GROUP 5 �FORMAL PROPOSAL
Doris, Miranda, Rose, Dean, Sephora, Vlad, Harley, JNT
SOUND ARTS AND VR
-SA interests and portfolios
-VR interests and portfolios
‘SPACE SURVIVAL’ GAME THEME
Context:
Possible first person perspective of crash
Interactables within the ship
Initial Game Mapping
Initial Gameplay Mechanics
First person perspective
GAME MAPPING CONTINUED..
Spaceship to Tunnels Objective
Tunnels to End Game Objectives
Approach and Challenges
Building & Communicating
-Outline of our first steps for scene 1 and 2 - calender map of deadlines
-Google Drive providing progressive updates
-weekly meetings and VR gameplay
Changes & Challenges
-Into ‘video’ to be completed at end
-setbacks
-Aesthetics
-trial and error
TENTATIVE SCHEDULE� (LINK TO MIRO)
�����SOUNDS IDENTIFIED FOR SCENE 1 & 2��1��
�����SOUNDS THAT WE’VE BEGUN RECORDING/SYNTHESISING��1��
Link to showreel (Vimeo) - https://vimeo.com/807299182
Link to showreel (Google Drive) - https://drive.google.com/file/d/1XMeem1yCoLyfebL-fLzq_GEswKUA7gOL/view?usp=share_link
Progress
Animations & Sound
Animations
Sound
Scene 2 Storyboard
Progress
Environment of the Planet
Spaceship
Inner View Of the Spaceship
Progress
puzzle to open spaceship door
Cave Entrance (to Scene3
key to open the spaceship door
Animations & Sound
Animations
Sound (not add in yet)
Scene 2 Demo
Spaceship Puzzle Solving
Scene 2 Demo
Fixing the Spaceship Trigger Animation
Scene 2 Demo
Control Tutorial & Mission Guide
Scene 2 Demo
Starfish Guide Touch Move with Audio
Scene 2 Demo
Key open cage
Starfish guide to transport tunnel
Scene 2 Demo
Peacock Glow Unlock Key
Space S
Space Quest
Space Quest
First person virtual reality game, where the player will embark on an unexpected journey in order to leave a distant and strange planet. The levels will change and challenge the player in different sensory ways-
To complete this quest the player must navigate the different levels before returning to their spaceship and ultimately leaving the planet.