PAH 160D1
PLAY: An Interactive Introduction
Prof. Harris Kornstein, Spring 2023
Final Project: �Play Experience Design
FINAL PROJECTS
For their final projects, students worked in groups to develop, test, and analyze a play experience that addresses a social issue and/or learning outcome in partnership with our community partner the Children’s Museum Tucson (CMT). ��CMT asked students to focus on one of four program areas: 1) Wee Rhythm (music and movement for ages 0-5); 2) Family Brain Boost (an all-ages STEM based activity); 3) Nature Niños (an outdoor program focused on nature); and 4) Crecemos (an early childhood bilingual program devoted to exploring culture and community).
Students worked on these projects throughout the semester, using an iterative design process, including creating and playtesting multiple prototypes, delivering a final presentation (using the attached slides), and preparing a final report that both connected their designs to themes from the course and served as documentation for CMT to implement their projects if desired. They participated in multiple critiques with their peers and representatives from CMT.
This partnership was supported by funds and training through the University of Arizona Experiential Learning Design Accelerator program.
PAH 160D1
PLAY: An Interactive Introduction
Prof. Harris Kornstein, Spring 2023
GROUP 1
Final Game Project
Nick F, Devin A, Anna L, Chau V
Children and Adult Quiz Game (D)
quiz cards.
to play.
Notecards (N)
Kahoot! (A)
Children Kahoot
Adult Kahoot
English
Children Kahoot
Adult Kahoot
Spanish
We made different kahoots for children and adult’s in both english and spanish. All you need to do is just scan the qr code and make sure to have seperate devices, so one person can be the host of the game. We couldn’t add any pictures to these kahoot questions because we would need to then pay for the premium version.
Little things we adjusted along the way (CH)
Index flashcards—------------------------ > fancy quiz cards
Random questions around the world—----- >questions about math and science
Questions in only english —------------ > questions in both english and spanish
Physical —----------- > digital
Children, Teen, Adult cards —---------- > Only Children and Adult cards
GROUP 2
Interactive Sonoran Storybook and Prickly Pear, Coyote, Javelina!
By: Sasha Bojic, Sarah Chambers, Miles Mentag, and Amber Shawgo
Inspired and Created for the Nature Ninos Program and the Children’s Museum Tucson
Overview
Learning Outcomes
Creative Process
Sources
Sonoran Desert Fact Sheets. Arizona-Sonora Desert Museum. (n.d.). Retrieved April 27, 2023, from https://www.desertmuseum.org/kids/oz/long-fact-sheets/
GROUP 3
The
Water
Wall
Amanda Lo, Weatherly Hall, Claudia Toenjes, Anna Chermonte
The Water Wall
17
18
Instructions
19
GROUP 4
Mya Domask, Roarke Poggio, Mackenzie Sullivan, Kyla Church
Eat or Be Eaten!
Arizona Food Web Puzzle
Nature Niños
Stages of Prototyping
| | |
Nature Niños
Critical Reflection
Matching/Tactile Skills
Collaboration Skills
Learning About SW Environment and Animals
Nature Niños
GROUP 5
Build-A-Band
By: Ethan Holley, Olivia Dirito, Riley Swindlall, Brandon Fink
Wee Rhythm Category
Learning Outcomes: Creativity, Collaboration, Sustainability
Rules: Using recycled materials, follow instructions to make musical instruments and create a band
Instruments to Create:
Balloon Drums:
Cereal Guitar:
Bean Maraca:
Build your own:
Project Critique Ideas:
Sustainability
New Instruments
Increase Creativity
Takeaways/Lessons
GROUP 6
Prancing
Pollinators
By: Aryanna Lozano
Victoria Felix
Tylea Jorgenson
Basics
Breakdown
Signs
Clues
GROUP 7
GROUP 8
ABC
YOGA
Play Final Project
PAH160D1
Hudson Longaker,
Leah Knodel,
& James Rockow
Title Page Picture
The Process
The Final Product
CONCLUSION
GROUP 9
Brain Boost Bubble Ring
Emily Lorraine Villazon and Lisa Ann Cielo Landy
Important Notes:
What is it?
It is a pulley system that when you pull a rope down the ring will go up around the you. As the ring goes up from the ground it produces a full size human bubble around you. It is a fun activity for everyone to try. It also makes people think about how it works.
How does it teach STEM?
When pulling the lever down and the ring goes up it will build curiosity within the person using the contraption. It will be a simple enough set up that the person using it can see how everything works together to lift the hoop around them.
The bubble forming around them will also teach the person surface tension. They can’t pull to hard/fast/slow because then the bubble won't form.
Our Prototype
For Everyone
We want everyone to be able to enjoy our activity.
We kept in mind the idea of wheelchairs being able to fit within the ring.
More
Materials
Base: Made of a non-slip black rubber material containing a UV-resistant compound making base fade-resistant and greatly reducing the tendency to expand/contract/flex due to temperature changes.
Frame structure: PVC pipes and pipe connectors painted black for easy take down and storage
Pulleys: 4 pulleys
Industrial strength string
Plastic hoop
GROUP 10
Flower Heaven-Nature Niños
By: Ayla Nappi, Naya Vlahos, and Kelsie Reder
The Prototype
60
The Prototype
61
The Process
62
The Learning Outcomes
63
Conclusion
We hope that you find this prototype as interesting and entertaining as we do!
64
GROUP 11
Sonoran Desert Tangram
Edgar Ulises Aguirre Millan, Karan Anand, Juliet Rose Hussey, Will M Tinsley,
HOW TO PLAY?!
7 pieces
See the picture
Put pieces together
Step 1:
Step 2:
Step 3:
Learning outcomes
Spatial Awareness
Visual Perception
Attention Span
Problem Solving
Independent Play
Identify flora and Fauna of the Southwest
GROUP 12
Music
-Go-
’Round
Wee Rhythms
Camryn Ledford, Cora Myers, and Kylee Toehe
ages 2 and up
1-7 players
open-minds
Prerequisites?
parents can assist (especially for under 2)
could come and go as they please
excited to explore new instruments!
How to Play:
clockwise around the tiles to the music.
Dance.
one instrument coordinated with the colored tile.
PLAY.
color coordinated.
Pick a tile.
land on your new tile.
Music stops.
Sorting Bins
brass
keyboard
string
woodwind
percussion
Why this game?
GROUP 13
AZ Native Animals Exhibit
For the Crecemos Program
By: Joe Nieman & Izzy Enock
Our Exhibit
~Matching Game: 6 animals, 6 matching cards
~The CMT Crecemos Program: teaches kids English & Spanish!
~Animals Native to Arizona: Javalina, Monarch Butterfly, Cactus Wren, Desert Cottontail, Arizona Coral Snake, & Arizona Striped Whiptail Lizard
Demonstration
~ We have six animals attached to a wooden frame with a hook on the bottom.
~ We have six cards that have clues to match the animals, both in English and in Spanish. The clues describe an animal’s features, what they eat, and where they live.
~The participants goal is to match the information cards with the animal that corresponds with it! A facilitator will need to be present in order to confirm correct or wrong guesses.
How our project highlights learning values
~Culture: Our project showcases how amazing Tucson is with all of its extraordinary native wildlife!
~Empathy: Our project helps children gain empathy for wildlife and Tucson culture with the learning of new animals and languages!
Evolution of our project
~We started off with two wooden animals as our prototypes.
~After the first critique, we took textures into account and focused on that.
~We switched from using wooden animals to creating them ourselves with clay.
~Play testing helped us understand the importance of textures as it gave a broader experience to our exhibit.
~We used techniques such as mixing in dirt with paint to get a rough texture or puffy paint to mimic the feel of hooves and eyes.
Questions
GROUP 14
MAGNETIC MARVELS
FAMILY BRAIN BOOST
Joseph Pasilis, Ryan Shehaan, James Mayberry
MAGNETIC
SAND TABLE
Exploring Magnetism
Attraction
repulsion
Magnetic Polarity
Non-magnetics
C
challenges
R
Resources
T
Timeline
Goals
THANK YOU
From: Joseph Pasilis, Ryan Shehaan, James Mayberry
GROUP 15
BUILD-A-WORD
Matt McLaughlin
BUILD-A-WORD
Matt McLaughlin
WHY DOES ENGLISH SOUND LIKE ENGLISH?
WHY DOES ANY LANGUAGE SOUND LIKE ITSELF?
READ ALONG
wug
brangle
duttle
powing
nindy
sutz
ngwin
Nguyen
Most common Vietnamese surname
~ 40% of people in Vietnam have this name (roughly 40 million people)
penguin
GROUP 16
Fairy Garden
CMT Programs: Nature Niños and/or Family Brainboost
By: Maddix Tallis
PAH 160D1
Introduction
How it works
Creating the fairy garden:
Some issues I had while creating my project were finding the availability of certain vegetables for our current season. Due to this, I had to change some of my initial ideas in terms of plant variety. I also needed to work around with different materials in order to make the garden lighter and therefore portable. Something I learned that might be an issue is the lack of instant gratification in terms of plant growth. But this could also lead to the child feeling more satisfaction with their output of vegetables due to the work going into the process.
Conclusion
Something that is worth taking away from this experience would have to be the importance of knowing how to grow your own food. In this day and age, vegetables are getting more expensive and less available. Due to this, it is vital that our new generation learns how to be self sustainable in the case that they need to be. It is better to be prepared than to not be.