SDFGI
SDF-based Global Illumination
Milestone 3
Dynamic Lighting → Voxel Flicker Fix
Courtesy of OpenGL Insights!
Before
After
Corrections to probe interpolation
Before
After
Convincing interreflections
Convincing interreflections
Dynamic update
Live Demo!
What’s next?
Source: McGuire et al. Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields
1. Direct + Converged Multi-Bounce
(THIS IS NOT US!)
2. Direct + 1 Bounce (we are here!)
3. Direct + Converged Multi-Bounce