YOUmedia Studio Basics
Terms to know
Microphone | DAW | Speakers | Headphones |
Phantom Power (48v) | Input/Output | Track | Loops |
XLR cable | Gain | Clipping | Save vs. Export |
¼ - inch cable | Audio Interface | Process | Effects |
Input/Process/Output
Input
| Process
| Output
|
Microphones - are transducers that convert sound waves into electrical audio signal
2 major types for studio use are Dynamic and Condenser mics
Shure SM58
Shure SM57
Condenser Mics
Rode NT1A Condenser Mic
Cross-section of a Condenser microphone
Speakers - are essentially microphones in reverse
Cables - transmit analog or digital signal
Balanced cables
XLR - stands for eXternal Latching Resilient (because of rubber on female connector). Preferred cable for microphones because they lock and can transmit Phantom Power (+48v).
1-Ground 2- Positive 3-Negative
¼” Cable also known as TRS (Tip, Ring, Sleeve)
Mic, Line and Instrument Level
Line Level is the standard signal strength for audio equipment
Mic (Microphone) level is the voltage generated by a microphone when it’s picking up sound.
Instrument Level is the standard signal strength for guitars and basses
Focusrite Scarlett 2i2 audio interface
Audio Interface - converts analog signal into digital signal
Gain, Level, Volume are often used interchangeably
Gain - the amount of signal transmitted
Level - how loud something is in relation to a reference point
Volume - the amount of power needed to amplify sound
The ring around Gain knob will turn red if the signal is clipping, or more signal than the device can send to the computer
DAW - Digital Audio Workstation
DAW can refer to your audio software, interface, mixer, soundcard, etc.
Garageband video: https://www.youtube.com/watch?v=sSJVNG1oFY8
Getting started - https://www.makeuseof.com/tag/download-guide-to-garageband/
Organization and saving
Naming convention
Striking the Equipment
When done using the Studio, it is good practice to strike the equipment.
This requires that the next user understands how to correctly setup the studio, which will help them in troubleshooting when things go wrong.
It also prevents non-certified teens and staff from damaging the equipment which can happen very easily if not careful
Troubleshooting Guide
If you can’t hear playback
Can’t hear mic
Feedback is a loop
If you get feedback you can stop it by