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The Docks in Absalom
[dice=, Perception]1d20+6[/dice]
[dice=, Perception]1d20+8[/dice]
[dice=, Perception]1d20+5[/dice]
[dice=, Perception]1d20+3[/dice]
[dice=, Perception]1d20+4[/dice]
[dice=, Perception]1d20+4[/dice]
[dice=, Perception]1d20+9[/dice]
[dice=, Perception]1d20+5[/dice]
[dice=, Initiative]1d20+8[/dice]
[dice=, Initiative]1d20+2[/dice]
[dice=, Initiative]1d20+7[/dice]
[dice=, Initiative]1d20-1[/dice]
[dice=, Perception]1d20+8[/dice]
[dice=, Initiative]1d20+3[/dice]
Venture-Captain
Ambrus Valsin
Diobel
Delroya’s Bronze Aspis ring
Twitchy time spent: Perception (.5 x 7) + Help Move Crates (1/6 x 27) = 6.0 hours
Sandi time spent: Disable Device (.3 x 4) + Help Move Crates (1/6 x 27) = 5.7 hours
Arioch time spent: Perception (.5 x 8) + Strength (1/6 x 12) = 6.0 hours
Zarah time spent: Perception (.5 x 1) + Strength (1/6 x 27) + Strength (1/6 x 6) = 6.0 hours
Cara time spent: Perception (.5 x 2) + Help move crates (⅙ x 3) + Strength (⅙ x 27)= 6.0 hours
Time Spent by Party Members in Warehouse Preparations:
North
S
S
3
1
2
5
6
4
3-1/2’-high-ish tunnel through crates.
-10’
-10’
North
S
S
3
1
2
5
6
4
3-1/2’-high-ish tunnel through crates.
-10’
-10’
Shoving crates in 10 moves or less.
North
S
S
3
1
2
5
6
4
3-1/2’-high-ish tunnel through crates.
7 crates to place up to 2 squares from a “crate area” such as 1, 2, 3, or 6.
4 crates to place 1 square from a “crate area”.