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Wolf Escape Game �User Research Findings

Sections:

  1. Before Playing
  2. After Playing
  3. Insights/recommendations for future Projects

WOLF LEARNING CONSULTING

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Before Playing

Negative Expectations:

Positive Expectations:

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3 of 5

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After Playing

Positive Themes:

Negative Themes:

4 of 5

  • Shortest: >6 mins
  • Longest: 25 mins
  • Average: 13 mins
  • Language: Mostly French (including clients)

After Playing

5 of 5

Insights:

The story/world and graphic design were the most engaging and enjoyed elements

Pros

Cons

People could be frustrated when playing alone

Pay close attention to the world-building/story & graphic design

Include hints (with several levels of information, vague to explicit)

Future Projects

Recommendations:

Hints were very helpful (prevented people from giving up)

People were confused about not needing to use some cards at certain points (e.g. straight away, leftover cards at the end)

Include information about card usage e.g. ‘You won’t need to use some cards until later’ and ‘You may have unused cards at the end of the game’