SO YOU WANT TO RUN A TABLETOP GAME
Or, How To Spend 90 Hours To Make Your Fursona Canon
Obligatory Greeting Slide
WHERE DO I START?
Things you need:
Things you don’t need:
An Idea
An Idea
“You have banded together in a town plagued by monster attacks. Fight them to gain wealth and power”
“You are the newest students of a magic college. Learn your craft and help your community”
“A local angel asked you to investigate wild parties that might be run by a demon lord. Go figure out what’s going on”
A Game
A Group
Now that you have all of those, it’s time for the hard part:
SCHEDULING
The bane of all games: coordinating the schedules of multiple adults
The Setup
The Setup 2: Virtual Edition
Trust me, your online stuff doesn’t need to look fancy
SESSION ZERO
Pre-Game Discussion
Handouts
(Don’t worry, if you are strapped for time or don’t feel like it, this is definitely an optional step)
Game Help
Safety Tools
SESSION ONE
You made it!
During the Game
Pacing Session One
Open Time
The Hook
The Pull
THE MEME EXAMPLE
Open Time
The Hook
The Pull
AN ACTUAL EXAMPLE
Open Time
The Hook
The Pull
The players are prisoners on a ship bound for a prison island. They’re stuck in the cell, but can get some information and perhaps try to escape.
A crash of water! A kraken arrives to smash the ship. The guards escape via Teleport or dive overboard as the heroes scramble for an escape.
Now shipwrecked on an unfamiliar shore, the party must figure out how to survive in this hostile island–and perhaps find an escape…
What’s Next?
CONFLICT RESOLUTION
Stuff Is Going To Happen
The Game Is Not A Barrier To Fun
The Game Is Not A Punishment Tool
No Game Is Better Than A Bad Game
Resources
Resources
You can find a view-only copy of this slideshow at my very basic neocities page,
mothbear.neocities.org
THE KOBOLDS ARE HERE TO TELL YOU THAT I AM OUT OF SLIDES
Does anybody have questions?