming in ScratchJr to sequencing and storytelling
LESSONS 13-20
Extending students’ knowledge of advanced programming concepts
LESSONS 1-4
Activating students’ knowledge about human and programming languages
LESSONS 10-12
Exploring debugging and problem-solving strategies
LESSONS 21-24
Synthesizing and celebrating students’ learning via an open-ended coding project
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Curriculum Overview
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Curriculum Overview
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Curriculum Overview
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Curriculum Overview
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Kindergarten ScratchJr Blocks & Skills
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First Grade ScratchJr Blocks & Skills
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Second Grade ScratchJr Blocks & Skills
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Student-facing materials
Lesson highlights
View or download individual lesson
Toggle through each lesson
Powerful ideas of each lesson
Learning goals & key vocabulary
Detailed activity guides for each lesson
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Examples of Songs, Games & Unplugged Activities
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Integration with Children’s Books
KINDERGARTEN
SECOND GRADE
FIRST GRADE
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Student-Facing Activities
Design Journals
Visual Literacy Activities
Formative
Assessments (Checks for Understanding)
Summative
Assessments (Show What You Know)
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Collaboration Web
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Deep Dive into a CAL-ScratchJr Lesson
Choose a lesson from the CAL-ScratchJr curriculum. Reflect:
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Share Reflections
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Pedagogical Strategies
What systems do you already have in place? How might you adapt those systems to implement this curriculum effectively?
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CAL Research Study
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CAL Pilot Studies
California, USA
Minnesota, USA
Arkansas, USA
Buenos Aires, Argentina
Massachusetts (Boston), USA
Rhode Island, USA
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Results from CAL Pilot Study
Students made gains in their coding knowledge
Students made gains in their computational thinking skills
Teachers had positive experiences teaching coding
I think just knowing how boxed in I get as an adult - I shouldn’t put every adult there maybe because I'm older too - but how learning it along with them ... I didn't have like “this is how it should be” in my head already because I was an expert or had known about it. So I got to learn with them, and then that just opened my eyes to what theirs were as well.
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What does our study entail?
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Data Collection Instruments
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Completing Lesson Logs
Lesson Log: A brief 3-minute online survey to document how the lesson went for you & your students
Why complete lesson logs?
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Introducing the CAL ScratchJr App
Complete these steps with all students’ devices for every lesson.
1. Select the CAL ScratchJr App
2. Choose School ID
3. Choose Grade
4. Choose Classroom
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Which ScratchJr projects should be shared?
Kindergarten | Grade 1 | Grade 2 |
Lesson 8: Program the Teddy Bear | Lesson 6: Re-code the Hokey-Pokey | Lesson 6: Tell a Story |
Lesson 13: Expand Your Storytelling Toolbox | Lesson 10: Expand Your Storytelling Toolbox | Lesson 11: Our Classroom Story |
Lesson 22: Final Project III | Lesson 22: Final Project III | Lesson 22: Final Project III |
There are 3 lessons per grade that we will need support to send children’s projects:
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How do I share my students’ projects?
Change to student’s initials, followed by lesson number
Example: AU6
Send students’ projects to your email. Then download and upload all projects to a DevTech-provided Google Drive folder under your name
OR
Upload each project straight to a provided Google Drive folder
A step-by-step instruction will follow. If you run into any issues, please contact us for further assistance.
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Who can I contact for support?
Virtual Coaching On-Demand
Email, Phone Call, Zoom
Virtual Technical Support
Email, Google Chat, Zoom
Parastu Dubash
CAL Grant Program Coordinator, DevTech Research Group, Tufts University
Taryn Wenberg
Program Coordinator Intern, Department of Early Education, Boston Public Schools
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Acknowledgements
Primary Investigator�Dr. Marina Umaschi Bers
DoE Project Team�DevTech Research Group, Tufts University, Boston, MA
Shaffer Evaluation Group (Dr. Patricia Moore Shaffer)
Boston Public Schools (Jason Sachs)
This work was generously funded by the U.S. Department of Education (Grant No. U411C190006).
Slide Deck created by Madhu Govind
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Closing & Next Steps
Please complete the Post-Training Survey!
For specific ScratchJr app questions,
Email:
info@scratchjr.org
PD slides will be emailed to you
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Questions?
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