Progression
And Evaluating
Feedback 10/23
Artemis Feng, Daniel Henein, Daniela Molina, Jaiden Jackson, Juan Lopez
GamePLAY
Level Design UPdates
Enemy Implemented
NEW MACHINA ANIMATION
NEW TEXTURES ADDED
Suitcase
Suitcase
ATM
Fire extinguisher
Suitcase
Clock
Newspaper (with footprints)
Feedback Report
Positive Feedback
Areas to improve
Next sprint plan
Sprint Goal:
To implement changes in response to feedback. Improving player understanding of our game, and ensuring our level design has intent behind its choices to reduce unnecessary frustration.