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The future of education and skills

British Expertise International - Andreas Schleicher

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Many disconnects

Financial economy

Infinite growth imperative

Gross domestic product

The wealthy

Technology

Governance

Real economy

Finite resources of planet

Well-being of people

The poor

Social needs

Voicelessness of people

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The future will always surprise us

Impact

Uncertainty

Climate change

Ageing

Data breaches

General Artificial Intelligence

Energy cuts

Internet disrupted

Economic shocks

Natural disasters

(cyber) war

Pandemics

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New sources of growth

Growth

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The rise of Big Tech

Figure 1.4

Source: OECD(2019), An Introduction to Online Platforms and Their Role in the Digital Transformation, https://doi.org/10.1787/53e5f593-en;

`companies’ annual reports; and https://macrotrends.net

Annual revenue of top four companies from the Fortune 500 in 1960 vs “Big Four” tech companies, 2005-2020

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Intangible innovation�Trademark applications for the top five offices, 1940-2019

Figure 1.3

Source: WIPO (2020), World Intellectual Property Indicators 2020, https://www.wipo.int/

2019

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Growing grey

Working and living

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Figure 1.6

Productivity as an offset to an ageing population?

Real GDP per capita growth in the OECD area in the baseline scenario, 2005-2060

Source: OECD (2021), “The Long Game: Fiscal Outlooks to 2060 Underline Need for Structural Reform”, https://doi.org/10.1787/b4f4e03e-en.

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Work to live or live to work?

Working and living

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Labour markets undergoing rapid, fundamental change

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Knowledge societies

Knowledge and power

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The wisdom of crowds

Number of pages in all wikis, 2001-2021

Figure 3.2

Source: Wikimedia (2021), Pages to Date, All Wikis, https://stats.wikimedia.org/

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Task-oriented navigation activities (PISA 2018)

Fig 3.7

Percentage of students who self activated the multiple-source by clicking hyperlink

Highly effective navigation

Actively explorative navigation

Limited navigation skills

No navigation skills

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Money is necessary but not sufficient

Fig I.4.4

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It’s not lack of learning time, it’s lack of productivity

Time in school

Learning out of school

Productivity

Note: Learning time is based on reports by 15-year-old students in the same country/economy in response to the PISA 2015 questionnaire, Productivity is measured by score points in reading per hour of total learning time

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Share of graduates having a highly innovative job� (Product /service innovation)

Source: OECD, based on REFLEX and HEGESCO data

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15-year-olds report lower creativity than 10-year-olds

17

Figure 4.3

Age gaps in creativity

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New employment for a new age?

The soft skills of the 20th century are becoming the hard skills of the 21st century (and vice versa)

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Digitalisation

Democratizing

Concentrating

Particularizing

Homogenizing

Empowering

Disempowering

The new nature of the firm

  • Digital “platformtechnology drives the (re)organisation of firms

  • Small units of employment with global reach require re-think of what “small” means (employment or revenue to market share)

  • Peer-to-peer markets are blurring the distinction between a consumer and a business

  • Governments work with platforms to implement policies

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Digital Taylorism�Online Labour Index (OLI), May 2016-May 2021

Source: Kässi, O., C. Hadley and V. Lehdonvirta (2019), Online Labour Index: Measuring the Online Gig Economy for Policy

and Research, figshare Dataset. https://doi.org/10.6084/m9.figshare.3761562.v1842.

Figure 2.4

Online Labour Index

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Many jobs are digitally-intensive�Employment in digital-intensive sectors as a share of total employment (2016)

Source:OECD Going Digital Toolkit, based on European Labour Force Surveys, national labour force surveys and other national sources..

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The kinds of things that are easy to teach…

Non-routine tasks

Routine tasks

Technology-intensive tasks

Low-technology

use

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… have now become easy to digitise and automate

Non-routine tasks

Routine tasks

Technology-intensive tasks

Low-technology

use

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BIG

IDEAS

OECD Learning Compass 2030

Knowledge

Skills

Values

Attitudes

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Well-Being

2030

Lern-�grundlagen

Reconciling tensions, dilemmas, navigating ambiguity

Taking

responsibility

Creating new value

Transformative

Competencies

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Design principles for processes

10. Engagement

11. Student agency

12. Teacher agency

Design principles beyond school

7. Authenticity

8. Flexibility

9. Alignment

Design principles across disciplines

4. Transferability

5. Interdisciplinary

6. Choice

Design principles within a discipline

1. Focus

2. Rigor

3. Coherence

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New technologies for new learning

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New learning experiences

  • Many online and distance learning and other innovative approaches such as AR, VR and AI were created, adapted and expanded.

Image sources: Electude Classroom and Labster Labs’ virtual labs; Oxford University’s LIFE project, a smartphone-based virtual learning platform

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Learning analytics

  • Learning analytics helps educators personalise learning
    • in real time
    • as a reflective tool
  • Data come from sensors, learning management systems and digital activities of learners
    • When should you shift to a new activity?
    • Are you losing the attention of learners?
    • How do you struture instruction time (lecture, small group, discussion, assessment, practice, etc.)?
    • Which students do you talk to and support the most?

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Assessments and exams

New types of assessments through simulations and games

Adaptive assessments

Hands-on assessment in vocational settings

Increasing reliability of machine rating for essays

Predictive models may disrupt the exam model

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Thank you

Find out more about our work at www.oecd.org/education

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Email: Andreas.Schleicher@OECD.org

Twitter: SchleicherOECD

Wechat: AndreasSchleicher

and remember:

Without data, you are just another person with an opinion