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LIC Behavior Support Notebook

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This notebook provides teachers with tried and true behavior supports for students with moderate and severe disabilities

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Pairing

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Quick Access

Intro

Behavior Momentum Intervention

Discrete Trial Training

Antecedent-Based Interventions

Using Task Analyses

Differential Reinforcement

Prompting Hierarchy

Visual Supports

Most-to-Least & Least-to-Most

Visual Schedules

Graduated Guidance

Using Work Systems

Social Communication

Visual Supports for Structuring Tasks

Aided Language Modeling

What is Reinforcement?

Schedules of Reinforcement

First/Then Boards

Pairing

Preference Assessments

Token Economy

Functional Comm. Training

Social Narratives

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This behavior support “notebook” was created for you by the Low Incidence Consultants in Kentucky.

Links to past newsletters, resources for Alternate Assessment, and more can be found online here:

https://sites.google.com/nkces.org/kyalternateassessment/home

Each page has a link back to the table of contents (“Quick Access”)

Just click on the grid in the upper right corner!

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Reinforcement (R+)

Examples & Resources

What is it?

Reinforcement is something provided after a behavior/skill occurs that increases the likelihood that the behavior will occur again in the future.

Why use it?

  • Reinforcement is a tool that builds or strengthens a targeted behavior.
  • Reinforcement is frequently used with other evidence-based practices or strategies and is considered one of the foundational EBPs.

When to use it?

  • To teach a new skill or behavior
  • To increase a specific behavior/skill
  • To maintain a behavior skill
  • To teach a replacement behavior for an interfering behavior

Tips for using reinforcement

  • Be consistent
  • Make it immediate
  • Make it social - Use nonverbal reinforcement (e.g.smiles, eye contact)
  • Make it personal - Individualize and motivating for the student
  • Make sure it’s attainable
  • Make praise behavior specific. (“I like how you started working immediately”)
  • Make it frequent - especially when developing new behaviors/skills
  • Make it earned - contingent upon accomplishment
  • Find ways to positively reinforce every student
  • Never take rewards away once delivered or earned!

How to Implement?

  1. Identify a desired behavior. Choose an observable and measurable behavior./skill
  2. Select an effective reinforcer. Choose a reinforcer or reinforcers by observation, interview, or completing a reinforcer checklist.
  3. Administer reinforcer contingent upon the desired behavior/skill. Give the reinforcer on a predetermined schedule after the desired behavior/skill occurs.
  4. If student engages in the target behavior/skill, deliver the reinforcer.
  5. If the student doesn’t engage in the target behavior/skill, he/she does not get the reinforcer. Prompt the student as needed to complete activity.
  6. Adjust the schedule of reinforcement based upon student progress. Reinforce more often for establishing new behaviors/skills. Reinforce less often for established behaviors/skills or maintaining behaviors/skills.

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Schedules of Reinforcement (R+)

What is it?

When to use it?

How to Implement?

Examples & Resources

Two basic types

  • Continuous schedules of reinforcement (CRF) provides reinforcement for each occurrence of the behavior
  • Intermittent schedules of reinforcement (INT) provides reinforcement for selected occurrences of behavior. Intermittent schedule can be either ratio or interval. See types of INT schedules below:

What is it?

Schedules of reinforcement is a rule that describes how often the occurrence of a behavior will receive a reinforcement.

Why and when to use it?

  • Continuous schedules are best used when teaching a new skill or to strengthen a target behavior, primarily during initial stages of learning.
  • Intermittent schedules is best used to maintain an established behavior, especially during fluency or maintenance stages of learning

How to Implement?

  1. Select and describe the target skill or behavior in observable and measurable terms
  2. Collect baseline data
  3. Establish goals and criteria
  4. Select positive reinforcers and gather needed materials
  5. Select a schedule of reinforcement (e.g continuous or intermittent)
  6. Provide reinforcement immediately after the learner performs the behavior (or skill).
  7. As the reinforcer is provided name the behavior.
  8. Only provide the reinforcer when the learner is performing the behavior.
  9. Collect progress monitoring data and use to determine readiness for fading reinforcement.
  10. Move from continuous to intermittent reinforcement as appropriate
  11. Use data to adjust reinforcement strategies if the skill or behavior is not increasing

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First/Then Boards

What is it?

First/Then Boards is a strategy that can be used to visually communicate instructions or expectations to a learner. The First/Then Board visually presents what the learner needs to do now (first) and what the learner will do next (then). It can be done with pictures, objects, written words, or an app. The first task is a non-preferred one which is followed by a preferred task (Premack Principle).

Why use it?

Using a First/Then Board will provide a visual means of introducing tasks, activities, or events in a manner that the learner understands and may be more motivated to complete. This tool assists with creating a structured and predictable environment for learners.

Why is it important?

A First/Then Board may be used to increase independence, clarify expectations while providing simple sequencing of events, support transitions (activity to activity or between locations), reduce verbal information (or prompts) provided, teach cause and effect concepts and prepare the learner for using a visual schedule.

When to use it?

The First/Then Board is good to use with learner who refuse to complete certain activities or tasks, who constantly asks questions regarding accessing a preferred item/activity or when a scheduled event will occur, or require reminders about the routines.

How to Implement?

  1. Identify reinforcing activities/items that are preferred by the learner. Allow the learner to assist in the selection of the “then.”
  2. Ensure the tasks/activities the learner is required to complete matches their ability. when introducing a First/Then Board, start with a neutral item/activity followed by a highly preferred item/activity.
  3. Remember when introducing a First/Then Board, it is important to set up the learner for success. Prompts can be used to assist and support the learner to complete the activity prior to moving on to the preferred item/activity. Be sure to fade prompts.
  4. When introducing the First/Then Board consider keeping the first neutral item/activity short in duration and using a preferred or mastered task/activity.. During the introduction phase, the focus should be on teaching the process.
  5. Present the First/Then Board to the learner by labelling and pointing to the sequence on the board (e.g., “First puzzle, then computer”).
  6. Ensure the preferred item/activity is available for the learner immediately after the “first task/activity” is completed.

Examples & Resources

  • First/Then Board Resource Folder
  • See notes for more references & resources

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Pairing

What is it?

Pairing is the process by which you establish yourself as a reinforcer, in order to build a positive relationship and rapport with the learner. It involves the association of a “neutral stimulus” (you, other instructors) with an existing known reinforcer, and results in the “neutral stimulus” becoming reinforcing. Pairing can also be used to transfer reinforcing value of an object or activity to a neutral one.

Why use it?

  • To establish yourself as a reinforcer
  • To establish the work area as reinforcing, not aversive.
  • To establish new reinforcers through consistent pairing, particularly for those learners who have minimum reinforcers
  • To maintain instructional control

Why is it important?

  • To establish a joyful teaching relationship
  • To create an non-threatening environment where the learner is happy, relaxed and engaged (HRE).
  • To establish and expand reinforcers with students who have limited preferences

When to use it?

  • When safety is a concern
  • To shape learner skills in communication, tolerance, and cooperation

How to Implement?

  • Identify a variety of preferred items and activities that are motivating and often reinforcing for the learner.
  • Allow the learner “free” access to play with the motivating items/activities of interest.
  • Join the learner during play and let their behavior guide you. Have fun playing and interacting with the learner!
  • Comment on the item or activity to share the experience.
  • During initial pairing activities, we do not place demands on the learner. Provide “oohs and “ahhs” and declarative statements such as, “Wow, this is fun! or “I love playing cars!”
  • As pairing continues, allow access to the reinforcement contingent on interactions with you and gradually introduce simple demands.
  • Pair frequently! Pairing and relationship building is never “finished.”

Examples & Resources

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Preference Assessment

What is it?

A preference assessment is a formalized way of identifying what a student likes. There are many ways to do preference assessments, ranging from systematic data collection to casual questions.

Many preference assessments will give a rank order which allows educators to provide differential reinforcement.

Why use it?

Motivation is one of the key components needed to increase student engagement and learning and is essential to the successful implementation of instructional strategies

When to use it?

  • When students do not respond to rewards.
  • When a student is disinterested in school work, following directives, rules, expectations, etc
  • When students cannot directly express or is not sure what kind of reward they would work for
  • When students are making errors that are presumed motivational rather than skill deficits.
  • As part of developing a Behavior Intervention Plan (BIP)

Tips for using reinforcement

  • Conduct assessments more often for children whose preferences seem to change regularly
  • In instruction, provide access to more highly preferred items for correct responding, more challenging tasks, long work times versus access to lesser preferred things to easier task, less time on task etc.
  • Given that student preferences vary and often change quickly, it is important to individually assess items that can be used as reinforcers during instruction.

How to Implement?

Ways to identify potential reinforcers:

  1. Ask
    1. Student Interview
    2. Parent/Caregiver Interview
    3. Pre-task Choice
  2. Observe
    • Free Operant Observation
  3. Trial-based Assessments
    • Forced-choice Method
    • Multiple Stimulus with Replacement
    • Multiple Stimuli without Replacement

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Token Economy

What is it?

A token economy is a system for providing positive reinforcement to a student by giving them tokens for completing tasks or behaving in desired ways.

Why use it?

Token economies are used as a method of strengthening a behavior, or increasing its frequency, because the tokens are a way providing immediate feedback to learners for completing tasks.The learner can then use these tokens to earn desired activities or items.

When to use it?

Token economies can be used a couple of ways.

  • Token economies can be used to increase a learner’s behavior (e.g. desire to complete academic tasks)
  • Token economy could be used to decrease behavior (e.g. the amount of aggression a learner engages in) by giving tokens for not engaging in aggressive behaviors.

Tips for using token economy

  • For some learners the token economy system will need to be taught.
  • Be generous with the tokens so the student earns the reinforcer quickly.
  • Provide praise when a student earns a token.
  • Describe the behavior that allowed the learner to earn the token.
  • Do not reprimand the learner when he/she does not engage in the target behavior.
  • Do not take tokens away for interfering behavior.

How to teach a token economy?

The learner will need to be taught to use the token economy.

1. 1 token token-board – Deliver behavior specific praise upon correct responding, then put the token on the token board, then the student immediately receives the reinforcement.

2. 3-token token-board – Backward chaining – Have the first two tokens already on the board. Deliver behavior specific praise upon correct responding, then put the last token on the token board, then the student immediately receives the reinforcement.

a. 2 tokens on board – Student only works for last token

b. 1st token on the board – student works for last 2 tokens

c. All 3 tokens removed from the board – Student works for all 3 tokens

3. 5-token token-board

4. 8-token token-board

5. 10-token token board

6. Give the token to the student to put on the token board

7. Delay reinforcement after the 10th token is delivered (e.g., “Okay, let’s go get….” or “It’s right here somewhere, just let me find it…”)

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Behavior Momentum (BMI)

What is it?

Behavioral Momentum Intervention (BMI) essentially means to build up momentum to what you really want the learner to do, by giving them easy tasks or demands (high-p), that they are highly likely to do first before presenting them with more difficult tasks (low-p). Instead of approaching the learner with what you want them to do, you start with what they are most likely to do.

When to use it?

To teach variety of skills.

Difficulties with following teacher-directed activities�Need to regain attention�Need to increase motivation

Example

  1. “Clap hands”…(model if needed) “Wonderful clapping hands!”
  2. “Touch nose”…. (model if needed) “Super job touching nose! Tickle attack!” Give tickles.
  3. “High five”…(extend hand as a model) “Thanks buddy!”
  4. “Sit down” (low-­p behavior), walk with student to desk, once seated, “You are sitting so nicely!”

How to Implement?

  1. Start with requests that are easy for the learner before making requests that are more difficult
  2. Create a list of high probability (high-p ) requests where the learner regularly completes 80-100% of the time
  3. Deliver 3-5 high-p requests of short duration in rapid succession
  4. Present the low-p request
  5. Acknowledge completion immediately with praise after each task is completed
  6. The effectiveness of the BMI increases as the number of high-p requests increases
  7. Continue to use the pattern of easy-easy-hard-easy-easy-hard to increase motivation & many opportunities for success
  8. Continually increase the difficulty level of your requests
  9. Develop a plan to fade out high-probability requests slowly

Examples & Resources

Why use it?

By offering learners multiple opportunities to respond correctly and be reinforced, a momentum of responding appropriately is established that then carries over into the harder target skill. This can help learners gain new skills and reduce interfering behaviors.

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Antecedent-Based

Interventions

But which strategy should I try first?

Click here for the next page with examples of each!

Links to more resources:

ABI from CSESA

AppliedBehaviorAnalysisEDU

TX Autism - ABI

Rise with ABA YouTube channel

What is ABI used for? Antecedent-based interventions (ABI) are used to address both interfering and off-task behaviors by modifying the environmental conditions to replace the factors that motivate undesired behavior with factors that motivate and reinforce positive behavior

Common antecedent-based interventions include:

> Using highly preferred activities/items to increase interest level,

> Changing the schedule/routine,

> Implementing transition prompts (e.g., providing a warning about � the next activity, providing information about schedule changes),

> Offering choices related to how a student can participate in the � next activity

> Altering the manner in which instruction is provided, and

> Enriching the environment so that learners have access to � sensory stimuli that serve the same function as the interfering � behavior (e.g., clay to play with during class, toys/objects that � require motor manipulation).

ABI strategies often are used in conjunction with other evidence-based practices such as functional communication training (FCT), extinction, and reinforcement.

To fully understand ABIs, it’s important to first understand the concept of antecedent-behavior-consequence, or A-B-C data. The Antecedent occurs directly before the target or identified behavior, then the Behavior occurs, and then the Consequence includes whatever occurs directly after the behavior.

Steps to Implementing:

  1. Identify the interfering behavior
  2. Conduct preference assessments
  3. Collect baseline and A-B-C data
  4. Select a strategy to implement that addresses the target behavior with student preferences in mind
  5. Make a plan, gather materials, continue collecting data - consider extinction or planned ignoring of targeted behavior during implementation
  6. Analyze your data - what is working and what isn’t?

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Antecedent-Based

Interventions, Cont.

What to try first?

1. Use transition prompts

    • visual schedules and timers
    • verbal reminders

2. Enrich the sensory environment

    • preemptively include a sensory break, dim the lights, and/or eliminate distractors
    • flexible seating options?

3. Use highly preferred activities/items

    • transition objects or musical signals

4. Change the schedule/routine

5. Offer choices related to how the student will participate in the next activity

    • partner, small group, or independent?
    • paper-pencil task or digital option?

6. Change how instruction is provided

    • Is there a video model option?

Be specific!

Reinforce with behavior-specific

praise

Tips and reminders

Avoid threatening language like “Don’t make me count to 5!”

Also avoid bribery -

videos as transition models can be part of the routine, not only offered AFTER an undesired behavior occurs

Collect meaningful data - ABC data sheets and checklists make analysis of progress clear and finding trends/patterns much easier!

More info on the data collection piece from HowToABA here!

Click on the links to learn more

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Differential Reinforcement (DR)

Examples & Resources

What is it?

Differential reinforcement (DR) is the use of reinforcement procedures to reduce the occurrence of interfering behavior

(e.g. aggression, self-injury, stereotypic behavior).

Why use it?

  • DR can be used to increase appropriate behaviors.
  • DR can also be used to decrease interfering behaviors by either 1) reinforcing the nonoccurrence or decrease occurrence of interfering behaviors or 2) reinforcing behaviors that are more funcrinal or incompatible with the interfering behavior.

What are the types of DR?

  • DRO: Reinforcement is provided when the learner is not engaging in the interfering behavior
  • DRL: Reinforcement is provided if learner engagement in the interfering behavior was at or below a predetermined criterion
  • DRA: Reinforcement is provided when the learner is engaging in a specific desired behavior other than the interfering behavior
  • DRI: Reinforcement is provided when the learner is engaging in a behavior that is physically impossible to do while exhibiting the interfering behavior

Differential Reinforcement Procedures Summary

Tips for using reinforcement

  • When deciding which differential reinforcement procedure to use, determine what the main goal is for the interfering behavior.
  • If the main goal is to eliminate the behavior and not introduce a replacement, then choose DRO.
  • If the main goal is to reduce the interfering behavior, then choose DRL.
  • If the main goal is to substitute the interfering behavior with a more functional and appropriate behavior, then choose DRA or DRI.

How to Implement?

  1. Identify & define the interfering behavior.
  2. Select a differential reinforcement strategy
  3. Collect baseline data on interfering behavior for at least 3-5 days
  4. Identify reinforcers
  5. Determine schedule of reinforcement
  6. Prepare materials
  7. Explain the rules for earning reinforcement to the learner
  8. Follow the reinforcement schedule
  9. Generalize procedure across settings
  10. Monitor & collect data on target behaviors
  11. Adjust reinforcement scheduled based on performance
  12. Determine next step based on learner progress

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Structuring Visual Supports

Why use it?

Visual structure adds a tangible component to any activity in order to…

  • increase meaning and understanding
  • increase attention & engagement with materials
  • increase access to the most relevant information

How to Implement?

1. How will the instructions be presented to your students? Do you need a material/object example, step-by-step list, and/or a pictorial representation?

2. What organization is needed for the task to be successful? Consider various containers/folders/etc, any stabilization needs, and limiting the number of problems on a worksheet.

3. Decide if more clarity is needed for individual students. For example, do you have numbers on the task itself that match the numbered list? Does the student know what to do when the task is finished?

4. Can you incorporate student interests? Favorite characters, shows, and themes can be incorporated with a small visual on the directions or in the task itself.

5. Can you use the task in multiple content areas and make connections to progress goals?

What is it?

Visual structure has three components �(Mesibov, Shea, & Schopler, 2005):

  • Visual Instructions: Tells the student where to begin and the sequence of steps to complete an activity
  • Visual Organization: How the space and materials are limited or arranged
  • Visual Clarity: Emphasizes or draws attention to important or relevant information

The five elements of Structured Teaching that build on one another:

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Visual Schedules

What types of visual schedules are there?

Schedules can be created with videos, objects, photographs, drawings, pictorial representations, �and written words!

Why use visual schedules?

Just like to-do lists, calendars, digital notifications, and other visual cues we use every day, the ultimate goal is to increase independence for our students!

Tips for creating visual schedules:

  • Consider whether or not a broad visual schedule would benefit the entire group? Community schedules can be a great place to start before individualizing student schedules.
  • The number of activities and amount of time shown should be individualized based on student need
  • Note the child’s age and grade level, language development, and baseline behavioral data when considering size, portability, & type of visual symbols used�

Tips for implementing visual schedules:

  • Pair the visuals with spoken language
  • Be consistent and patient! STICK WITH IT but consider how to modify if needed
  • Give processing time when you remind students to “Check your schedule”
  • Color-coding icons or text can help support staff or peer mentors easily adjust schedules as needed
  • Increase student interest and ownership of schedules when possible by using photographs or high-interest characters
  • Make “all done” procedures clear - are you asking students to cross off each item on a laminated list, put a card into an envelope, or move an object to an attached bin?
  • Include mental health check-ins at transition points in the schedule if/when appropriate.

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Using Work Systems

Examples & Resources

What is it?

Why use it?

When to use it?

Tips for using reinforcement

How to Implement?

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Visual Supports for �Structuring Tasks

Examples & Resources

What is it?

Why use it?

When to use it?

Tips for using reinforcement

How to Implement?

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Discrete Trial Training

Examples & Resources

What is it?

Why use it?

When to use it?

Tips for using reinforcement

How to Implement?

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Using Task Analyses

I

Examples & Resources

What is it?

Why use it?

When to use it?

Tips for using reinforcement

How to Implement?

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Prompting Hierarchy

Examples & Resources

What is it?

Why use it?

When to use it?

Tips for using reinforcement

How to Implement?

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Most-to-Least Prompts

Least-to-Most Prompts

What is it?

Why use it?

When to use it?

Tips for using

What is it?

Why use it?

When to use it?

Tips for using

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Graduated Guidance/Time Delay

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Forms & Functions of

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Aided Language Modeling

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Functional Communication Training

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Social Narratives

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