TOUR 11
SHOOTOUT GUIDE
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Updated
August 15th, 2023
By default, this guide uses Wind 2 balls for the suggested spins. On each hole we will try to place the sign with different colors in the event we have multiple landing spots. Match the color of the with the color of the border and arrow of the wind direction, along with the picture of the target placement for the specific landing spot.
Wind range: 7.5-15 MPH
Ball used: Titan
Driver: Apoc 6+
Wood: Cataclysm 6+
Iron: B52 6+
Because of the curl required for some hole shootouts, the only driver we recommend is the Apoc
If you see a greater than (>) sign: This means you should use a bit more curl. For example, if the guide calls for OW LC, you should use somewhere between OW LC and 1/2 LC.
If you see a less than (<) sign: This means you should use a bit less curl. For example, if the guide called for OW LC, you could use MW LC or somewhere between the two.
A symbol on the left means use less/more in low wind. On the right means less/more in high wind.
If you see “Pull Up Rings”: This means the target should move towards the pin.
If you see “Pull Back Rings”: This means the target should move towards the tee.
Wind angles with a “*” are approximate and still being tested
Wind angles with a “$” are money shots and should get you within 1 yard of the pin
In-Between Wind Angles: Keep in mind that we can’t show you every wind option. For example, if you run into a situation where the wind is coming from the NNW (not a headwind but also not quite coming from the NW either), you will have to blend the adjustments.
IW RC
(Inside Wall)
1/2 RC
3/4 RC
MW RC
(Middle Wall)
1B MW RC
(Middle Wall)
1B OW RC
(Outer Wall)
1B IW RC
(Inside Wall)
OW RC
(Outer Wall)
TRC
(Triangle)
1.75B RC
(Center line bisecting the shot circle)
Max RC
Wood | | | | |
| White Ring Touching | 25% Blue Ring Touching | 50% Clear Ring Touching | 80% White Ring Touching |
| Blue Ring Touching | 35% Red Ring Touching | 85% Blue Ring Touching | 50% Blue Ring Touching |
6
10
Woods
10
8
7
How to read: For example, to convert the white ring of a Sniper 10 to the Cataclysm 6 would mean that 25% of the Blue ring would BE TOUCHING (into, overlapping) the reference point (i.e., rough, sand trap, shadow, etc).
Driver | | | | | | |
| White Ring Touching | Clear Ring Touching | 50% White Ring Touching | 50% Clear Ring Touching | White Ring Touching | White Ring Touching |
| Blue Ring Touching | 60% Blue Ring Touching | 25% Blue Ring Touching | 90% Blue Ring Touching | 90% Clear Ring Touching | 40% Clear Ring Touching |
| Red Ring Touching | 40% Red Ring Touching | 20% Red Ring Touching | 60% Red Ring Touching | 90% Blue Ring Touching | 60% Blue Ring Touching |
8
8
6
6
7
Drivers
8
8
7
Recommendations
SIERRA PLATEAU
CHÂTEAU LAVANDE
GRUNBERG SLOPES (2)
Sierra Plateau 3A
**Mid +20%
4.5-5 BS
2 LS
3/4 LC
CD OP
$$Mid +20%
5 BS
2 LS
3/4 LC
CD OP
**Mid +20%
5 BS
2 LS
1B OW LC
CD OP
*Max +20%
6 BS
1 LS
No Curl
Max +20%
6 BS
2 LS
MW LC
**Mid +20%
4.5-5 BS
2 LS
1B IW LC
CD OP
$Max +20%
6.4-6.8 BS
1 RS
No Curl
**Mid +20%
4.5-5 BS
2 LS
3/4 LC
CD OP
White ring touching the rocks at W at +8 yds
Touching Rocks:
Cat 6: 60% Clear
Cat 7: 70% White
Blue ring nestled against the rocks at S and tree at SW
Touching Tree/Rocks:
Apoc 6: 60% Blue
Apoc 7: 30% Blue
High Winds = More BS
High Winds = More BS
High Winds = Less BS
High Winds = Less BS
Sierra Plateau 3B
Max +25%
0-1 BS
2 LS
1B IW LC
*Max +20%
2 BS
2 LS
No Curl
*Max +30%
1 BS
2 LS
1.75B LC
Max +30%
4 BS
2 LS
1.75B LC
*Max +30%
3-3.6 BS
2 LS
MAX LC
Max +25%
0.5 - 1 BS
2 LS
1B OW LC
Max +30%
4 BS
2 LS
TLC
*Max +25%
0-1 BS
2 LS
$OW LC
Blue ring touching the rough at N, third bounce at the inner fringe
In The Rough:
Cat 7: 50% Blue
Cat 6: Clear Touching
High Winds = More BS
High Winds = More BS
White Ring touching the rough at N, second bounce touching the rough
Before Spin
Sierra Plateau 3C
*Min +20%
Max BS
No Spin
No Curl
Max +50%
4 BS
1 RS
No Curl
$Max +50%
4.5 BS
1.2 LS
No Curl
*Max +45%
5.5-6 BS
No Spin
No Curl
*Max +45%
5.5-6 BS
No Spin
OW LC
Min +15%
Max BS
2 LS
MW LC
*$Max +45%
5-5.5 BS
No Spin
OW RC
*Min +20%
Max BS
2 RS
MW RC
Blue ring touching the rough at N, ball guide through the hole
In Rough:
Cat 6: 50% Blue
Cat 7: Blue Touching
Before Spin
High Winds = More BS
High Winds = More BS
All Apoc Levels
Target centered between the two sand traps at P3 Min Distance, ball guide through the hole
château lavande 3A
*Min +15%
3.7-3.9 BS
1.3 LS
No Curl
$Max +20%
2 TS
1.8 RS
No Curl
Max +10%
2 TS
0.5 LS
No Curl
*Max +15%
0.8 - 1.3 TS
0.5 RS
No Curl
*Max +15%
0.8 - 1.3 TS
0.8 LS
No Curl
*Min +15%
3.8-4 BS
2 LS
IW LC
*Max +20%
0.3 - 0.7 TS
1.5 RS
No Curl
$Min +15%
3.4-4 BS
1 LS
No Curl
White ring touching the rough at N, yellow ring touching the rough at N
White/Yellow In Rough:
Cat 6: 70% Clear/30% Yellow
Cat 7: 70% White/14% Yellow
Blue ring touching the sand trap at W at P3 min distance
In Sand at W:
Apoc 7: 30% Blue
Apoc 6: 60% Blue
High Winds = Less TS
High Winds = Less TS
In Between? Use this ▼ +CD OP
In Between? Use this ▼ +CD OP
High Winds = Less BS
High Winds = Less BS
NEEDS NEW PIC
château lavande 3b
Max +0%
5 BS
2 LS
IW LC
Pull Up 1 Ring
*Max +0%
6.5 BS
1 LS
No Curl
CD UP
*Max +0%
6.5 BS
2 LS
OW LC
Max +25%
3.8-4.2 BS
2 LS
IW LC
Pull Up (table)
$Max +25%
3.5-3.8 BS
2 LS
OW LC
Pull Up (table)
*Max +0%
5 BS
2 LS
OW LC
Pull Up 2 Rings
$Max +25%
3.8-4.2 BS
1.5 LS
No Curl
Pull Up (table)
*Max +0%
5.5 BS
1 LS
No Curl
Red ring touching the rough at SW at +4 yds
In Rough:
Cat 6: 60% Red
Cat 7: 30% Red
Pull Up after adjusting:
Cat 6: 5 Rings Cat 7: 7 Rings
Cat 8: 8 Rings
White ring touching the sand trap at W, yellow ring touching the rough at N
In Sand/In Rough:
Apoc 6: Clear Touch/20% Yellow
Apoc 7: 50% White/10% Yellow
High Winds = More BS
High Winds = More BS
High Winds = Less BS
High Winds = Less BS
château lavande 3c
*Max +10%
0.5 - 1 TS
No Spin
IW LC
$Max +10%
3.2 BS
2 RS
3/4 RC
Max +10%
4.5 BS
No Spin
No Curl
*Max +10%
4.1-4.5 BS
1.7 RS
No Curl
$Max +10%
4.2-4.6 BS
1.3 RS
No Curl
$Max +10%
0-0.5 TS
No Spin
MW LC
$Max +10%
4.1-4.5 BS
2 RS
1/2 RC
*Max +10%
0 - 0.5 TS
No Spin
No Curl
White ring touching the sand trap at NW and W
Touching Sand:
Apoc 6: Clear Ring
Apoc 7: 50% White Ring
White ring touching the sand trap at NE and SE
In Sand Trap at both points:
Apoc 6: 60% Clear
Apoc 7: 70% White
High Winds = More BS
High Winds = More BS
High Winds = More TS
High Winds = More TS
GRUNBERG SLOPES (2) 3A
**Min +20%
1.8-2.2 TS
2 LS
1/2 LC
*Min +20%
0.5 TS
2 LS
No Curl
*Min +20%
1 TS
2 LS
3/4 LC
**Max +20%
0.5 TS
2 LS
IW LC
*Max +15%
.5-1 TS
2 LS
OW LC
**MIN +15%
2-2.4 TS
2 LS
3/4 LC
**Max +20%
1 TS
1 LS
No Curl
**Min +20%
1.6-2 TS
2 LS
OW LC
White ring touching the rough at W at +10 yds
Touching (In) Rough:
Cat 6: 60% Clear
Cat 7: 70% White
White ring touching the sand trap at NW, ball guide going over the right edge of rough
In Sand Trap:
Apoc 6: Clear Touching
Apoc 7: 50% White
High Winds = Less TS
High Winds = Less TS
High Winds = More TS
High Winds = More TS
GRUNBERG SLOPES (2) 3b
$Mid +20%
0.4 - 1 BS
1 RS
No Curl
*Min +15%
2 BS
No Spin
IW RC
Min +15%
2 BS
1 LS
IW LC
*Min +20%
3.6-4 BS
1 LS
No Curl
**Min +15%
3.4-3.8 BS
1 LS
No Curl
**Mid +20%
0.2 - 0.8 BS
No SS
IW LC
**Min +15%
4-4.4 BS
No Spin
No Curl
*Mid +20%
0 - 0.4 TS
1.5 RS
No Curl
White ring touching the sand at NW, red ring touching rough at W
In Sand/Rough:
Cat 6: 70% Clear/60% Red
Cat 7: 70% White/30% Red
High Winds = More BS
High Winds = More BS
High Winds = Less BS
GRUNBERG SLOPES (2) 3C
Max +25%
5.5-6 BS
No Spin
No Curl
$Max +20%
0.5 TS
1 RS
No Curl
*Max +20%
0.5 TS
No Spin
MW LC
*Max +20%
1.4-2 BS
No Spin
No Curl
Max +20%
1-1.4 BS
No Spin
No Curl
$Max +25%
5.5-6 BS
No Spin
No Curl
*Max +20%
1.4-2 BS
0.5 RS
No Curl
*Max +25%
5..5-6 BS
No Spin
MW LC
Red ring touching the rough at N, ball guide to the hole
In Rough:
Cat 6: 60% Red
Cat 7: 30% Red
Blue ring touching the rough at S, ball guide through the hole
(For Apoc 7)
In Rough:
Apoc 6: 50% Blue
Apoc 8: 50% Clear
High Winds = More BS
High Winds = More BS
High Winds = Less BS
High Winds = Less BS
High Winds = More BS
Low Winds = More BS
Low Winds = Less BS
High Winds = Less BS
Low Winds = Less TS
Low Winds = More TS
High Winds = Less TS
High Winds = More TS
See notes
NEEDS NEW PIC
Sniper
Thor’s Hammer
HW ALT Test
Before Spin
Before Spin
AFTER SPIN
TW / XW
HW
In Between? Use this ►◄▲▼
GRUNBERG SLOPES (2) 3A
*Min +20%
No BS/TS
2 LS
OW LC
*MIN +20%
NO BS/TS
2 LS
OW LC
*Min +20%
NO BS/TS
2 LS
1/2 LC
min distance of the driver on the right side with ball guide going at the edge of the rough
Sierra Plateau 3C
Max +50%
4 BS
1 RS
No Curl
*Max +50%
5 BS
1 LS
No Curl
*Max +45%
5.5-6 BS
No Spin
No Curl
*Max +45%
5.5-6 BS
1.7 LS
No Curl
$Max +45%
4.7-5.1 BS
0.5 RS
No Curl
Red ring touching the rough at N, ball guide through the hole
In Rough:
Cat 6: 40% Red
Cat 8: 70% Blue
Before Spin
High Winds = More BS
High Winds = More BS
Blue ring touching the rough at S with Cat
Max +45%
0 BS
No Spin
No Curl
Circle drop OP
Max +45%
1 BS
1 LS
No Curl
Circle drop OP
Max +45%
1 BS
1 RS
No Curl
Circle drop OP