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Underwater Adventure

Maria really wants to explore the world under the sea. How can she get the submarine into and out of the water?

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Classroom rules

Handle the materials with care. Don't drop the iPad or throw anything on it.

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Classroom rules

Clean up your stuff nicely, so others can have fun too

When you're done, help other students clean up.

5 minute wrap-up: Tell us what you've learned and review the coding blocks.

At the end of the lesson, you'll show your robot project to the parents. What will we do after that?

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Classroom rules

No fighting! Be kind to each other!

Be careful with the materials.

Each group has its own LEGO set. Don't trade or share.

Don't shout if something isn't working or you don't understand. Just raise your hand.

Thirsty? Take a sip and come back. Let's save snacks for after the lesson.

Coats, bags, toys, water bottles, and phones should be set aside.

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Learn the Basics

  • LEGO SPIKE Essential
  • The Hub and the Motor
  • Word Blocks

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Classroom rules

Don’t turn the motor by hand! Always use the Lego Spike app, or the motor will break.

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Underwater Adventure

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Challenges

Program the motor using seconds. How many seconds does it take to get to the other side?

The submarine keeps moving through and over the water forever.

Build a better submarine and program the motor the right way.

The submarine moves very slowly out of the water, then quickly dives back in!

The submarine is lifted into and out of the water.

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Inspiration: More Useful Submarine

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Good job!

See you next lesson!