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5th Grade

Vex IQ

Self Driving Car

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Coding Conduct

#1: Be respectful of others

Robot in your area to not disturb other groups.

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#2: Show your code

Show your teacher each time you accomplish a new challenge

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#3: Everyone gets a turn

Ensure everyone in your group gets a chance to code

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#4: Don’t be afraid to fail

Coding isn’t easy and you will rarely get it right on the first try! Work through the problems and don’t give up!

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Team Members

Real world Jobs

Shop foreman: A shop foreman is a front-line supervisor and skilled leader in a skilled trades environment who oversees a team of technicians, manages workflow, ensures high-quality work, and provides technical support.

Warehouse clerk: A warehouse clerk manages and organizes warehouse inventory, performs administrative tasks, and assists with the shipping and receiving of goods.

Assembly technician: An assembly technician, or assembler, physically puts together and sometimes repairs products by hand or with machines, following technical instructions and quality standards to ensure proper functioning.

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Manipulator

In this Lesson, you will learn about what a manipulator is, the difference between passive and active manipulators, and how to design an effective manipulator to make your robot accomplish a task. You will learn about intake manipulators, and how to code an intake in a project for your robot. You will also learn about how to assign a Drivetrain to your Controller's joysticks, and using motor groups, so that you can prepare to optimize your robot for playing Robot Soccer. You will apply this information to design and build a manipulator for your robot to compete in the One-on-One Robot Soccer Challenge. Watch the animation below to see an example of how two Simple Clawbots could compete in a One-on-One Robot Soccer match.

Definition(s):

  • Manipulator: a mechanism designed to manipulate an object in order to complete a specific task (like those show in this image from the video)

Notes:

  • A manipulator can be used to accomplish a variety of tasks in a variety of environments, like robotic arms in a factory, or a plow attachment to move snow.

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Passive Manipulators

  • Has no power source or motor attached
  • Useful for pushing, pulling, or gathering objects
  • Easier to build, and can weigh less on your robot since it does not include a motor
  • Examples: plow designs

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Active Manipulators

  • Has a power source or motor attached; can be controlled (using VEXcode IQ or the Controller)
  • Useful for grabbing, lifting, or intake/outtake of objects
  • Can use a variety of construction to move pieces of the manipulator (i.e. direct connection; chain and sprocket; gear train, etc.)
  • Examples: arms; claws; intakes

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Building the Body

Vex IQ 1 Gen

Autonomous

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Vex IQ 2 Gen BaseBot

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Building the Clow

Vex IQ 1

Claw

Vex IQ 2

Claw

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IQ 1 CHECKLIST for BRAIN AND REMOT

Remote does not need to link to app or show on the app to read the code in the brain.

  • LINK REMOTES ON BRAIN
    • Must show full bars on screen, if not keep Blue wire attach for project.

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  • USB (IQ.1 & IQ.2)
    • USB needs to be connected every time to update/download your code.

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How to link ramot see slide Connect Controller Vex IQ 1st Gen

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IQ 2 CHECKLIST for BRAIN AND REMOT

Remote does not need to link to app or show on the app to read the code in the brain.

LINK REMOTES ON BRAIN

(Full bars + Icon of a ramot) If not tern both off and RE-LINK it.

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BLUETOOTH (IQ. 2) VS USB (IQ.1 & IQ.2)

(Choose one method that connects and keep connecting in that manner)

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  • Bluetooth connect once with Code on screen brain screen.
  • USB needs to be connected every time to update/download your code.

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How to link ramot see slide Connect Controller Vex IQ 2nd Gen

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Coding the Clow

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Connecting Controller

Connecting Controller to Bot

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Controller is used to drive the robot to move the cubes from the center of the Field through the goal at the opposite end of the Field. This animation shows just one possible way of moving the cubes. You will iterate and improve upon your manipulator build as you complete the Manipulators practice activity.

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One-on-One Robot Soccer Challenge Rules

The object of the game is to score as many goals as possible in a 60-second match. The team with the most goals after 60 seconds of play time, wins.

  1. To earn one (1) goal, the entire cube must be placed through the opposing team’s goal. No part of the cube can remain in contact with the Field.
  2. One-on-One Robot Soccer gameplay is completely driver controlled.
  3. When a goal is scored, stop the timer and reset the Field (robots and the cube are returned to their starting positions). Once all robots and the cube are returned to their starting positions, the timer and play will be resumed.
  4. Robots and attachments must be made from the IQ Kit, no outside pieces can be used.
  5. A robot, including all attachments and/or modifications, must fit completely inside of the starting square at the beginning of the match.

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Team Freeze Tag

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Connect Controller Vex IQ 1st Gen

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Connect Controller Vex IQ 2nd Gen

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Other Resources

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Connect Controller

Vex IQ 1st Gen

The Radio in the VEX IQ Robot Brain and the VEX IQ Controller need to be of the same type (i.e., color) in order to work wirelessly. See further articles on how to install/remove a VEX IQ Controller Radio and a VEX IQ Robot Brain Radio.

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  1. If it is blue, it is a VEX IQ Smart Radio: The Smart Radio enables wireless communication with smartphones, tablets, and computers using Bluetooth 4.0+ connections. This allows for wireless programming of robots, interaction with robots using smartphones or tablets running Bluetooth 4.0+ or higher.

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  • If it is black (2.4 GHz Radio) or gray (900 MHz Radio), they are previous versions of the Radio that have since been discontinued.

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Vex IQ 1 Gen

Autonomous

Vex IQ 1

Claw

Vex IQ 2

Claw

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Vex IQ 2 Gen BaseBot