VISUAL COMMUNICATION DESIGN �AOS2: CULTRUAL OWNERSHIP AND DESIGN��
How do designers evolve culturally appropriate design practices?
Kimberly Engwicht
https://solidlines.agency/artists/kimberly-engwicht
“Apply culturally appropriate design practices and an understanding of the designer’s ethical and legal responsibilities when designing personal iconography”
Area of Study 2 and 3 will be assessed together over two tasks. This slideshow and the accompanying questions will prepare you for the written component of the coursework (Short Answer Response)
SHORT ANSWER RESPONSE
DESIGN TASK
ASSESSMENT
AOS2 CULTURAL OWNERSHIP AND DESIGN
SHORT ANSWER RESPONSE
KEY KNOWLDGE
AOS2 CULTURAL OWNERSHIP AND DESIGN
AOS3 DESIGNING INTERACTIVE EXPERIENCES
AOS2 CULTURAL OWNERSHIP AND DESIGN
AOS3 DESIGNING INTERACTIVE EXPERIENCES
SHORT ANSWER RESPONSE
KEY SKILLS
CHANGING PERSPECTIVE
Name a famous artist from history?
Name a famous invention?
The answers we provide for these two questions can give us an insight into the dominant narrative of our society. The answer would change depending on your cultural background, education and geographic location. However, history has favoured a particular narrative.
This Unit of works looks at the limitations of only having one perspective and takes the opportunity to broaden our perspective. Over the next few slides, I want you to keep a few questions in mind “Why not look at the achievements of other cultures?” and “where does my bias, if any, come from?”. By looking at other perspectives this does not diminish or demonise the achievements of the dominant narrative. However, by looking at other perspectives we will begin to question what effect the dominant narrative has had on depreciating and keeping small the voices of “the other”.
https://marcusleedesign.com.au/
THE BIGGER PICTURE
“…I must have gone back 300 years and am getting to listen to one of the most talented musicians of all time…”
ABORIGINAL AND TORRES STRAIT ISLANDER HISTORY �BUILDING UNDERSTANDING AND RESPECT��
INDIGENOUS AUSTRIALIAN HISTORY
BUILDING PRIDE, SHARING KNOWLEDGE
The oldest human remains, "Mungo Man" were found at Lake Mungo in New South Wales.
These discoveries highlight the deep history and cultural sophistication of Indigenous Australians, extending back tens of thousands of years. We can all be proud of this fact.
INDIGENOUS AUSTRALIAN HISTORY
BUILDING PRIDE, SHARING KNOWLEDGE
INDIGENOUS AUSTRALIAN HISTORY
BUILDING PRIDE, SHARING KNOWLEDGE
Aboriginal and Torres Strait Islander Australia is made up of many different and distinct groups, each with their own culture, customs, language and laws. They are the world’s oldest surviving culture; cultures that continue to be expressed in dynamic and contemporary ways. This map was created in 1996 as part of the Encyclopaedia of Aboriginal Australia project and attempts to show language, social or nation groups based on published sources available up to 1994.
INDIGENOUS AUSTRALIAN HISTORY
Terra Nullius Doctrine:
Protection Acts:
1967 Referendum:
End of Assimilation Policies:
2008 Apology:
VISUAL REPRESENTATIONS AND POLICY
Media Representation:
Education System:
Politics:
Cultural Appropriation:
BIAS AND DISADVANTAGE
HOW MISCONCEPTION STILL EXSISTS?
SYSTEMS AND INSTITUTIONS
THE IMPACT OF THE DOMINANT NARRATIVE
Three Prime Ministers of Australia have been educated at The University of Sydney. Below is the main building of the University.
What does it look like to you?
A medieval castle?
From what country was this architecture most associated with?
England?
This is not to say the University is racist, in fact it is to draw attention to how even architecture can exclude some and make others feel welcome. Imagine you have always gone to school in buildings like this, wearing a school uniform with blazer and tie. This location would feel familiar and although it may be dauting there would be a feeling of belonging. Now imagine you are not from this background; how might this impact your feelings of worthiness and connection and therefore success and access to the education provided?
“…Systemic or Institutional racism describes forms of racism which are structured into political and social institutions. It occurs when organisations, institutions or governments discriminate, either deliberately or indirectly, against certain groups of people to limit their rights. This form of racism reflects the cultural assumptions of the dominant group, so that the practices of that group are seen as the norm to which other cultural practices should conform. It regularly and systematically advantages some ethnic and cultural groups and disadvantages and marginalises others…”
https://racismnoway.com.au/about-racism/understanding-racism/institutional-racism/
Sophisticated Land Management:
Astronomy:
Art and Culture:
Engineering and Innovation:
Medicine and Botany:
Navigational Skills:
Sustainable Living:
CHANGING THE NARRATIVE
BUILDING PRIDE AND ACKNOWLEDGING ACHIEVEMENT
“It is incumbent upon us to recognize the inconsistencies within the Western narrative surrounding indigenous peoples. By understanding the historical context and the profound impact history has had on indigenous communities, we can unravel the layers of misinformation and misrepresentation. Through acknowledging the significant achievements and profound sophistication of indigenous cultures, we honour their resilience and contributions to our shared global heritage. It is our responsibility to amplify their voices, validate their experiences, and work towards a more just and equitable future where indigenous perspectives are valued and respected.”
CHANGING THE NARRATIVE
WHAT NOW AND WHY SHOULD WE LEARN ABOUT THIS?
CULTURALLY APPROPRIATE DESIGN PRACTICES �USING DESIGN PROTOCOLS��
What is Communication Design Practice?
What is Cultural Appropriate Design Practice?
THE INTERNATIONAL INDIGENOUS DESIGN CHARTER
1) Indigenous led. Ensure Indigenous representation and Indigenous led projects.
2) Self-determined. Respect for the rights of Indigenous peoples to oversee representation of their culture in design practice.
3) Community specific. Ensure respect for the diversity of Aboriginal and Torres Strait Islander culture by following community specific cultural protocols.
4) Deep listening. Ensure respectful, culturally specific, personal engagement behaviours for effective communication and courteous interaction are practiced.
5) Impact of design. Always consider the reception and implications of all designs so that they are respectful to Indigenous culture.
6) Indigenous knowledge. Respectfully ask the client if there is an aspect to the project, in relation to any design brief, that may be improved with Indigenous knowledge.
7) Shared knowledge (collaboration, co-creation, procurement). Develop and
implement respectful methods for all levels of engagement and sharing of Indigenous
knowledge (collaboration, co-creation, procurement).
8) Legal and moral. Demonstrate respect and honour cultural ownership and intellectual
property rights, including moral rights, and obtain appropriate permissions where required.
9) Reconciliation Action Plan (RAP). Develop a RAP incorporating the AIDC:CD.
10) Charter implementation. Ensure the implementation of the AIDC:CD to safeguard
Indigenous design integrity.
QUESTIONS
The Curator
Alison PageWadi Wadi and Walbanga woman of the Yuin Nation
The Artists
Lucy Simpson
Warlimpirrnga Tjapaltjarri
Yukultji (Nolia) Napangati
Yalti Napangati
IN PRACTICE
IN PRACTICE
Indigenous led. and Self-determined. Designers seek out traditional knowledge holders from the communities in which they are working to lead design decisions in a meaningful way. Indigenous people are considered before, during and after the design process.
Community specific. Designers are aware of what Country they are working on and who are the knowledge holders for that community. Designers, even indigenous designers, are mindful that each separate Country has different knowledge holders. Not all elders may speak for all knowledge. This may be a multi-layered process.
Deep listening. Means meeting and sitting with representatives from community. It is valuing the voice of others.
Impact of design. Consider how design decisions will be interpreted and always looking to improve understanding and that indigenous values are considered (connection to land etc.)
Indigenous knowledge and Shared knowledge . Respecting and understanding that not all knowledge can be shared. Valuing the importance and significance of Indigenous Knowledge as a different perspective that can be used in association with the more dominant narrative. (Bush fire prevention and recovery)
Legal and moral. Demonstrate respect and honour cultural ownership and intellectual property rights, including moral rights, and obtain appropriate permissions where required. Asking for permission first and ensuring any permissions are adhered to correctly and completely.
Charter implementation. Create a personal list of protocols for one's own design practice, encourage and help others (designers and companies) to create and implement their own protocols for culturally appropriate practice.
APPLYING THE INTERNATIONAL INDIGENOUS DESIGN CHARTER
About Koorie Heritage Trust
The KHT at Federation Square takes Koorie peoples, cultures and communities from the literal and figurative fringes of Melbourne to a place that is a central meeting and gathering place for all Victorians. Our location at Federation Square is a recognition of our shared history and the importance of Koorie peoples as part of a broader 21st century community.
Our vision
To ensure the rich cultural heritage, history and knowledge systems of First Peoples are valued, celebrated and an active part of society.
Our purpose
To nurture, honour and celebrate the continuing cultures and Songlines of the First Peoples of south-eastern Australia.
Our motto “GNOKAN DANNA MURRA KOR-KI”
Our motto groups two Koorie languages (Gunditjmara and Yorta Yorta) and means “Give me your hand my friend”.
The clasped black and white hands in our logo represents Aboriginal and non-Aboriginal people joining in goodwill and cooperation. The logo represents the “bridging of the cultural gap” and reflects our belief that through education and promotion, we can raise awareness and appreciation of the cultural diversity of Victorian First Peoples, and work towards the broader goal of reconciliation for all Australians.
Our programs and services
We offer a range of programs and services including the only public collection in Victoria dedicated solely to Koorie art and culture comprising artefacts, pictures and photographs as well as a Oral History Program and a Reference Library; a Cultural Experiences Program that include guided walking tours and cultural competency training and programs; an annual exhibitions program with an emphasis on showcasing young and emerging Victorian Peoples art and artists.
ETHICAL AND LEGAL OBLIGATIONS�INTELLECTUAL PROPERTY��
INTELLECTUAL PROPERTY
TYPE OF IP | WHAT IS PROTECTED | WHAT IS PROVIDED |
COPYRIGHT | Art, illustrations, literature, music, film, broadcast and computer programs | The period of copyright protection runs from the time of creation until 70 years after the death of the creator Under Australian law, schools have expanded rights to use copyright materials without seeking permission as long as it stays within the classroom. Sources used by students should ALWAYS be acknowledged. If the owner cannot be identified and the image has been sourced from an online location, note the web address or use a screen capture to identify the source. This is called attribution. Is applied automatically to all creative works. |
TRADEMARKS | Symbols, name, Letters, numbers, words, colours, a phrase, sound, smell, logo, shape, picture, aspects of packaging | Identifies the particular goods or services of a trader as distinct from those of other traders. The owner has the exclusive right to use, sell or license the trademark. Protection from close copying by a competitor within the same marketplace, goods or services. “Close Copying”is determined by Registered by Intellectual Property Australia Trademarking is expensive and the R symbol is used to identify a registered trademark TM is used for an unregistered trademark Australian trademark only applies within Australia |
DESIGNS | The way a product looks or a design on a manufactured product | For a commercial focus such as mass production (only really applies to object design) |
PATENTS | Inventions | The owner has exclusive right to use, sell or license the invention. Patents also allow the owner to stop others from manufacturing, using, copying and/or selling the device or process. |
COPYRIGHT AND TRADEMARK
The Difference Between Copyright and Trademark. While both offer intellectual property protection, they protect different types of things.
Copyright is geared toward literary and artistic works.
A trademark protects a company brand, such as its logo.
A registered trademark ® has been approved and entered on the Trademark Register. Registration is proof of ownership. An unregistered trademark ™ may also be recognized through Common Law as the property of the owner, depending on the circumstances.
THE COPYRIGHT TIMELINE
Just because a work appears online does not mean that is is out of copyright. For artistic, literary, musical and dramatic work, the period of copyright protect runs from the time of creation until 70 years after the death of the creator. Films, sound recordings and broadcasts are protected for 70 years from the end of the year of the year in which the work was released. Once out of copyright, a work is considered to be ‘in the public domain’ and can be used freely.
COPYRIGHT INFRINGEMENT�
US Illustrator Von Glitschka maintains a highly visible profile online, his distinct work has been used at various times without his permission. He is protected under copyright law and can sue for copyright infringement. This means the distribution of his imagery must stop and he is entitled to damages as decided by a court of law if “substantial” loss can be established.
APPLYING FOR A PATENT�
Joy Mangano is an American inventor and entrepreneur known for inventions such as the self-wringing Miracle Mop. Jennifer Lawrence plays the inventor Joy Mangano in the 2026 movie “JOY”. The movie tells the story of Joy’s rags to riches story and the importance of a patent and paying royalties.
WAYS TO PROTECT YOURSELF
STYLE GUIDE�
A Style Guide or Manual is a set of instructions that outline how designers can use trademarked logos, brands or symbols. It outlines colours, size, typefaces that can be used and how. The Style Guide may also outline how the imagery of a business can be altered or in what context it can be used.
https://issuu.com/isabelsigaris8/docs/instagram_guidelines_v1b
INDIGENOUS CULTURAL AND INTELLECTUAL PROPERTY
When creating your own designs, it is your responsibility to respect the rights of other designers/artist that you may look towards for inspiration. You must acknowledge where you found the type and imagery and who designed it. Graphic designers purchase the rights to use certain typefaces from type foundries. Each type license that they purchase will come with its own list of agreements such as how, where and for what purpose it can be used. Attribution – include source (name of work, author, owners name, URL of where the work was found, date of access or download.
Despite popular belief, it is not OK to change an existing creative work by 10% or 20% and claim that it is no longer protected by copyright. Misuse of copyright material is measured by the term ‘substantial’ usually decided on a case by case basis.
Work that may need to be sourced includes: Text, such as lyrics to a song, poetry or written information from a website Imagery such as logos, photos and screenshots from a computer game or social media. Designs, such as packaging 3D models and products.
What practices do you include in your process to protect yourself against copyright infringement?
ETHICAL OBLIGATIONS
QUESTIONS
ETHICAL AND LEGAL OBLIGATIONS�RELEVANT TO EACH DESIGN FIELD
OBJECTS
ENVIRONMENTS
MESSAGES
INTERACTIVE EXPERIENCES��
ETHICAL
Environmentally friendly materials and manufacturing processes, safety, durability/longevity (built to last not built to be replaced) of final product, safety of workers, ergonomic design, human centred design.
LEGAL
Standards and regulations are used in the design of objects to provide an ethical and legal framework. There are set requirements/specifications that ensure products, services and systems are safe, reliable and consistent.
There are 3 kinds of standards: international, regional and national.
VCAA uses the national standards for technical drawing as set out by the Australian Standards body. The Australian Standards cover many industries including
Manufacturing and processing
Consumer products, services and safety
Regulations relating to design of objects include things such as safety, durability and choice of materials, sustainability etc. Documentation and evidence that all regulations have been addressed are an integral part of the design process.
TYPE OF IP | WHAT IS PROTECTED | WHAT IS PROVIDED | DESIGN DECISONS |
PATENTS | Inventions/New products | The owner has exclusive right to use, sell or license the invention. Patents also allow the owner to stop others from manufacturing, using, copying and/or selling the device or process. Designers must apply for a patent to the governing body IP Australia to be covered. | Safety, durability, cradle to cradle ethos, manufacturing standards (safety of workers), end user safety, environmentally friendly materials and manufacturing practices. |
ETHICAL AND LEGAL OBLIGATIONS
OBJECTS
ETHICAL AND LEGAL OBLIGATIONS
ENVIRONMENTS
Standards and regulations are used in Environmental Design. They are set requirements/specifications that ensure products, services and systems are safe, reliable and consistent. There are 3 kinds of standards: international, regional and national.
VCAA uses the national standards for technical drawing as set out by the Australian Standards body. The Australian Standards cover many industries including
Building and construction
Public safety, administration and business management
Regulations relate to environmental design and include things such as building codes and construction regulations. Consider issues such as safety, durability and choice of materials, building height, fire safety, energy efficiency, sustainability, privacy etc. Exterior, interior and landscape architects are required to address regulatory requirements in their response to design briefs. Documentation and evidence that all regulations have been addressed are an integral part of the design process
ETHICAL AND LEGAL OBLIGATIONS
MESSAGES
ETHICAL
Designers are ethically responsible
LEGAL
Copyright and Trademarks are the legal obligation of designers working the field of Messages. The Difference Between Copyright and Trademark. While both offer intellectual property protection, they protect different types of things. Copyright is geared toward literary and artistic works (Art, illustration, literature, music, film, broadcasts and computer programs). A trademark protect a company brand, such as its logo. A registered trademark ® has been approved and entered on the Trademark Register . Registration is proof of ownership. Designers need to apply for a trademark if creating designs for a company IP needs to be applied for. Typefaces and paying for type
ETHICAL AND LEGAL OBLIGATIONS
INTERACTIVE EXPERIENCES
ETHICAL
Designers are ethically responsible
LEGAL
Copyright and Trademarks are the legal obligation of designers working the field of Interactive Experiences as well as applying for patents for a new app/invention.
PROFESSIONAL DESIGN PRACTICE�HOW DO DESIGNERS WORK��
A ‘factor’ is anything that influences a designer's process and decision making.
Social and Cultural Factors – aware and sensitive to diverse cultures (selection of imagery and context of final presentations), providing space for prayer rooms in public designs, trends and fashions, cultural heritage and traditions, social norms and values, language and communication. Choice of imagery when targeting children, choice of font size for the visually impaired.
Technological – advancements in materials and manufacturing processes, changes in technology (AI), compatibility with other devices, user interface, technical specifications
Economic Factors – working to budgets, cost of materials and labour, consumer demand, economic stability and profitability
Ethical Factors – ensuring your work is original, attribution of original owner of any used imagery, type or text, selection of appropriate text and imagery, production of products (environmental/sustainable materials and working conditions, cradle to cradle manufacturing), confidentiality of client information,
Legal Factors – Copyright(applying for trademark and patent through the IP Australia office) Protecting your design from inappropriate unauthorised use (watermark, low resolution) Applying for building approval through local authorities, building safety and regulations as set by the national standards.
FACTORS/INFLUENCES
DESIGN FIELD: OBJECTS
What does Object Design look like?
The design of products, furniture and textile design. Distinguishing characteristics of this field may include: manual and digital three-dimensional drawing methods (isometric and perspective) and two-dimensional drawing methods (third-angle orthogonal drawing/technical flats). Use of specific conventions including line styles and dimensioning. Designers working in this field require an in depth knowledge of materials and ergonomics.
What are ‘ergonomics’?
How the body interacts with products. It is the science that looks at the functions, limitations and needs of the human body in relation to product design. This can also be applied to user-interface design (Apps/Website/VR). Consider how products are molded to suit the human hand or how a chair is engineered to ensure it is safe and sturdy for people to sit on (use).
Terminology relevant to the field of Industrial
End User, Ergonomics, Plastic injection mold, manufacturing, Technical flats, Patents, Inventions, Exploded Isometric, function over form
DESIGN FIELD: OBJECTS
PROFESSIONAL SKILLS | TECHNICAL SKILLS |
Communicate skills Creative and Critical Thinking Ability to work to deadlines, within a budget according to costs and common constraints outlined in a given design brief. Understand ethical and legal obligations associated with sustainable, environmentally friendly, durable and ergonomic design Selection of appropriate media and materials relevant to the design
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DIGITAL Computer aided Design programs including AutoCAD, SolidWorks and Revit
MANUAL Visualisation drawing skills to convey ideas 3D drawing systems -Isometric – 2 point perspective 2D drawing systems -third angle orthogonal -technical flats
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DESIGNERS MAY WORK: In a large workshop or factory In House (Breville, Dyson etc) For a design company (StudioPeriscope) Independently in a small workshop Online or in a physical space With a range of specialists | |
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SPECIALISTS
conventions
OBJECTS
FACTORS THAT INFLUENCE DESIGN
CHANGES AND DEVELOPMENT OVER TIME | TECHNOLOGICAL | ECONOMIC | CULTURAL | ENVIRONMENTAL | SOCIAL |
In the late 1940’s to 1950’s advances in materials was made. Lightweight, flexible and durable plastics were manufactured quickly and cheaply. | Advances in Plastic moulding, cheaper manufacturing techniques, 3D printers, Vacuum molding and injection molding have revolutionized the design of products from small appliances to automotive parts | Designers need to understand the socio economic background of the target audience. A person's income, education and occupation determine their socio economic status. Cost of materials, manufacturing, packaging and distribution all factor into the final cost for the end user. | Designers must consider the cultural background of the target audience. Cultural appropriation. Designers must decide when is it OK to use imagery from another culture especially in textiles and fashion design. | Sustainable, using repurposed/discarded/salvageable materials, focus on reuse, repurpose and not disposable | Household products became cheaper and easier to produce and therefore lead to the rise of single use products and throw away consumerism. The Eco Movement is a reaction to this. |
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In groups complete the table below. Look at the last few slides of this presentation to help fill in this information.
DESIGN FIELD – OBJECTS | |||||
WAYS OF WORKING – PROFESSIONAL PRACTICE | EVALUATION TECHNIQUES | USE OF VISUAL LANGUAGE, PRESENTATION FORMATS AND CONVENTIONS | KEY SKILLS AND KNOWLEDGE | SPECIALSIT AND COLABORATION | GOOD DESIGN |
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DESIGN FIELD: ENVIRONMENTS
What does Environmental Design look like?
The design of spaces both interior and exterior spaces. Environmental design can be anything that enhances our experience of space. Including landscape design, installations etc.
Terminology relevant to the field of Environmental Design
Soil samples, sun, Passive heating and cooling, solar considerations, building materials, land conveyor, environmentally friendly materials, Floor Plans, Elevations, Air flow, Biomorphic design (interprets the importance of nature) Architectural movements(Art Deco, Baroque, Bauhaus etc.) Interior Design Movements (minimalism, Scandinavian, Industrial etc.)
PROFESSIONAL SKILLS | TECHNICAL SKILLS |
Ability to Communicate with clients Problem solving skills – solving problems on site with multiple stakeholders (client, builders etc) Creative and Critical Thinking Ability to work to deadlines, within a budget according to costs and common constraints outlined in a given design brief. Aware of current trends & historical architecture movements Understand ethical and legal obligations associated with sustainable practices, safety standards, building codes, planning permits, privacy etc. Able to create and read technical drawings (floorplans, elevations etc) |
DIGITAL Adobe Illustrator (Vector line weights) Adobe Photoshop Program (rendering surfaces, applying tone and form) CAD – Digital 3d Modeling
MANUAL Visualisation drawing skills to convey ideas 3D and 2D drawing skills (apply scale, proportions and appearance) selection of appropriate materials relevant to the design |
DESIGNERS MAY WORK: In a Large studio environment Independently in a small studio Online or in a physical space With a range of design specialists | |
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Conventions - visual language
SPECIALISTS
ENVIRONMENTS
FACTORS THAT INFLUENCE DESIGN
CHANGES AND DEVELOPMENT OVER TIME | TECHNOLOGICAL | ECONOMIC | CULTURAL | ENVIRONMENTAL | SOCIAL |
History of Architecture. Styles and trends that have been shaped by influential Architects or changes in society. | Advancement in material availability Availability and access to AI, Virtual Reality and 3D model making software like Google Sketch up etc. | Budgets, choice of materials, reactions to global financials (depressions, global financial crisis, financial bows and population growth). | Awareness of traditional owners and connection to land of new building sites | Increased awareness of material choices and how a building can be sustainable to heat and cool etc - solar passivity - | Architecture has become responsive to the way we live our social norms and perceived habits. “When we design something, it is influenced by ideas, beliefs, activities, relationships, and the social organization they sustain. These buildings are what help maintain the social forms of society.” https://www.re-thinkingthefuture.com/narratives/a5616-what-is-the-social-impact-of-architecture/ |
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In groups complete the table below. Look at the last few slides of this presentation to help fill in this information.
DESIGN FIELD – ENVIRONMENTS | |||||
WAYS OF WORKING – PROFESSIONAL PRACTICE | EVALUATION TECHNIQUES | USE OF VISUAL LANGUAGE, PRESENTATION FORMATS AND CONVENTIONS | KEY SKILLS AND KNOWLEDGE | SPECIALIST AND COLLABORATION | GOOD DESIGN |
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DESIGN FIELD: MESSAGES
What does Message Design look like?
The design of anything that is 2 Dimensional
Terminology relevant to the field of Messages design
Colour systems (CMYK, RGB), resolution (300dpi) Paper weight (GSM), laser printing, inkjet printing, offset printing, typography, layout/compositional rules (Gutters, Grids, Rule of Thirds)
PROFESSIONAL SKILLS | TECHNICAL SKILLS |
Ability to Communicate with clients Creative and Critical Thinking Ability to work to deadlines, within a budget according to costs and common constraints outlined in a given design brief. Aware of current trends and previous art/graphic design movements A passion and love of design Understand ethical and legal obligations associated with copyright, attribution, cultural sensitivity, image manipulation, plagiarism and sustainable practices. |
DIGITAL Adobe Illustrator (Vector shape/ typography design and layout) Adobe Photoshop Program (touch up and photo editing skills) Adobe Indesign (layout)
MANUAL Visualisation drawing skills to convey ideas 3D and 2D drawing skills selection of appropriate media and materials relevant to the design
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DESIGNERS MAY WORK: In a Large studio environment Independently in a small studio Online or in a physical space With a range of design specialists freelance | |
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Conventions - visual language
SPECIALISTS
MESSAGES
FACTORS THAT INFLUENCE DESIGN
CHANGES AND DEVELOPMENT OVER TIME | TECHNOLOGICAL | ECONOMIC | CULTURAL | ENVIRONMENTAL | SOCIAL |
Art and Design trends and movements Influential designers of today | Invention of the desktop computer and ease and availability of design programs like Illustrator, Photoshop. Websites like Canva. | Budgets, perceived/implied cost associations. Reflecting current finical trends | Appropriate use of Indigenous designs (Indigenous Design Charter https://indigenousdesigncharter.com.au/australian-indigenous-design-charter/ | Sustainable choice of materials (paper) sustainable choices of ink (vegetable ink). Increase awareness of sustainable practices. | Using typeface that is accessible for the visually impaired. |
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In groups complete the table below. Look at the last few slides of this presentation to help fill in this information.
DESIGN FIELD – MESSAGES | |||||
WAYS OF WORKING – PROFESSIONAL PRACTICE | EVALUATION TECHNIQUES | USE OF VISUAL LANGUAGE, PRESENTATION FORMATS AND CONVENTIONS | KEY SKILLS AND KNOWLEDGE | SPECIALIST AND COLLABORATION | GOOD DESIGN |
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DESIGN FIELD: INTERACTIVE EXPERIENCES
What does Interactive Experience Design look like?
The design of websites, information kiosk, mobile phone or tablet app design, gigital/physical hubrid wayfinding system, virtual environment or game interface
Terminology relevant to the field of Interactive Experience design
Designer, Prototypes, useability, functionality, flow of structure, Colour systems (CMYK, RGB), resolution (300dpi) Paper weight (GSM), laser printing, inkjet printing, offset printing, typography, layout/compositional rules (Gutters, Grids, Rule of Thirds)
DESIGN FIELD: INTERACTIVE EXPERIENCES
PROFESSIONAL SKILLS | TECHNICAL SKILLS |
Ability to Communicate with clients Creative and Critical Thinking Ability to work to deadlines, within a budget according to costs and common constraints outlined in a given design brief. Understanding the user experience and behaviours, user fatigue, functionality cause and effect. Useability. Understand ethical and legal obligations associated with copyright, attribution, cultural sensitivity, image manipulation, plagiarism and sustainable practices. |
DIGITAL Adobe Illustrator (Vector shape/ Adobe X (wireframe layout InVision Lucid Chart Sketch
MANUAL Visualisation drawing skills to convey ideas Iconography and function design |
DESIGNERS MAY WORK: With a range of design specialists Freelance In House for a large company (Apple, Microsoft) | |
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Conventions - visual language
SPECIALISTS
INTERACTIVE EXPERIENCES
FACTORS THAT INFLUENCE DESIGN
CHANGES AND DEVELOPMENT OVER TIME | TECHNOLOGICAL | ECONOMIC | CULTURAL | ENVIRONMENTAL | SOCIAL |
Art and Design trends and movements Influential designers of today | Invention of the desktop computer and ease and availability of design programs like Illustrator, Photoshop. Websites like Canva. | Budgets, perceived/implied cost associations. Reflecting current financial trends | Appropriate use of Indigenous designs (Indigenous Design Charter https://indigenousdesigncharter.com.au/australian-indigenous-design-charter/ | Sustainable choice of materials (paper) sustainable choices of ink (vegetable ink). Increase awareness of sustainable practices. | Using typeface that is accessible for the visually impaired. |
In groups complete the table below.
DESIGN FIELD – INTERACTIVE EXPEREINCES | |||||
WAYS OF WORKING – PROFESSIONAL PRACTICE | EVALUATION TECHNIQUES | USE OF VISUAL LANGUAGE, PRESENTATION FORMATS AND CONVENTIONS | KEY SKILLS AND KNOWLEDGE | SPECIALIST AND COLLABORATION | GOOD DESIGN |
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ANALYSIS�EXAM STYLE QUESTIONS��
ANALYSIS OF PROFESSIONAL PRACTICE
EXAMPLES OF CONTEMPORARY INDIGENOUS ARTISTS AND DESIGNERS
Black Douglas
Gaawaa Miyay/Luch Simpson
Gilimba
Coolamon Creative
Balarinji
Ochre Dawn
Lore
Grace Lillian Lee
Bayila Creative
Marcus Lee Design
Nguluway Designing
Tjuart
OBJECTS ANALYSIS
OBJECTS ANALYSIS QUESTIONS
ENVIRONMENTS ANALYSIS
BUDJ BIM – TYRENDARRA IPA & RECREATION RESERVE
For over 6,500 years the Gunditjmara people operated an extensive aquaculture system along the Mt Eccles (Budj Bim) lava flow and wetlands near Portland South-West Victoria, Australia. Their settlements were permanent stone structures and included a sophisticated network of fishtraps which provided an abundant and year round supply of eels, fish and water plants. In 2019 Budj Bim Cultural Landscape was recognised by UNESCO as a World Heritage site.
Mono Design were part of the design team engaged by Gunditj Mirring Traditional Owners Aboriginal Corporation to develop tourism infrastructure and interpretation for these unique and sensitive sites. The project spans five separate sites: Tyrendarra Recreation Reserve, Tyrendarra IPA, Kurtonitj, Tae Rak (Lake Condah) and Budj Bim National Park
ENVIRONMENTS ANALYSIS - QUESTIONS
INTERACTIVE EXPERIENCES ANALYSIS
KEEPING OUR SMALLEST CITIZENS SAFE WITH NEW FINE DIVERSION PATHWAYS
Traffic accidents are the leading cause of death in children, correctly installing and using child car seat restraints ensure our smallest citizens are safe. Fines exist to encourage safe behaviours, but for people in hardship fines can compound their already difficult life circumstances. Revenue NSW and Future Friendly co-designed a car-restraint fine diversion that shifts focus from financial penalty to fixing the safety issue. They co-designed, prototyped and validated a new pathway that supports customers to get their child car restraint correctly fitted — in a way that avoids compounding inequality and ensures child safety. Through the service, customers are issued a diversion option to have the restraint correctly fitted and shown how to do this themselves. Once completed, their fine is cautioned and they no longer need to pay.
INTERACTIVE EXPERIENCES ANALYSIS - QUESTIONS
MESSAGES ANALYSIS
MESSAGES ANALYSIS QUESTIONS