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Showcase Presentation

[Team Name]

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Key Tips

  1. Speak less: Images speak louder than words, do you have images or videos of what you are speaking about?
  2. Take it slow: Be clear with what you are saying.
  3. Be honest: If things didn’t work, why didn’t they? What would you do differently?
  4. Be factual: What did peers say about your game, did you fix this? If you weren’t able to, what would you do now knowing this?
  5. Work as a team: You win as a team and lose as a team so support one another.
  6. Reminder of point 1: A picture tells a thousand words, so be as visual as possible.

Delete this slide upon completion

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Presentation Checklist

Team Introduction

  • Introduce all team members and their roles.
  • State the name of your game and why you chose it.

Game Overview

  • Describe the core idea or story of the game.
  • Show a video of your game and the story involved
  • Identify your target audience and explain why they would enjoy the game.

Unique Selling Points

  • Explain what makes your game different or special compared to others.
  • Highlight the key features you’re most proud of.

Tick off each item as you complete it!

Delete this slide upon completion

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Presentation Checklist

Development Process

  • Share challenges your team faced and how you solved them.
  • Show what progress you’ve made and what’s still in progress.

Game Imagery

  • Showcase a video of your game and some imagery of the story

Closing

  • Share your long-term vision for the game.
  • State why your team is the perfect team to work with.

Tick off each item as you complete it!

Delete this slide upon completion

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Team Introduction

Introduce your team: Start by sharing your team name and introducing each member of the group.

Include roles: Briefly explain what each team member was responsible for during the project. For example, who worked on game design, who handled marketing, and who took care of development or research.

Highlight teamwork: Mention how you collaborated and supported each other to create the game. Why does this game matter to you and your team?

Example: "Our team, [Team Name], consists of [Student Name], who was in charge of game design, [Student Name], who led the marketing strategy, and [Student Name], who worked on user experience. Together, we worked to bring this game idea to life."

In this slide you should have:

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Team Introduction

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Game Overview

Describe the game: What is it about? Is there a story or challenge for players?�Example: "Our game is an action-adventure where players explore a magical world and solve puzzles to defeat enemies.”

Gameplay: Explain the main features or mechanics. What do players need to do?�Example: "Players must collect treasures, fight enemies, and solve puzzles to progress.”

Use visuals: Add images or videos to showcase the game.

In this slide you should have:

Game Concept

Who is it for? Identify the age group and type of players.�Example: "Our game is for teenagers who enjoy fast-paced action and exploration.”

Why will they enjoy it? Explain what makes the game appealing to them.�Example: "The exciting combat and challenging puzzles will attract players who love adventure games.”

Target Audience

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Game Concept

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Insert a Video of your Game

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Target Audience

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Unique Selling Points

Innovations: What makes your game unique? Explain how your game stands out from others.�Example: "Our game has a unique day-night cycle that affects gameplay, making it different from typical adventure games.” Describe why your target audience will appreciate this unique element.�Example: "This feature adds a strategic challenge that will appeal to players who enjoy games that require planning and quick thinking.”

Features: Highlight the most exciting aspects of your game.�Example: "We’ve included a series of complex puzzles that require teamwork and problem-solving, which makes the game more engaging.”

Share what you feel is your best contribution to the game.�Example: "We’re proud of the dynamic boss battles, which offer different challenges depending on the player's choices."

In this slide you should have:

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Unique Selling Points

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Development Process

Challenges: Share difficulties in design, teamwork, or decision-making.�Example: "We struggled to agree on the game’s art style, but after discussing feedback from peers, we chose a style that fit the theme.” "One challenge we faced was…" or "We solved this by…”. How did you solve them? Explain how you fixed these problems.�Example: "By holding a team vote and testing different options, we found a solution that everyone supported."

Achievements: Share what’s done and what’s still in progress.�Example: "We finished designing the main character and the first two levels, but we are still working on adding more levels."

Explain your next steps for the game.�Example: "Our goal is to add multiplayer features to make the game more engaging and expand our audience."

In this slide you should have:

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Development Process

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Endstar Feedback

What would Endstar need for your game to be made better?

Show some images

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Closing Statements

Future Vision: Share what you plan to achieve in the future.

Example: "If we received mentorship, we would add more levels, improve the graphics, and develop a mobile version of our game.”

Creative ideas: Feel free to add any other exciting goals or features you would like to include in the game in the future.

Call to Action: Why is your team great to work with? Explain what makes your team strong.�Example: "We are a good team to work with because we are creative and work well under pressure.”

Your unique strengths: You can add other reasons why your team is special or how your game stands out from the competition.

In this slide you should have:

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Closing Statements