1 of 21

MASA U6 Coaching�Fall, 2022

2 of 21

Part 1�Coaching and the U6 game

3 of 21

The coach during the week

  • Communication to families in advance of each week’s game
    • Field number for the Saturday game
    • Jersey color for that week’s game (blue or yellow)
    • Snack responsibilities
    • Reminder to contact the coach if a player won’t be present at the game

4 of 21

The coach on game day

  • Primary game day roles
    • Coaching from the field (if possible)
      • Options (each team)
        • One coach on field; one coach on sideline
        • Both coaches on field
    • Managing the game (officiating) from the field (if possible)
      • Identifying and facilitating restarts (throw-ins, goal kicks, corner kicks, kick-offs)
      • Allowing second attempts for throw-ins, goal kicks, and corner kicks when initial attempts are illegal
    • Timekeeping
      • Coaches identify one coach (or parent) to be the official timekeeper for the four-minute playing intervals
    • Objectives
      • Promoting a fun and positive experience for all players, regardless of skill level
      • Game management (timing, officiating)
      • Coaching
        • Reminding players about playing their positions
        • Offering advice and suggestions on restarts such as corner kicks and throw ins

5 of 21

The U6 game – general

  • Time
    • Two 16-minute halves, each composed of four 4-minute periods
    • One-minute breaks occur between periods
    • A five-minute halftime break occurs after the fourth period
  • Format
    • 4v4 with no goalkeepers
  • Substitutions
    • Substitutions are made between periods
    • With the exception of injury or fatigue, substitutions are not permitted “on-the-fly”
  • Playing time
    • All players must play a minimum of 50% of every game
  • Positions
    • If possible, all players should play all positions for at least one period every game
  • Offside and handling the ball
    • There is no offside in the U6 game
    • There are no goalkeepers in the U6 game, so no players are permitted to touch the ball intentionally with their hands or arms
  • Direct and indirect kicks
    • A direct kick is a kicked restart that can legally be a goal without touching a second player after initial contact
    • An indirect kick is a kicked restart that cannot legally be a goal until it touches a second player (from either team)

6 of 21

The 1-2-1 Diamond Formation

  • The diamond shape
    • The 1-2-1 diamond formation features a defender at the base of the diamond, right and left midfielders at the right and left points of the diamond, and a forward at the top of the diamond
  • Positional responsibilities
    • Defender
      • The defender is the last line of defense against the opponent’s attacks and support for their team’s attacks
      • The defender takes goal kicks
      • The defender is not permitted to simply stand directly in front of the goal when their team is in possession
    • Left midfielder
      • The left midfielder is the primary attacker and defender on the left side of the field
      • The left midfielder takes throw-ins and corner kicks on the left side of the field
    • Right midfielder
      • The right midfielder is the primary attacker and defender on the right side of the field
      • The right midfielder takes throw-ins and corner kicks on the right side of the field
    • Forward
      • The forward is the primary attacker for their team
      • The forward is not permitted to simply stand in front of the opponent’s goal

Defender

Left

Midfielder

Right

Midfielder

Forward

7 of 21

The U6 Field

End line

End line

End line

End line

Touch line

Touch line

Touch line

Touch line

Midfield line

Cone for corner

kick placement

Cone for corner

kick placement

Cone for corner

kick placement

Cone for corner

kick placement

8 of 21

The U6 game – restarts

  • In-play and out-of-play
    • A ball is in-play if it is contained within or is in contact with the boundary lines of the field
    • A ball is out-of-play if the entire ball has crossed the entire touch or end line
      • A ball that crosses the end line between the uprights of a goal frame is a goal
      • A player cannot be considered out-of-play
        • As long as the ball is in-play, a player can contact the ball no matter where the player is
  • Restart
    • A restart is an official method by which the ball moves from out-of-play to in-play

Touch line

Touch line

Touch line

Touch line

End line

End line

End line

End line

9 of 21

Restarts – throw-ins

  • Throw-ins
    • A throw-in is awarded to the opponent when the ball moves out-of-play across a touch line after contacting a player
    • A legal throw-in meets the following requirements
      • Both of the thrower’s feet remain on the ground for the duration of the throw
      • The thrower has both hands on the ball when releasing it
      • The ball is brought behind the top of the head before being released
    • An illegal throw-in is retaken (possession does not change)

10 of 21

Restarts – goal kicks

  • Goal kicks
    • A goal kick is an indirect free kick awarded to the defending team when a member of the attacking team is the last to contact a ball that has moved out-of-play across the end line
    • Goal kicks are taken by the defender from approximately five yards in front of the goal
    • The player who takes the goal kick may not be the second player to contact the ball
    • The buildout line
      • The midfield line is the buildout line in U6 soccer
      • All members of the opposition must remain behind the buildout line on a goal kick until the ball has been contacted twice by the team taking the goal kick (counting the initial contact) or until the ball crosses the midfield line, whichever comes first

Goal kick ball placement

11 of 21

Restarts – corner kicks

  • Corner kicks
    • A corner kick is a direct kick awarded to the attacking team when the defending team is the last to contact a ball that moves out-of-play across the end line (and is not a goal)
    • Corner kicks are taken from the end line adjacent to the cone on the side of the goal where the ball crossed the end line out of play
    • The left and right midfielders take corner kicks from their respective sides
    • The player who takes the corner kick may not be the second player to contact the ball

Cone

Ball placement

for corner kick

12 of 21

Restarts – kick-offs

  • Kick-offs
    • A kick-off is an indirect free kick awarded to a team following a goal scored by the opposition or at the beginning of a period of play
    • One team is awarded the kick-offs before periods 1-4; the opponent is awarded the kick-offs before periods 5-8
      • Before the game, coaches determine which team will take the four first half kick-offs and which team will take the four second half kick-offs
    • Kick-offs are taken from the center of the midfield line
    • Kick-offs may be taken in any direction
    • The defending team must remain five or more yards on its defending half of the field until initial contact is made
    • Opponents may not move toward the midfield line until initial contact has been made on the kick-off

Ball placement for kick-offs

13 of 21

Further reference

  • Additional resources can be found on the MASA website

14 of 21

Part 2�Clearances

15 of 21

Coaching clearances

  • All clearances must be current to coach at MASA
  • Required clearances
    • SafeSport
    • State Police Criminal Record Check (provided free to volunteers)
    • PA Child Abuse History Clearance  (provided free to volunteers)
    • if PA resident for at least the past 10 years…a complete and notarized volunteer affidavit
    • if PA resident for less than the past 10 years…FBI Criminal Background Check (requires purchase of clearance)
  • Links to clearances
    • MASA website
      • “Coaches”
  • MASA risk management coordinator – Todd Seitz
    • dtoddseitz@yahoo.com

16 of 21

Part 3�The U6 Academy

17 of 21

MASA U6 Academy

  • Overview
    • Four one-hour sessions open to all U6 players
    • One hour of girls’ academy; one hour of boys’ academy
    • Session breakdown
      • Part 1 – players work on one skill with their teammates
      • Part 2 – scrimmage games between/among different teams
  • Objectives
    • Promote the enjoyment of soccer while helping players to develop their individual technical and larger team tactical skills
    • Encourage communication and idea sharing between and among coaches
    • Create a larger sense of MASA community and shared experiences at the youngest ages
  • Role of the U6 coach
    • Ensure that at least one coach or parent representative is present on field for each session
    • Lead the team through the scripted skill development part of the session
  • Role of the coach and player development director
    • Script the specifics of each session and distribute in advance to coaches
    • Provide field space, pinnies, and goals for sessions
    • Direct players to their teams’ designated training areas

18 of 21

Part 4�QuickSkills

19 of 21

MASA and QuickSkills

  • What QuickSkills is
    • Pittsburgh-based professional soccer training organization
    • QuickSkills website
  • Training sessions
    • Weekly skill development sessions that are free to MASA players
  • When and where the sessions are (Start/Stop dates TBD, MCP)
    • U10 Girls (Tuesdays from 6:00-7:00pm, lower fields)
    • U10 Boys (Tuesdays from 7:00-8:00pm, lower fields)
    • U6 All (Thursdays from 6:00-6:45pm, middle fields)
    • U8 All (Thursdays from 7:00-8:00pm, middle fields)

20 of 21

Part 5�Communication with MASA

21 of 21

Communication between coaches and MASA

  • Coach and Player Development Director
    • Dave Hull
    • dhull1212@icloud.com