JRAC Starter Training�2024 Season
Job Description Found in the JRAC Rulebook
5.07 Starter. The starter must be a USS (Va. LSC) certified starter or have attended at least one JRAC starter clinic within the past 24 months. If a JRAC-certified starter has served in that capacity for a minimum of three consecutive years with a JRAC Member Club, he/she may complete the available JRAC on-line Starter training and must pass the accompanying on-line starter quiz with a minimum score of 80% in order to maintain his/her JRAC starter certification currency, unless otherwise directed by the JRAC Vice President of Swimming, or the JRAC President.
Starter Responsibilities
Equipment familiarization—Infinity start unit
Infinity start unit connection panel�
Green—fully charged
Flashing green—charging
Yellow—needs charging (5-6 hrs use remaining)
Red—Almost out of power (1-2 hrs use remaining)
Used with charging cord for charging the unit’s internal battery
Battery charging only—unit won’t work if plugged in to an AC power source
Make sure connections are aligned before putting pressure on hook-up
Power switch must be in the off position to enable charging
***Make sure the power switch is in the OFF position when plugging in or
unplugging the microphone***
Must be in OFF position when:
Charging the unit
Plugging in the microphone
Unplugging the microphone
Use care when unfolding the legs—don’t apply pressure until unfolding correctly or braces will snap
Be aware of how much cord you have so you can manage it during the meet to avoid a trip hazard
While holding down the microphone button, press once on the red button—beep and strobe flash will occur.
While holding down the microphone button, press and hold down the red button until recall is completed—no strobe flash and a continuous beep will occur.
Starter role overview
Clear view of all starting blocks
Focus on Lane 3-4 area—let your peripheral vision watch other lanes
Starter relationship with other meet officials�
Completes a paper slip WITH CHANGES FROM THE HEAT SHEET, showing all heats within an event and, within each heat, the swimmers’ lane assignments.
Each slip is delivered to the Starter via a runner; the runner takes used slips to the Head Table.
If the COC p/w shows a swimmer assigned to a lane, but no swimmer is on the blocks—Announce, “Is there a swimmer for lane (number)?” A few seconds later: “Swimmer for lane __, event __, heat __?” Then start the heat.
Starter relationship with other meet officials (cont’d)�
Home club custom as to whether the Announcer announces an event as it starts.
Arrange to have the Announcer quit talking as the last swimmer from each heat approaches the finish.
Know where his/her usual position is.
Mutual decision as to false starts.
Rotate the timers for 8 & under events if there’s a shallow end with less than 4 ft. of water.
For 8 & under heats - arrange with the Head Timer for a signal that timers are ready.
If high noise - arrange an arm signal to timers for the “Take your marks” command (usually for 8 & under).
Reminder to timers when starting a 100 meter event.
Flyover Starts
Flyover Starts (cont’d)
As swimmers finish their race, they MUST stay in the water, in a corner of the lane (not directly under the block), and close to the wall as the next heat is started over their heads. They should align their bodies straight up and down along the wall.
As soon as the outgoing race enters the water—but not before—the previous swimmers must promptly exit the pool. If there’s a false start, all swimmers exit (previous and outgoing), and the outgoing swimmers step up again.
Flyover Starts (cont’d)
When the final swimmer of the current heat touches the wall the Starter issues the “Step up” command to the next heat.
Starter views the heat lane arrangement and within 4-5 seconds issues “Take your marks,” followed by the starting signal.
The same process is then repeated for each additional heat. Intervals between events are similarly managed so as not to create delays.
Flyover Starts (cont’d)
Because this procedure is time sensitive with few or no delays, upcoming swimmers must anticipate their next race, have caps and goggles in place, be properly situated behind their blocks and be immediately ready to mount the blocks on hearing the command, “Step Up.”
Timers—need to be given time to complete the cards; they will adjust to your starting pace (within the 4-5 seconds during which you’re evaluating the next heat’s swimmer lane assignments from the COC p/w).
Starter command sequence
Remember microphone position—immediately next to your mouth.
Relaxed & conversational delivery.
No jerks or lilts in tone of voice.
Save the songs.
Don’t ask—tell (no question mark on the end of your command).
Don’t yell (you have a microphone!).
Issue this command when the last swimmer touches the wall. Make sure it’s the last swimmer.
Start rules and commands (IM/FS/BR/BF)
Start rules and commands (IM/FS/BR/BF)—cont’d
One or both feet come to a forward position on the starting block.
Body movement must stop.
Be patient--Allow swimmers to “set” and motion to stop before initiating the start. Beware of a backward setting motion after the swimmers’ hands come down to the start position.
Younger swimmers—a variety of starting positions, as long as one or both feet are in a forward position on the starting block and (most) motion stops.
Start rules and commands (IM/FS/BR/BF)—cont’d
Relieves the swimmer of maintaining “Take Your Marks.”
Once “Stand Up” is issued, any resulting movement/water entry is not a false start.
Wait 2-3 seconds before the next “Take Your Mark.”
If the same offender prompts another “Stand Up”, say “Lane ___, on the command ‘Take Your Marks’ please come down together with the rest of the field.”
Wait 2-3 seconds before the next “Take Your Marks.”
Start rules and commands—Backstroke
Relieves the swimmer of maintaining “Take Your Marks.”
Once “Stand Down” is issued, any resulting movement is not a false start.
Wait 2-3 seconds before the next “Take Your Marks.”
False Starts
Imagine a swimmer in the TYM position. Extend an imaginary vertical line from above the swimmer, passing down the front just past the most forward part of the top of the head, and extending to the water line—establishing a vertical plane in front of the block.
Breaking that plane, forward or backward, up or down, before the starting signal is given, results in a false start.
Watch for movement relative to that plane.
Twitching muscles, nervous back feet, etc. are “non-disqualifiable motions” and don’t count as false starts, as long as the starting position vertical plane is not broken before the starting signal.
False Starts—cont’d
“Stand Up” command relieves the swimmers of maintaining “Take Your Marks.“
If a swimmer rolls in after “TYM” and before “Stand Up”, it’s an early takeoff (false start).
If the command “Stand up” is given after “TYM” and before the swimmer rolls in, it’s not a false start.
False Starts—cont’d
“False start charged, lane #”.
“No false start charged” and reset the field.
Miscellaneous
IM—Start from the blocks; “Event/Heat __, Step up.”
FS relay—Start from the blocks; “Event/Heat __, Leadoff swimmer, Step up.”
Medley relay—Start from the water; “Event/heat __, Leadoff swimmer, Step In.”
JRAC Certification Quiz