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INSANITY CREW GAMES

Bringing Insanity to your sight.

www.insanitycrew.com

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Manik Sahu

Founder, Insanity Crew Games

Video Game Designer, Game Developer, Youtube Content Creator

4+ Years in Game Industry

Various Self & Client Projects

as a Game & Level Designer

Video Game Design Coach

At Graphy by Unacademy

Gaming Content Creator on YT

Known as AsasinoManik

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Game Title : ANANT SHRANKHLA�Genre : Adventure, Mystery, Platforming, Puzzle�Camera Mode : (FPP) First Person Perspective�Developer : Insanity Crew Games�Release Date: TBA�Game Type : Single Player Campaign�Gameplay Time : 15 Hours +

Platforms:

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ANANT SHRANKHLA is a first person adventure game. It’s A journey through 11 Indian landmarks , about the protagonist who learns his life’s true purpose, and fighting for his life

A journey of ..

Adventure

Mystery

Tourism

Life Lessons

Puzzles

Φ ANANT SHRANKHLA is a sanskrit word, it means “ An Infinite Sequence ”

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ANANT SHRANKHLA

This game will take you through an Enthralling Journey and a Story full of mysteries & philosophies.

It’s a Story-driven first-person adventure game set in India. Planned to release on Steam , Playstation, Xbox.

Alpha Gameplay

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Gameplay Details

Genre, Levels, Gameplay loop

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GAME INSPIRATIONS

Beautiful World design, Adventure & mystery of Tomb Raider Series

Platforming, Set pieces & Level Design of Uncharted Series

Puzzle & innovative mechanics of Portal.

One-shot Cinematics, Sound design & Hellblade : Senua’s Sacrifice

+

+

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These games are a direct inspiration for

Anant Shrankhla gameplay & design.

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Previously Successful Games in this Genre

Anant Shrankhla is an Adventure Thriller Game Set In India

This genre & setting has already been proven to be a successful & highly demanded concept.

Players loved Ancient Indian Environment & Architectures

UNCHARTED 2 is the most popular game in franchise set in Indian subcontinent.

Sold 3.5 Millions in 2010 (1 yr)

FAR CRY 4, an action adventure

game set in india

Sold 7 Million copies in 2015 (1 yr)

Prince of Persia - Sands of time (1998)

Was an adventure puzzle game set in India

(Sold 14 million copies)

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USP (unique selling point)

A heavily adventure & platforming focused game, filled with

auspiciously memorable set-pieces & thrill.

Adventure

  • From Himachal to Meghalaya, Rajasthan to Maharashtra , we’ll represent India’s refreshing beauty & heritage through this game project

Representing Indian tourism, culture & history

We’ll bring out the most unsettling, immersive and unique 3D sound experience.

Sound Design

Unique storytelling and cinematics will stand-out.

People will relate and never forget what they’ve felt from this game’s story.

Movie like Cinematic experience

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Screenshots from the game

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Game’s Story is about a young boy who has been abducted by an Indian Tourism organization and sent to an Expedition training, set in Various locations of India.

Story and Background

Now, he has to find out the mystery behind this organization and a way to escape from them.

Theme Music

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Current Team :

4 Artists (& tech artist)

1 Game Designer

2 Programmers

1 Animator

2 Musicians / Sound designer

2 Voice Artists

TEAM COMPOSITION

Existing Developers are volunteering and working in their Part time.

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TEAM

  • Game Programmer
  • Unreal Engine, C++, Python.

Rahul Vallecha

  • Business strategist
  • Gameplay Advisor.

Tejas Raj, Co - Founder

Annyan Swarnkar

  • Game Artist, VFX, Animator.
  • Unreal Engine 5, Houdini, blender, cascadeur.

  • Game Designer
  • Game Design Mentor, Content Creator, Level Designer

Manik Sahu, Co - Founder

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TEAM

Royale Shrivastava

Kumar Harshit

  • Game Programmer
  • Unreal Engine, Unity, C++ , C#

  • Musician
  • Keyboard Player, Ableton,
  • Fl Studio

Omkar Keni

  • Musician, Sound Designer
  • Fl Studio
  • Game Artist
  • Blender, Substance Painter.

Vineet Patel , Co - Founder

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TEAM

Himanshu Singh

Shyam Anand

  • Sculpting
  • 3D Artist

  • Sculpting
  • Texturing
  • 3D Artist

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Our Purpose Driven Goals

Bringing Indian languages to video games

Spreading Ancient Indian History & Knowledge

Indian Tourism & Exploration

Teaching Life lessons

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WHY DO WE NEED FUNDS ?

  • High-End Computer rigs for compiling, baking & other performance oriented tasks

  • Other miscellaneous hardware such as motion tracking devices, drawing tablets, controllers, testing hardware console kits (playstation & xbox) etc.

Hardware equipments

  • Hiring professionals and well-skilled developers on

monthly / freelancing bases.

Hiring & Outsourcing expenses

  • Softwares, tools, plugins & asset packs.
  • Other monthly services like Source control, etc.

Softwares, Services & Assets

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TIMELINE

Demo Release

Our expected project completion time is 16 months

16 months – Post funding

Funding

QA & TESTING

POLISHING

AND BUG FIXING

LAUNCH

READY

Production

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Growth & Audience Feedback

Our Game’s PC prototype demo was played by over 6000+ Players in India.

Various Streaming & Gaming News channel Played & reacted to our gameplay in their videos and live streams.

This shows the potential of our Indian PC Gaming market that welcomed our game project on such a huge level with almost no marketting but only word of mouth popularity

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Game’s prev. prototype gameplay teaser

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Indian Train Design

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Indian Train Design

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Our Work

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Destruction

( This are assets of an Indian train and broken pillar made by our team )

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THANKS FOR READING