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4 min presentation in DD2438

Group 14:3

Samin Chowdhury and David Kaufmann

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Current status

  • Behaviour Trees
  • Dynamically split agents between Attacker/Defender based on game state
  • Changed Defender strategy
  • A* attacker based on dictionary of pairwise distances
  • Simple collision recovery
  • Particle Filter

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Attackers

  • No changes to general approach
  • Issues with collisions
  • Ignores enemies sometimes

Good Behaviour

Getting Stuck

Ignoring Opponent

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Defenders

  • Repositions to Clusters of Food
  • Don’t chase, mimic
  • Take Pills if possible

Open

  • Better Assignment/Enemy division for defenders
  • Better Tracking (Defenders overshoot atm)

Guard Clusters

Defenders Takes Pills

Defenders Mimic Enemy

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Match against Group 1

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Issues when running competition

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Open Ideas

  • Super-pill in attack mode
  • Better strategic positioning of defenders
  • Better assignment of defenders
  • Avoid allies

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Progress Status Week

  • Comment to customer paying 250 000kr for the report:
    • We have a running solution already only minor tweaks are needed
  • Planned Time spent: 80%
    • (Out of the combined 200h)
  • Actual Time spent: 70%
    • Out of the combined 200h
  • Actual Progress: 80%
    • (estimate progress towards completing assignment)
  • Risk of not completing assignment: 3%