Gaming Culture, Psychology of Games, & Player Motivation
By Logan Pearson, Junior Matuza, and Haziel Cerroblanco
Group 3
Fall 2025
Content
Group 3
Fall 2025
Introduction
Player Motivation
Psychology of Games
Gaming Culture
Discussion Questions
Sources
Introduction
Motivation
Psychology
Culture
Types of motivation
https://www.google.com/url?sa=i&url=https%3A%2F%2Fballbearingsmag.com%2F2019%2F09%2F05%2Fdefining-success-does-money-or-satisfaction-bring-more-happiness%2F&psig=AOvVaw1A48G1kCDvSBRtcKJtIxEp&ust=1762013106574000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCMCWtL7ozpADFQAAAAAdAAAAABAJ
Importance of the motivators
Competition
https://miro.medium.com/0*5SVgHtZJ0NZhf8tr
https://play.google.com/store/apps/details?id=com.topfreegames.bikeracefreeworld
Skill Mastery
https://www.google.com/url?sa=i&url=https%3A%2F%2Fgithub.com%2FItzZyann%2Fgeometry-dash-horizon&psig=AOvVaw26jDFJd--E64Q-o91dxc9c&ust=1761963990237000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCJCE5MexzZADFQAAAAAdAAAAABAM
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.windowscentral.com%2Ffortnite-battle-royale-impressions&psig=AOvVaw2mwCW5YRBtRBIVRMI5RcTz&ust=1761964107627000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCIii-4uyzZADFQAAAAAdAAAAABAt
Achieving
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.9minecraft.net%2Fadvancement-pack-mcpe%2F&psig=AOvVaw0sTuQmZgJipUxNyNQZfLnt&ust=1761964325904000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCOiSsueyzZADFQAAAAAdAAAAABAL
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.bluestacks.com%2Fblog%2Fgame-guides%2Fcandy-crush%2Fccs-booster-guide-en.html&psig=AOvVaw0XOSPkPQePBtX2xtrgzfEe&ust=1761964421637000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCJCl9Y6zzZADFQAAAAAdAAAAABAE
Reasoning
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.hollywoodreporter.com%2Fmovies%2Fmovie-news%2Fclassic-video-game-tetris-is-736788%2F&psig=AOvVaw3XZBfHy5LcHmNi0DdVy4Xe&ust=1761964557138000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCPiV49yzzZADFQAAAAAdAAAAABAM
https://www.google.com/url?sa=i&url=https%3A%2F%2Fadventuregamers.com%2Farticle%2Fescape-simulator&psig=AOvVaw31XyqT4F10II7FdhfSOkgu&ust=1761965073559000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCLjOmMa1zZADFQAAAAAdAAAAABAE
Creativity
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.vam.ac.uk%2Fmused%2Fgaming%2F5-mindblowing-minecraft-builds%2F%3Fsrsltid%3DAfmBOopSYrqOPEAiFO4-Is1y-s0d54hyXFmVnr9Nr7NijJl9jqE-P3_Y&psig=AOvVaw0IaeWVvAUp_uI4C_ZV5qZy&ust=1761965414251000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCLjw8ee2zZADFQAAAAAdAAAAABAE
Socializing
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.ign.com%2Fwikis%2Famong-us%2FHow_To_Play&psig=AOvVaw2bNZZQBRGyya44Oto1kAfR&ust=1761965168040000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCICL2_q1zZADFQAAAAAdAAAAABAE
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.reddit.com%2Fr%2FClashOfClans%2Fcomments%2F1jqj1js%2Fwe_need_a_donate_all_button%2F&psig=AOvVaw0mIqR8e5MalMAdF78pMQWl&ust=1761965274936000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCOCKkau2zZADFQAAAAAdAAAAABAE
Relaxation
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DbeJQdHcmJ78&psig=AOvVaw28EwPtspZPH4r24ZE67YBz&ust=1761965511045000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCMjM6aC3zZADFQAAAAAdAAAAABAi
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DeszqWN9OrNo&psig=AOvVaw2aEhGdiZ-i2ro1kVQUHdBr&ust=1761966780081000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCJCkovO7zZADFQAAAAAdAAAAABAE
Exploration
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Df_fWH8eJJgg&psig=AOvVaw3VfZqJ1gn5q1Kn9bi2ukmi&ust=1761966926898000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCIi11b28zZADFQAAAAAdAAAAABAE
How to design a good game with this understanding
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.colorblockjam.org%2F&psig=AOvVaw0o_EbnL3NnRksIaBP-0-wm&ust=1762012690787000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCNCG5_XmzpADFQAAAAAdAAAAABAM
How player motivations can clash
https://www.google.com/url?sa=i&url=https%3A%2F%2Fdavidscointravels.blog%2F2021%2F03%2F11%2Famong-us-video-game-pressed-pennies%2F&psig=AOvVaw3N18h2C0SOcCK-rQCZcERX&ust=1762014392652000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCJi8q6btzpADFQAAAAAdAAAAABAE
The danger of extrinsic motivators
https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.amazon.co.uk%2FBearbit-Studios-B-V-Smashy-Road%2Fdp%2FB014RGFC0K&psig=AOvVaw2V1UOJjRhdA3KzLQDyYZu3&ust=1762013692039000&source=images&cd=vfe&opi=89978449&ved=0CBYQjRxqFwoTCPDCutnqzpADFQAAAAAdAAAAABAk
Psychology of Games
Types of Players
Preferred Mechanic: In-depth story
Competitor
Storyteller
Preferred Mechanic: Ranking system
Achiever
Preferred Mechanic: Fun achievements
Performer
Preferred Mechanics: Mic chat, emotes
Artist
Preferred Mechanic: Powerful character creation
Collector
Preferred Mechanics: Interesting collectables, alternate endings, extras gallery
Director
Preferred Mechanics: Ping system, mic chat
Explorer
Preferred Mechanics: Easter eggs, meaningful side locations
Joker
Preferred Mechanic: Joke items, reaction stickers
What drives players to certain genres?
Simulator Games
Horror Games
Rage Games
Military Simulators
Chore Simulators
Survival Horror
Psychological Horror
High-Difficulty Games
Rage Platformers
Simulator Games
Case study: Powerwash Simulator
Simulator games are ways for players to experience something they otherwise couldn’t or wouldn’t want to.
They can be comical adaptations, trying to find the fun in an activity without the boring parts
Or they can try to be as close to realistic as possible.
Why do simulator games work?
Simulator games attract players with their simple but addicting gameplay.
They can immerse people in scenarios that they would normally never be capable of or might not be interested in otherwise. They typically take away the boring parts so that players can stay immersed.
PowerWash Simulator specifically became very popular because it offered a very satisfying gameplay loop and let players experiment with a tool that is a bit hard to get access to in reality. It also had little hints of a story in the background, which kept people intrigued.
Rage Games
Case study: Getting Over It with Bennett Foddy
Rage games are intentionally difficult and/or annoying to try and anger the person playing them
Certain games in this genre achieve this by over-complicating the controls and relying on a lot of physics to annoy the player
Other games make puzzles or levels with traps and solutions that are near-impossible to know without having played the game before
Why do rage games work?
Rage games work by taking advantage of a psychological principle called “self-determination.”
Self-determination is a type of motivation that happens when people feel in control and competent enough to overcome challenges presented to them.
This principle is the intrinsic reward utilized by these games to keep up player motivation when the gameplay loop might get too frustrating to be enjoyable.
One of the most popular games made in this genre is “Getting Over It with Bennett Foddy.” A physics-based platformer with frustratingly precise, but simple controls and a narrator who commentates on the player’s progress and mistakes.
Horror Games
Case study: Alien Isolation
Horror games put players into situations that scare them and make them come up with solutions on the fly when resources or time is short
Survival horror games typically give the player something to fight the enemies with, but they need to keep on top of their inventory to ensure they have weapons and materials sufficient enough to keep surviving.
Psychological horror games leave the player stranded against the enemies, with the only defense (if any) being hiding or running.
Why do horror games work?
Horror games work by giving people strong spikes in adrenaline, which increases endorphin and dopamine levels.
This feeling of pride and success acts as one of the rewards for the players to keep them playing the game.
An example of a landmark horror game that used these mechanics to its benefit is Alien: Isolation, which is known for having one of the most intelligent AI systems for an enemy to this day
What player types are most attracted to these genres?
Simulator Games
Rage Games
Horror Games
Competitors like to see how quickly or skillfully they can beat them
Achievers enjoy overcoming the challenge
Jokers find it fun to intentionally lose the game in multiplayer rage games because it makes for funny reactions
Achievers enjoy seeing the progress they make while they play the game
Directors enjoy simulator games where they can play managerial roles, since their skill as directors directly affect their success
Explorers like to find all the different locations and resources available in the game world
Storytellers enjoy the deep and immersive worlds that quality horror games build
Explorers like to see all the hidden details in these games, such as secret locations with environmental storytelling aspects and unique enemies
Collectors like to get all of the hidden items and alternate endings in these games, since they often give new perspectives on the game.
Gaming
Culture
Creation of Culture
Subcultures
Competitive Scenes
Speedrunning
Modding
Narrative Discussion
Ranked Modes
Tournaments
E-Sports
Speedrunning
Modding
ROUNDS (2021)
Narrative Impact & Discussions
Steins;Gate (2009)
Hades (2019)
Creative Expression
WorldBox (2012)
Influences
OMORI (2020)
Genre Influence
First-Person Shooters
Roguelikes/Roguelites
Party Games
Who are the Players?
The origin of communities.
Differences Between Regions
Inclusion
Night In The Woods (2017)
The “Audience”
How markets target certain Players.
Where’s My Water? (2011)
Fandoms
Toxic Communities
Impact of Gaming & Gamers
Harassment & Discrimination
Anita Sarkeesian
Law & Policies Surrounding Gaming
Effects on Media, Business, & Everyday Life
Adaptations
Effects on Brands, Studios, & Publishers
Discussion Questions
Sources
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