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EDA

Day 1

Welcome to Engineering Design & Applications

Warm Up / Measurements

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Warm Up Name Tag Design

Block # and amount of time for all students to silently find seats and start work

Shortest time ….

Block 1

Block 2

Block 3

Materials- colored pencils & folded paper

  1. Proceed silently and independently to numbered seat
  2. Complete name tag for ten minutes.

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Build your bio - Who are you

Block #

Shortest time ….to get to work

Block 1

Block 2

Block 3

Materials- Link to Bio Slide in Schoology

  • Open the link
  • Follow my example.
  • One slide that defines you. No words.

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Attention Getter

Doorbell means stop talking and eyes on me.

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Break time

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Turn In Name Tag

  • When you are finished

    • Turn in name tag to the number block.
    • When we are transitioning or turning in materials we are silent

Block # and number of students talking in process of turning in a picking up

Number of Students Talking During ….

Block 1

1

Block 2

0

Block 3 Are you quietest

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  1. Respect yourself
  2. Respect each other
  3. Respect this space

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  1. Arrive on time
  2. Sit in assigned seats unless told otherwise.
  3. Begin entry event
  4. Phone are allowed during break time and independent work
  5. Stay on task
  6. Check Schoology grades regularly

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Objectives

  • Understand and apply measurement
  • Be an Empowered learner and create a shed with the exact measurement required with little assistance from the instructor.

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Exit Ticket: Quizlet Measurement

Let’s work on this together on the board

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Write down 5 things you want to measure at home.

5 minutes to measure to the nearest 1/16 of an inch

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Analyze each photo, did measurement have anything to do with it?

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Metric Made Simple

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A Different Way To Look at Measurement

My time in the military has had the most profound impact on my life for sure. When I joined I was a young 18 year old with no real concept of the way the world worked. I found myself in a foreign country requiring me to grow up fast. Over my 22 year career I met many people from many different backgrounds, this went a long way in shaping my worldview. It also shows me how impactful a small group of motivated individuals can be.

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1/2

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3/16

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6/16 or

3/8

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8/16 or

1/2

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16/16 or

1

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15/16

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15/16

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1 1/2

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Build the shed to the left with the exact measurements.

OR half of those measurements

You can certainly decorate your shed!!

7 1/8”

5 1/8”

2 3/16”

6 13/16”

10”

2 1/2”

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  • Define biomimicry.
  • Explain how engineers use biomimicry to design innovative new products.
  • List examples of engineered products that were inspired by nature.
  • Use biomimicry to develop an idea for a new product.

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Engineering Connection

Engineers often use the natural world as inspiration for design. Biologically inspired designs include air- and sea-going vessels, navigation tools such as sonar and radar, medical imaging devices, biomedical technologies like prosthetics, and water and pollution treatment processes. Biomimicry has resulted in many creative products, such as a materials inspired by the slick leaves of the lotus plant and its natural capacity to wash away dirt particles with every rainfall, and the Velcro hook-and-loop system inspired by the prickly plant burrs that stick to our clothes.

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So in your own words what does "biomimicry" mean?

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Let's break down the word

"Bio" means life and "mimicry" means to imitate.

So, biomimicry means to imitate life or nature.

Who has heard the expression, "Nature knows best"? Well, biomimicry is a way of learning from nature. It is a way to observe nature in action and use that knowledge to inspire new ideas. Engineers often use these ideas to develop cool new products or better ways to do things to help people. Today we are going to learn all about biomimicry and how engineers look at the amazing characteristics of animals and plants to create new or improved product designs.

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Can anyone think of an example of biomimicry that was not in the video or what we have talked about so far?

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Who created most of these products?

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Well, engineers, of course! Engineers have also used biomimicry of animals to design things like prosthetics, agriculture methods, navigation tools, and even running shoes. Darcy Winslow, the general manager of environmental business opportunities at Nike, Inc. said, "The extent to which the natural world can provide technological solutions for the types of product performance characteristics we must provide are virtually unlimited. Biomimicry still requires exploration, innovation and creativity, but by thinking like or working with a biologist we must learn to ask a different set of questions and look to nature for inspiration and learning opportunities." Source: The Science Creative Quarterly,

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Which one surprised you the most!!!

Circle It

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Nature's seven "rules" (below, source: http://www.interfacesustainability.com/mimicry.html ); following them might lead to ways we could engineer a more sustainable way of life for humans.

  • Nature runs on sunlight
  • Nature uses only the energy it needs
  • Nature fits form to function
  • Nature recycles everything
  • Nature rewards cooperation
  • Nature banks on diversity
  • Nature demands local expertise
  • Nature curbs excesses from within
  • Nature taps the power of limits

Biomimicry can be used as a model for engineering designs that are useful to solve human problems. With the concerns for the environment, biomimicry may offer suggestions of how industrial designs can be more sustainable and appropriate for different climates and cultures.

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Biomimicry Activity Steps

  • Select a Partner (1 Minute)
  • Find 3 common areas of interest (2 minutes)
  • Select the one area you will focus on.
  • 10 minutes to brainstorm with their partners
  • 20 minutes to design and draw�** Only time you can sit by � your partner
  • Make a list of the special features �of your design and which animal(s)� inspired those features.
  • Role-play engineering companies and present the biomimicry designs to the class

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Extension- Shark Tank

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  • Understand biomimicry.
  • Use biomimicry to develop an idea for a new product.
  • Generate 2 innovative product ideas. / Group will decide on one.

DAY 1

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Criteria

Excellent (4)

Good (3)

Fair (2)

Needs Improvement (1)

Creative Communication

Highly creative presentation with compelling visuals and engaging storytelling.

Creative presentation with clear visuals and coherent storytelling.

Somewhat creative presentation with basic visuals and adequate storytelling.

Lacks creativity and originality with unclear visuals and weak storytelling.

Empowered Learner

Demonstrates high initiative, autonomy, and resourcefulness. Actively engages in presenting, responding confidently to questions and feedback.

Demonstrates initiative, autonomy, and engages adequately in presenting, responding appropriately to questions and feedback.

Demonstrates some initiative and autonomy but engages passively in presenting, struggling to respond to questions and feedback.

Shows little initiative or autonomy and is disengaged, unable to effectively respond to questions and feedback.

Collaboration

Collaborates effectively with team members, contributing ideas, sharing responsibilities, and resolving conflicts constructively.

Collaborates adequately with team members, contributing ideas and sharing responsibilities.

Collaborates somewhat with team members, occasionally contributing ideas and sharing responsibilities.

Demonstrates limited collaboration, rarely contributing ideas or sharing responsibilities.

Overall Presentation Quality

Exceptional creativity, communication skills, empowerment as a learner, and effective collaboration, surpassing expectations.

Good creativity, communication skills, empowerment as a learner, and adequate collaboration, meeting expectations.

Fair creativity, communication skills, empowerment as a learner, and limited collaboration, partially meeting expectations.

Poor creativity, communication skills, empowerment as a learner, and ineffective collaboration, not meeting expectations.

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Example

10 Min

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Biomicracy Brainstorming (Select a problems to solve below or come up with one yourself)

Each Person must start by selecting one of the specific problem or challenges related to sustainability or environmental conservation.

  • Deforestation and loss of biodiversity
  • Climate change and global warming
  • Pollution of air, water, and soil
  • Plastic pollution in oceans and waterways
  • Depletion of natural resources such as freshwater and fossil fuels
  • Loss of arable land and soil degradation
  • Overfishing and decline of marine ecosystems
  • Habitat destruction and fragmentation
  • Food insecurity and unsustainable agriculture practices
  • Urban sprawl and loss of green spaces

  • Erosion of natural habitats due to development projects
  • Loss of pollinators such as bees and butterflies
  • Acidification of oceans due to increased carbon dioxide levels
  • Invasive species disrupting native ecosystems
  • Water scarcity and inequitable distribution of water resources
  • Deficient waste management and landfill overflow
  • Desertification and degradation of arid lands
  • Loss of coral reefs and marine biodiversity
  • Air pollution from industrial emissions and transportation
  • Threats to indigenous communities and their traditional knowledge related to conservation and sustainability.

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Conduct research to gather additional inspiration and insights for their product ideas. CREATE A THUMBNAIL SKETCH (15 min)

Sketch Top & Side View

Anyone who has this picks their partner!!

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Compare Ideas and in 10 minutes get ready to present your idea to the class.

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In 20 minutes I will be coming around and first five steps need to be completed.

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If students struggle to come up with a product you can share

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  • Finalize Shark Tank product plans
  • Create a visual representation of their product idea, and effectively pitch it to the class.

DAY 2

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Activity 1: Finalize Product Plans (30 minutes):

  • Distribute the Shark Tank Product Planning Sheets to each group.
  • Instruct students to complete any remaining sections of their planning sheets, such as the prototype plan, marketing strategy, and feedback and iteration plan.
  • Circulate the classroom to provide guidance and support as needed.

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Checkpoint 1 (10 minutes):

  • Have each group review their completed planning sheet and ensure all sections are filled out.
  • Provide feedback and suggestions for refining their plans.

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Activity 2: Create Poster Board Sketches (30 minutes):

  • Provide poster boards, markers, colored pencils, and any other materials needed for sketching.
  • Instruct each group to create a visual representation of their product idea on the poster board.
  • Encourage students to include drawings, diagrams, and key information from their planning sheets.
  • Remind students to focus on clarity and creativity in their sketches.

Checkpoint 2 (10 minutes IN):

  • Circulate the classroom to review the progress of each group's poster board sketch.
  • Offer feedback on the visual presentation and suggest improvements if needed.

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Activity 3: Shark Tank Presentations (30 minutes):

  • Arrange the classroom to simulate a "Shark Tank" setting, with students sitting in a panel as "Sharks."
  • Invite each group to present their product idea to the class, using their poster board sketch as a visual aid.
  • Encourage students to confidently articulate their product concept, target audience, unique selling proposition, and marketing strategy.
  • After each presentation, allow time for the "Sharks" to ask questions and provide feedback.

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  • Assign a reflection activity where students write about their experience participating in the Shark Tank presentations, including lessons learned, challenges faced, and areas for improvement.
  • Remind students to provide feedback to their peers on their presentations and posters. - 3 questions on the bottom of their planning sheet

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Criteria

Excellent (4)

Good (3)

Fair (2)

Needs Improvement (1)

Creative Communication

Highly creative presentation with compelling visuals and engaging storytelling.

Creative presentation with clear visuals and coherent storytelling.

Somewhat creative presentation with basic visuals and adequate storytelling.

Lacks creativity and originality with unclear visuals and weak storytelling.

Empowered Learner

Demonstrates high initiative, autonomy, and resourcefulness. Actively engages in presenting, responding confidently to questions and feedback.

Demonstrates initiative, autonomy, and engages adequately in presenting, responding appropriately to questions and feedback.

Demonstrates some initiative and autonomy but engages passively in presenting, struggling to respond to questions and feedback.

Shows little initiative or autonomy and is disengaged, unable to effectively respond to questions and feedback.

Collaboration

Collaborates effectively with team members, contributing ideas, sharing responsibilities, and resolving conflicts constructively.

Collaborates adequately with team members, contributing ideas and sharing responsibilities.

Collaborates somewhat with team members, occasionally contributing ideas and sharing responsibilities.

Demonstrates limited collaboration, rarely contributing ideas or sharing responsibilities.

Overall Presentation Quality

Exceptional creativity, communication skills, empowerment as a learner, and effective collaboration, surpassing expectations.

Good creativity, communication skills, empowerment as a learner, and adequate collaboration, meeting expectations.

Fair creativity, communication skills, empowerment as a learner, and limited collaboration, partially meeting expectations.

Poor creativity, communication skills, empowerment as a learner, and ineffective collaboration, not meeting expectations.

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EDA

Day 3

Isometric Drawing

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Who is great at Drawing?

Who Believes that you can become better at sketching?

Is it because you think there is just natural drawers and you are not or have you just not learned YET?

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Engineering Design Skills

Where in this simple design process below will you need some drawing and sketching skills?

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  • Demonstrate everyone’s ability to free hand/sketch/boost confidence
  • Gain an understanding of Basic Design Terminology
  • Develop Isometric Drawing Skill and understand their use case/purpose
  • Develop Scale Drawing Ability and understand their use case/purpose

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How to draw a perfect circle - freehand!

TRY ANOTHER IMPORTANT SHAPE

This is pure magic, who has never been able to draw a perfect circle?

  • After this, you WILL do it!!!

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Now let's try a simple Isometric drawing

Important Engineering Skill

Isometric drawings are commonly used in technical drawing to show an item in 3D on a 2D page. Isometric drawings, sometimes called isometric projections, are a good way of showing measurements and how components fit together.

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Isometric Drawing Tutorial: Complex Shapes and Holes

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Task 1: Select a figure and attempt to do an isometric drawing.

Task 2: Using our Sketching skills, attempt to sketch it freehand (isometric paper)

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Scale Drawings

You will need to know how to scale your drawings in class and in life. Take this short pre-assessment: Link

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Scale Drawings

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Scale Drawings

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Scale Drawings

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Summative Assessment

ON a blank sheet of paper draw the object to ⅓ scale, you will use centimeters on a ruler. Label all measurements

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EDA

Day 4

Creativity - Red Brick Challenge

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  • Describe the importance of creativity in the real-world setting by explaining the different types of thinking strategies.
  • Explain the evaluation process of application thinking and identify different red brick constructions.
  • Justify and evaluate the various red brick constructions by peer feedback.
  • Design an updated red brick construction project using peer feedback.

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What happens to your genius levels of creativity as you get older?

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Examine each of the recommendations on how to improve Creativity

Have a leader in your group prepared to share a 30 second overview of how to be more creative!!!

Unfocused time

Focus on Challenges

Variety and New Experiences

Personal Creative Projects

Creativity Training

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Mind Mapping

Strategy

(Brainstorming)

What is a Mind Map?

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What’s a Red Brick?

Your challenge today is a simple one. I need you to generate ideas for how we can use red bricks. Let’s pretend I have a friend whose red-brick-making factory has made too many red bricks, and she needs some new markets for her oversupply.

Your challenge is to generate some new application ideas for my friend to think about. Let’s begin to list our raw ideas now!” Best Group Will Get Surprise During Tomorrow's Class

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Structural Thinking

Structural thinking is not how you can use something but what are the characteristics of a product. This will be a KEY SKILL you will need to have success in Engineering, Design, & Applications.

I listed 3, you list 7 more characteristics:

  • Similar shape
  • Known Size
  • Color

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Structural Thinking Examples

Share what you have?

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Characteristic Evaluation

After this “characteristics evaluation”, we can develop a series of application suggestions for each characteristic- resulting in a broad and deep matrix of applications.

Example, let's look at one characteristic - “The Ability To Stack”. Based upon that one characteristic, NOW list 10 applications for red bricks when you can stack them.

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characteristic Evaluation

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Characteristic Evaluation

Some of these applications you may instantly recognize, and some may seem quite unusual. The point is that the characteristics-evaluation orders thinking so that new idea generation can be focused deep along one line of reasoning—“ability to stack the bricks.” This kind of idea generation can be duplicated for each identified characteristic

and will result in many more ideas generated by you—a broad and deep compilation of ideas.

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YOUR TURN (60 Second Elevator Pitch)

You and your team will present a 60 second elevator pitch on your top 10 unique ideas how you believe Red Bricks can be used in the Frederick Area; ELEVATOR SPEECH OUTLINE Below

These 8 speech topics will help to write a carefully planned and prepared presentation that grabs attention and says a lot in a few words.

  • Talk ABOUT YOU!.
  • Smile at your counterpart, and open with a statement or question that grabs attention: a hook that prompts your listener to ask questions.
  • Tell who you are: describe you and your company.
  • Tell what you do and show enthusiasm.
  • WHAT DO YOU OFFER Tell what problems have been solved or contributions you have made.
  • Offer a vivid example.
  • WHAT ARE THE BENEFITS
  • Tell what very special service, product or solutions you can offer him or her.
  • What are the advantages of working with you? In what ways do you differ from competitive companies?

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EDA

Day 5

Standards of Workmanship

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A comprehensive approach to reinforce the classroom ethics, self-command, and safety aspects of Engineering, Design, and Applications

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What rule is the MOST Important:

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Standards of Workmanship Poster

Working in the lab is a fun and dynamic business. But it’s too easy to forget a lab workmanship standard and create a dangerous situation! Therefore, it’s important that we have constant reminders of the Lab Safety Rules that we have discussed.

For this assignment, you will be creating a one-page poster (digital or hand drawn) to highlight one of the standards from the Contract. You could choose to create a split-page “Do” and “Don’t Do” with pictures of someone being safe versus unsafe, or you could draw what could happen if someone were being unsafe. It’s up to you! You have creative freedom with how you choose to showcase your rule, as long as it’s visual and obvious!

Remember that diagrams in Engineering should always be labeled. Please label any lab equipment that appears on your poster.

On the back of your poster, you will need to write out your answers to the following questions. Please write in complete sentences:

  • State the rule
  • Explain during what situations the rule applies
  • Explain what could happen if the rule is not obeyed
  • Explain how you would handle an accident if it occurred

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Possible Rubric

Poster Requirement:

  • State the rule & number from Safety Contract: __________ / 10 points
  • Colorful, labeled diagram depicting the rule: __________ / 10 points

Written Requirement:

  • State the rule: __________ / 5 points
  • During what situations the rule applies: __________ / 5 points
  • What can happen if the rule is not obeyed: __________ / 5 points
  • How would you handle an accident if it occurred: __________ / 5 points
  • Total points: __________ / 40 points