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Access Level Slideshow

ACCESS LEVEL

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LESSON 1�My Strengths & Weaknesses

UNIT 1

Unit 1: Who We Are As Creators

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Your next mission: apply what you’ve learned as QUEST players to become creators of your very own side quest adventure.

A “side quest” is an adventure that branches off from the main storyline of the game but doesn’t affect the outcome of the main storyline.

In this case, your main storyline is the story of QUEST, and your side quests will be the storyline of your team’s unique episode.

�The members of each team will collaboratively create original characters, settings, storylines, maps, encounters, and challenges to present to your school or wider community in a culminating showcase event at the end of your QUEST Creators implementation.

Unit 1, Lesson 1

Welcome, QUEST Creators!

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Let’s discuss…

  • What is your favorite story, either from a book, movie or TV show that you’ve read or seen recently? What happens in the story? 

“I like ________ because __________.”

“This (movie/story/book) is about _____________�(character name), who ___________(action).”

  • Does anyone have a favorite video game? If so, what do �you like about it? 

“When I play __________ I feel _________.”

“I used to like ___________ but now I like _________.”

Unit 1, Lesson 1

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Let’s discuss…

  • What is your favorite board game? Are there any other games you play? Describe them!

“I like to play ________ because _______.”

“When you play _________ you must _________.”

  • Who can describe the story of QUEST so far? What has happened?

“In the beginning, __________. Then, __________.”

Unit 1, Lesson 1

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Creator Bio

A “bio”, or biography, is a way of sharing information about yourself, especially information related to your creativity and interests.

Unit 1, Lesson 1

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As you launch your creative journey, you’re going to begin where any great writer, artist or game designer begins… with yourself. Often, the best ideas for characters and stories are inspired by a creator’s real emotions and experiences! 

What are YOUR Strengths and Weaknesses?

  • Strength: a positive and valuable ability, skill or talent �(e.g. creativity, patience, honesty)

  • Weakness: a personal area of challenge�(e.g. procrastination, self-criticism, easily distracted)

Unit 1, Lesson 1

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Let’s discuss…

  • Does anyone have any personal strengths or talents that could help them in either QUEST gameplay or QUEST Creators? Share them!

“I’m good at/I’m ___________, which is helpful because in QUEST/QUEST Creators you need to __________.”

  • Why do you think artists, writers and game designers have to know themselves well as part of the creative process?

“I think they have to know themselves because __________.”

Unit 1, Lesson 1

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LESSON 2� Who We Are Together

UNIT 1

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Let’s Discuss…

  1. Share some examples of strengths and weaknesses.

2. Describe some characters you know from books, movies, TV shows or games.

(Bonus: can you identify this character’s strengths�and weaknesses?)

3. Use some adjectives to describe your favorite character.

Unit 1, Lesson 2

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Today you will create a character �that is inspired by YOU. ��That means they might have some of the same strengths and weaknesses as you or they might look similar to you.

Think about some physical and personality traits that you would like to have if you were a character in a story.

You can give these traits to your character!

Unit 1, Lesson 2

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DRAWING A CHARACTER VIDEO

Unit 1, Lesson 2

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Our Strengths & Skills�

Unit 1, Lesson 2

Which of these skills, strengths and talents do you and your teammates have?

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Let’s Discuss…

  • Are there any skills or strengths your team is missing that you think would be helpful for succeeding at QUEST or QUEST Creators? �(E.g. good at drawing, fast reader, good handwriting, etc.)

  • If you don’t have these skills, are there any steps you could take to improve or build these skills? �

“To get better at ________ I could try _________.”

Unit 1, Lesson 2

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LESSON 3 �Setting Goals & Brainstorming

UNIT 1

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Brainstorming Rules

  1. No ideas will be judged as �“bad” or “weird” or “too silly” �or “not good enough.”
  2. Everyone contributes ideas.
  3. No one person can dominate �the brainstorming session by �shouting over or interrupting others.

Brainstorming prompt:

“How would you �make school better?”

Unit 1, Lesson 3

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Brainstorming: Things to consider…

  • Your morning commute
  • Your locker
  • Your classes
  • Your lunch and snack
  • The places you play and have recess
  • The library
  • School technology

What are some ways you could improve these things?

Unit 1, Lesson 3

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Team Goal Examples

  • We will have fun. 
  • We will create an unforgettable side quest experience. 
  • We will design the coolest challenge in the showcase.
  • We will figure out the mystery of what’s going on in QUEST first!
  • We will be known as the most generous team.
  • We will encourage each other. 
  • We will collaborate/work well together.
  • We will use our creativity. 
  • We will listen to each other. 
  • We will rock every challenge.
  • We will make good decisions. 
  • We will try our best.

Unit 1, Lesson 3

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Tips for Creating a Character Goal

  1. Think about your goals. Your character can have the same or similar goals.

  • Think about the goal of a character from a story you know well.�(E.g. survival, defeating an enemy, winning a contest.)

  • Goals can be big or small. Getting an A is a goal – and so is going to the Olympics, saving the world or inventing a new flavor of bubblegum!

Unit 1, Lesson 3

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Which Weaknesses Can Get in the Way �of Achieving Our Goals?

  • Procrastinating (saying you’ll do something later)
  • Fear
  • Shyness
  • Lack of confidence
  • Lack of focus
  • Inability to collaborate
  • Perfectionism (thinking you shouldn’t do �something unless you can do it perfectly)

Unit 1, Lesson 3

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Let’s Discuss…

  • What kind of creator (writer/artist) do you want to be? 

  • Do you know the names of any artists, writers, directors or game designers whose work you admire? 

  • What kind of games do you like to play?

(E.g. sports, board games, phone app games, video games, etc.)

Unit 1, Lesson 3

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LESSON 4 �Writing a Team Mission Statement

UNIT 1

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Mission Statements

A mission statement describes the overall purpose or goal of a person, organization, or team. Mission statements are usually just one sentence. Here are some examples…

  • “To inspire humanity — both in the air and on the ground.”   (JetBlue)
  • “To accelerate the world’s transition to sustainable energy.” (Tesla)
  • “Spread ideas.” (TED)
  • “To be Earth’s most customer-centric company, where customers can find and discover anything they might want to buy online, and endeavors to offer its customers the lowest possible prices.” (Amazon)
  • “Bring inspiration and innovation to every athlete in the world.” (Nike)

Unit 1, Lesson 4

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Core Values

Core values are the main beliefs or ideas that a person or organization operates from. They guide our actions and choices.

Unit 1, Lesson 4

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Core Values

What do you value as a team?

“We value… because…”

“We think… is important because…”

Unit 1, Lesson 4

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Mission Statements

A few pointers for writing mission statements:

  • Statements should be positive and goal-oriented (no need to focus on what you don’t want).
  • Write in the present tense.
  • Team goal(s) should be related to your creative work but can also reflect your teamwork while playing QUEST.
  • Mission statements should reflect at least one or two of your team’s core values.

“To create/practice/inspire/encourage…”

Unit 1, Lesson 4

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Let’s Discuss…

  • Why do you think companies, teams, and even individuals create mission statements? What is their purpose?

“I think people create mission statements so that they can…”

  • How do you think your team mission statement could impact the work you do together as creators?

“Our team mission statement will help us to…”

Unit 1, Lesson 4

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Team Game #1: Speed Drawing

  1. Each team should nominate one person to draw.
  2. The drawing student on each team will need blank paper, a pencil and three drawing words. 
  3. Drawing students CANNOT show these words to their teammates.
  4. If you don’t know what one of your words means, ask a teacher or look it up!
  5. The drawing student will begin by drawing their first word and their teammates will have to guess what the word is.
  6. The drawing student cannot say or write any words, they can only communicate through drawing and adding new details to their drawings to help their teammates guess. 
  7. Make sure to draw with a pencil and have an eraser on hand!
  8. Each team gets one point per word guessed correctly. The team with the most points at the end gets a house point. 

Unit 1, Lesson 4

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LESSON 5�Designing a Team Banner

UNIT 1

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Let’s Discuss…

  • Who remembers what a side quest means?
  • What do we know about the storyline of QUEST so far?
  • What are some adjectives you would use to describe the story and characters of QUEST? (For example: funny, exciting, mysterious, scary, etc.)
  • What happens in the Encounter phase of an episode?
  • What happens during the Challenge phase?

Unit 1, Lesson 5

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Mind Maps

Unit 1, Lesson 5

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Mind Maps

  1. Write the words “Side Quest Episode” in the large center square of your mind map
  2. Next, write “Storyline + Encounter” in the box to the right of the large square
  3. Write “Characters” in the box above the large square
  4. Write “Challenge” in the box to the left of the large square
  5. Finally, write “Setting & World” in the box below the large square.

In your brainstorm you will discuss big picture ideas about each of these categories for your side quest episodes.

Write at least two ideas per category, but you do not need to fill in every box on the mind map. Write down any ideas that come to mind!

Unit 1, Lesson 5

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Brainstorming Rules

Unit 1, Lesson 5

Brainstorming prompt:

“What would you like your �side quest episode �to be like? “

  1. No ideas will be judged as “bad” or “weird” or “too silly” or “not good enough.”
  2. Everyone contributes ideas.
  3. No one person can dominate the brainstorming session by shouting over or interrupting others.

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Tips for Designing Team Banners

  • Each team’s banner can be unique, but it should be easy to identify which banner belongs to which team.
  • All banners should display the team’s name somewhere.
  • This is your first opportunity to define your team’s artistic style. Use colors and patterns that represent the things you like the most!
  • You can draw your team’s mascot or draw pictures or yourselves, or even write your mission statement on your banner.
  • Divide up the roles in your team so that each team member plays a role in the design, drawing, coloring or writing.

Unit 1, Lesson 5

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LESSON 6�Challenge, Reflection & Journaling

UNIT 1

JOURNAL PROMPT

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Character Detectives Challenge

Can you guess who/what these characters are?

Unit 1, Lesson 6

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Journaling

Unit 1, Lesson 6

JOURNAL PROMPT

“I’m a valuable contributor to my team because …”

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Let’s Discuss…

Use what you can remember from episode 1 and episode 0 of QUEST to answer these questions…

  • Who are some characters you have met so far in QUEST? Describe them.
  • Can you identify the main characters(s) in the story of QUEST?
  • What is the setting (where the story takes place) in QUEST? How would you describe this place?

Unit 1, Lesson 6

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Team Game #2: Categories

Unit 1, Lesson 6