Generalizing 3D Gaussian Splatting for OOD Views
Srinath Ravi, Fernando de la Torre
Carnegie Mellon University
Motivation
SOTA Method
Dataset Creation
RefineGS
Treats artifacts as structured noise and learns a feed-forward correction model
Core Idea
Ablations
Limitations
Motivation
3D Gaussian Splatting (3DGS) produces high-quality novel views only within training distribution and fails under out-of-distribution (OOD) viewpoints
RefineGS is the first framework to reframe OOD correction as a 3D-consistent restoration task rather than a re-optimization problem. By decoupling geometry from appearance, the model leverages feed-forward spatial priors to anchor structural integrity while concurrently resolving photometric artifacts. This representation-agnostic approach recovers high-frequency detail in a single pass.
Lacks real-time usability (0.5 FPS) and fails to leverage reference-view context
Method | PSNR ↑ | SSIM ↑ | Inference speed (FPS) |
Noisy Input (Perturbed 3DGS) | 21.94 | 0.717 | — |
Difix3D+ (SOTA) | 20.65 | 0.548 | 0.5 |
Ours | 23.56 | 0.724 | 20.45 |
Ours vs Diffix3D+