Social Media Analytics
Final Project
Chip Hulsey
(ToxicKronic11)
About ToxicKronic Gaming
Mission
The mission behind my brand is to build my channel from the ground up and create a fun safe gaming environment for the whole community to enjoy
Focus
My main focuses for the channel were my subscribers, VPV’s (views per video), and the watch time for each video. This included subscribers and non-subscribers
Hypothesis
We believe that with reaching the target audience in multiple different ways will keep the engagement up. It can easily be inferred that the best way to do this is to consistently publicize and promote solid content within your specific category
We also think that a large portion of the target audience and their engagement relies on the production of frequent solid content
Branding
Challenge 1
Expand audience
Since I had an idea of who my audience was I planned on increasing exposure of the page as much as possible
Challenge 2
Goals
The three main goals for the channel which were to gain at least 300 subscribers, increase watch time by 50%, reach 30k overall views. Next was 600 subs and 60k overall views, all were surpassed
Methodology
Being the content creator for ToxicKronic Gaming I collected data for the channel from January 20th to April 15th, editing and posting every other week if not every week. The data I recorded included subscribers, age ranges of audience, watch time (hours), and the amount of overall views on the channel
Social Media
Social Media Extended
The Audience
Top-Level Data (views)
Views
Top-Tier Data (subs)
Top-Tier Data (watch time)