"How can we design a thrilling and safe roller coaster experience that carries a ping pong ball 2 feet and leaves a lasting impression?"
Engineering Thrills & Design
Big Question
Teacher Direction Page (Get Prepared)
In setting up this Challenge, the trickiest part may be having enough room to store the roller coasters. As always build one yourself first, but do not show the students.
I would recommend get some foam board, you can change your design to be whatever constraints you want. Here is 11 x 14 (you could make the area 11 x 7
DO NOT give out supplies until Day 4, make students work through the design process, if they don’t, they don’t build.
** Limit supplies below - Examples are below but it depends on your supplies.
Criteria | 4 - Distinguished | 3 - Proficient | 2 - Developing | 1 - Beginning |
Problem-Solving | Consistently identifies challenges and uses effective problem-solving strategies to overcome them. | Identifies challenges and uses problem-solving strategies with minor assistance. | Occasionally identifies challenges but struggles with problem-solving strategies. | Rarely identifies challenges or uses problem-solving strategies effectively. |
Critical Thinking | Demonstrates exceptional analytical thinking, considering all factors to optimize design. | Demonstrates good analytical thinking, considering most factors to optimize design. | Demonstrates some analytical thinking but misses key factors in design optimization. | Demonstrates limited analytical thinking, missing most factors in design optimization. |
Engineering and Design Principles | Applies engineering and design principles accurately and effectively to create a safe and thrilling ride. | Applies engineering and design principles with minor inaccuracies. | Applies some engineering and design principles but with noticeable inaccuracies. | Rarely applies engineering and design principles accurately. |
Teamwork and Collaboration | Works exceptionally well in a team, with all members contributing equally and effectively. | Works well in a team, with most members contributing effectively. | Works in a team but with uneven contribution and collaboration. | Struggles to work in a team, with minimal contribution from some members. |
Creativity and Innovation | Demonstrates high levels of creativity and innovation, designing unique and exciting roller coasters. | Demonstrates good creativity and innovation, designing interesting roller coasters. | Demonstrates some creativity and innovation but designs are somewhat conventional. | Demonstrates limited creativity and innovation, with very conventional designs. |
Attention to Detail | Pays exceptional attention to detail, ensuring all aspects of the design are accurate and functional. | Pays good attention to detail, with minor inaccuracies in the design. | Pays some attention to detail but with noticeable inaccuracies in the design. | Pays little attention to detail, resulting in significant inaccuracies in the design. |
Adaptability and Iteration | Easily adapts and iterates designs based on testing and feedback, showing significant improvements. | Adapts and iterates designs with minor improvements based on testing and feedback. | Struggles to adapt and iterate designs, showing minimal improvements. | Rarely adapts or iterates designs, showing little to no improvements. |
Presentation and Communication Skills | Presents designs clearly and effectively, articulating design choices and benefits with confidence. | Presents designs clearly with minor issues in articulation of design choices and benefits. | Presents designs with some clarity but struggles to articulate design choices and benefits. | Struggles to present designs clearly and effectively, with poor articulation of design choices and benefits. |
Risk Assessment and Safety Awareness | Thoroughly assesses risks and incorporates comprehensive safety measures in the design. | Assesses risks and incorporates safety measures with minor gaps. | Assesses some risks but with noticeable gaps in safety measures. | Rarely assesses risks or incorporates safety measures effectively. |
Reflection and Self-Assessment | Consistently reflects on progress and accurately self-assesses strengths and areas for improvement. | Reflects on progress and self-assesses with minor inaccuracies. | Occasionally reflects on progress but struggles with accurate self-assessment. | Rarely reflects on progress or self-assesses accurately. |
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Roller Coaster
What are the Forces that impact Roller Coasters?
Lets Skim Through Some Backyard Coasters
Adventure Park, the local amusement park located in New Market MD, is thrilled to invite students to participate in an exciting roller coaster design challenge. The park is planning to introduce a new thrill ride, and they want your creative input to design a model of a roller coaster that will be implemented in their theme park. The objective is to create a roller coaster model that must carry a ping pong ball a minimum distance of 2 feet, have at least one LOOP or TURN, and at least have one point in the ride where a part of the track is lower than the top of the cup, and finally at the end of the ride, the ping pong ball must end up in the cup.
Adventure Park provides the following supplies to each participating student/team:
In addition to the provided supplies, you are allowed to bring one wild card supply from home to enhance the roller coaster model.
ADVENTURE PARK CHALLENGE
Thumbnail Sketches
Pull out a sheet of paper and give me two thumbnail sketches of a pong pong roller coaster design
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When your Sketch is Complete and Approved By Me you can begin to select team members who are already done. - Keep In Mind If you do not do the key steps you will not be getting supplies.
Roller Coasters have a few unique parts, highlight their features, such as loops, twists, and drops and explain why the are positioned where they are.
WHAT, WHY, WHEN?
Pick one of the Engineers below and explain how they are involved in the construction of Roller Coasters
Criteria: Understanding Roller Coaster Design�4 Points:
3 Points:
2 Points:
1 Point:
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More From Adventure Park
The roller coaster model is expected to fit within a ___ x ___ x ____space, allowing for creativity within the given dimensions. Adventure Park encourages you to think outside the box, using your problem-solving skills and engineering knowledge to create an innovative roller coaster design.
Focus on safety, speed, and excitement. Ensure that their roller coaster design includes proper support structures, thrilling elements like loops or twists, and a smooth track for the ping pong ball to traverse.
This is the 8 STEP Engineering Design Process. It’s a cycle that people use regularly to solve complex problems.
This Project’s Design Brief
A Design Brief is a written plan that identifies a problem to be solved, its criteria, and its constraints. The design brief is used to encourage thinking of all aspects of a problem before attempting a solution. This project design brief is linked below.
Each team will be given the mission of designing a roller coaster that will carry their ping pong ball a MINIMUM distance of 2 feet, ending with a glorious land in a cup. You must have at least one LOOP or TURN, have a point in the ride where a part of the track is lower than the top of the cup, and finally at the end of the ride, end up in the cup.
Maximum Team Size is 3 to a group, you will not get to select your group UNTIL YOU personally complete Steps 1, 2 & 3 of the design process!!!
Supplies provided may include: 9 oz cup Ping pong ball. Construction Paper, Small Paper Plates, Craft Sticks, & Masking Tape. Keep in mind, your instructor may provide other supplies or tools.
STEP # 1 Now we have all the Info Identify the Problem
Using the Design Brief, name the Problem: (What are you trying to accomplish?)
What is the goal and objective?
Your Response:
Be sure to use the design brief information and write your response in complete sentences.
Assessment Measure: Creative Communicator (10 points)
STEP # 2 Identify Criteria & Constraints
Assessment Measure: Creative Communicator (10 points)
Identify Criteria and Constraints CLEARLY (Use the design brief to support your response.)
Criteria (Must haves) | Constraints (Limitations) |
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STEP 3: Brainstorm Possible Solution(s)
What are some ways you might solve this problem?
Assessment Measure: Innovative Designer(10 points)
My Idea: | Why it’s a good option: |
My Idea: | Why it’s a good option: |
STEP 3: Brainstorm Solution(s) Continued...
What are some ways you might solve this problem?
Assessment Measure: Innovative Designer(10 points)
Screenshot your work and paste/crop on the next slide.
STEP # 3 Sketches Focusing on safety, speed, and excitement
Be sure to crop out any unnecessary screen from your work.
OK So Tomorrow let's assume that we come into class and I had you your supplies and you can start to build. WHO IS DOING WHAT!!! - Be specific
Team Member 1
Team Member 2
Team Member 3
Criteria: Understanding Roller Coaster Design
4 Points:
3 Points:
2 Points:
1 Point:
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Why don’t you fall out of a roller coaster when when it is upside down.
Final Plan
Super Important to decide on a plan and have people in your Group ALL working on your Roller Coaster, if not, you will not get it built.
** When I get your final design today, YOU WILL GET YOUR SUPPLIES
Teamwork will be important.
STEP # 4 PICK PARTNERS - Brainstorm Alternative Ideas
What happens if your initial design doesn’t work? What could you do instead? What might the outcome be?
All ideas are okay. List everything in written form.
Assessment Measure: Innovative Designer(10 points)
Alternative 1 Required | Description: | My expected outcome: |
2 Required | Description: | My expected outcome: |
3 Optional | Description: | My expected outcome: |
STEP # 5 Explore Possibilities
Sketch or draw out your 2-3 final designs.
Assessment Measure: Skilled Professional (10 points)
STEP # 5 Final Idea Drawing
This should be a quality & detailed sketch of your BEST idea and plan, and include the following:
Be sure to crop out any unnecessary screen from your work.
Get Ready to tell me what each team member did in your group today. 5 /4/ 3 Points - YOU TELL ME WHAT YOU DESERVE!!!
Team Member 1
Team Member 2
Team Member 3
Important TEACHER NOTES
During the next 3 days it will be important to hold students accountable for work, here are a few tips.
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Play A Few Minutes
3 Days To Build
Day 1 of Build (47 minutes):
Day 1 Formative Assessment:
Checkpoint:
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Play a few minutes
Day 2 of Build (47 minutes):
Day 2 Formative Assessment:
Checkpoint:
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Play a few minutes.
Day 3 of Build (47 minutes):
Day 3 Formative Assessment:
Checkpoint:
Final Summative Assessment
Category | Excellent (4 points) | Good (3.5 points) | Fair (3 points) | Poor (2.5 point) |
Category 1: Design and Planning | Demonstrates highly creative and innovative roller coaster design. Exhibits a clear and thoughtful layout for the roller coaster. | Shows a moderately creative and innovative roller coaster design. Has a mostly clear and thoughtful layout for the roller coaster. | Displays a somewhat creative and innovative roller coaster design. Includes a basic layout for the roller coaster. | Lacks creativity and innovation in the roller coaster design. Has an unclear or inadequate layout for the roller coaster. |
Category 2: Construction and Stability | Constructs the roller coaster track with excellent quality, securely joining materials and ensuring stability. Demonstrates exceptional structural integrity. | Constructs the roller coaster track with good quality, mostly securely joining materials and providing stability. Demonstrates satisfactory structural integrity. | Constructs the roller coaster track with basic quality, but may have some issues with joining materials and stability. Demonstrates partial structural integrity. | Constructs the roller coaster track with poor quality, lacking secure joins and stability. Demonstrates weak structural integrity. |
Category 3: Functionality | Successfully carries the ping pong ball for a minimum distance of 2 feet. | Mostly carries the ping pong ball for a minimum distance of 2 feet. | Partially carries the ping pong ball for a minimum distance of 2 feet. | Fails to carry the ping pong ball for a minimum distance of 2 feet. |
Category 4: Safety and Accuracy | Implements appropriate safety measures, such as barriers or support structures. Consistently delivers the ping pong ball accurately into the cup at the end of the ride. | Implements some safety measures, but may have minor oversights. Mostly delivers the ping pong ball accurately into the cup at the end of the ride. | Lacks sufficient safety measures. Inconsistently delivers the ping pong ball accurately into the cup at the end of the ride. | Fails to implement necessary safety measures. Does not deliver the ping pong ball accurately into the cup at the end of the ride. |
Category 5: Presentation and Aesthetics | Exhibits a visually appealing roller coaster design with thoughtful and aesthetically pleasing elements. Shows exceptional attention to detail. | Shows a visually appealing roller coaster design with some thoughtful and aesthetically pleasing elements. Demonstrates satisfactory attention to detail. | Displays a roller coaster design with limited visual appeal. Incorporates basic elements with some attention to detail. | Lacks visual appeal in the roller coaster design. Exhibits minimal attention to detail. |
Roller Coaster Building Concept Check: (Instructor Use) you can spread these questions over multiple days.
Note: Each question carries 1 point, resulting in a total of 10 points for the concept check. The questions cover various aspects of the unit, including objectives, supplies, design elements, safety considerations, rubric categories, and the educational value of the project.
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