Design Guidelines
Last updated: April 2023
Aims of these guidelines
Develop a consistent experience across the ODK-X suite of applications
Create efficiencies in design and development of features and applications
Make different apps recognisable as part of the ODK-X family of applications
How we get there:
Develop design guidelines for developers so it’s easy to build features that look familiar and intuitive to our users
Provide reference “patterns” for user interface elements (and code)
Create a library of content terms, glossary or similar, so ODK-X apps communicate consistently to users
ODK-X Logo
How to use ODK-X Logo
Link to logo: https://drive.google.com/file/d/17FAuSv8f5eBoqsrRpHfNbF90DidUvTRT/view?usp=share_link
This should be used for primary actions, buttons, links with an high level of importance.
Colour palette
Primary
Each colour style has been given names (e.g. blue-300) to aid easy reference of the same style across design, code and any tools in use.
This should be used for actions with lesser priority
Secondary
ODK-X Blue
ODK-X Green
These is the tertiary set of colors to keep things fresh and interesting.
Tertiary
ODK-X Red
ODK-X Yellow
Neutral
This is the range of all the useable tints and shades of both the primary and secondary colours. The styles are named for easy reference.
Expanded colour palette
Expanded colour palette (Contd.)
White
Icons
Using Material icons by Google for consistency and simplicity.
The naming has been done for you to quickly search and download the svg icons from https://fonts.google.com/icons
Buttons
Text Fields
UI/Layout file location (in Repo)
Needs updating
Slides that need updating to match changed styles.
Spacing
Use a 8-pt grid.
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