DESIGN
THINKING
Design Thinking
Four Pillars
Empathy
Design Thinking
Empathy in Design Thinking is the first step. It is crucial to analyze which problems are arising and empathize with them—observing and engaging with the users to understand their needs while setting aside our assumptions.
Empathize – Understand the Users
Goal: Know the users, their needs, and pain points.
2. Define – Frame the Problem Clearly
Goal: Convert observations into a precise problem statement.
3. Ideate – Generate Possible Solutions
Goal: Think of multiple innovative solutions (no judging).
4. Prototype – Build a Basic Model
Goal: Create a simple, low-cost version of the solution.
5. Test – Get Feedback & Improve
Goal: Validate solution with users and refine it.
🔁 Design Thinking is Iterative
You may move back and forth between steps until the best solution is achieved.
Collaboration
Design Thinking
Inclusion
Design Thinking
Repeat/Iterate
Design Thinking
Design Thinking
Design Thinking Process
Design Challenge
Design Solution
P r o b l e m
S p a c e
S o l u t i o n
S p a c e
Design Thinking
P r o b l e m
S p a c e
S o l u t i o n
S p a c e
Design Challenge
Design Solution
Design Thinking Branding
Design Thinkers Group Stanford d.school
Ideo
Ideo v2.0
Luma Institute
IBM
FSU Innovation Hub
Empathize | (Re)frame | Ideate | Prototype | Test Empathize | Define | Ideate | Prototype | Test Gather | Generate | Make | Share
Inspiration | Ideation | Implementation Looking | Understanding | Making Observe | Reflect | Make
Empathize | Ideate | Build
Problem Statement
How might we improve the grocery shopping experience in a manner that positively impacts people and the environment?
There are no limits to what you can envision…
Be Creative
Be Innovative
2019/20 Capstone Problem Statement How can we make the Autonomous Experience
more inclusive and accessible?
What are we looking for?
Ideation
How innovative and creative is the solution?
Safety
Has safe operation been considered in the
design?
Feasibility
How feasible is the solution for implementation?
Customer centric
How well does the solution meet the needs of
the end user?
Expandability
What is the potential for the idea to become a
business?
Design Thinking Tools
The following slides contain the design thinking tools that were presented at the March 21st Design Thinking Workshop. These tools are intended to help with identifying problems and brainstorming solutions – they do not have to be included in your project proposal.
Design Thinking
BACKGROUND
understand and empathize with user
Empathize
Example Persona - Francine
39 years old
San Diego Area Married/two kids/Suburban Comfortable with tech Interested in trying different modes
PHOTO
User Journey Mapping
BOBBY THE CYCLIST’S JOURNEY
STEP
DOES
THINK
FEEL
Empathize
Empathize
Problem Space
Empathize
Problem Space
How Might We
Define
Individual Ideation: Rapid Fire
Ideation
Individual Ideation: Brain Writing
Ideation
Group Ideation: Speed Mind Mapping
the page
“what would this look like”
Level 1
Level 2
Level 3
Ideation
Group Ideation: Reverse Thinking
Ideation
Group Ideation: Industry Swap
What it’s good for:
whiteboard or large chart paper
good ones!
applied for GM
Ideation
Ideation: Group Brainstorming
How can the AV experience be customized?
Ideation
Lean Canvas
Project Name
02/01/2026
Iteration #x
Cost Structure
Customer Acquisition costs Distribution costs
Hosting
People, etc.
Revenue Streams
Revenue Model Life Time Value Revenue
Gross Margin
Problem
Top 3 problems
Solution
Top 3 features
Key Metrics Key activities you measure
Unique Value Proposition Single, clear, compelling message
that states why you are different and worth paying attention
Unfair Advantage Can’t be easily copied or bought
Channels
Path to customers
Customer Segments Target customers
PRODUCT
MARKET