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Developing a Blended Learning Interactive Board Game for Interpersonal Violence Education

Rebecca Harrington�Health Educator�SUNY Oneonta

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How did I get this approved?

I had a VP and an AVP who were both retiring and were maybe less than thrilled with campus administration.

Rebecca Harrington

Follow me for more subversive prevention education strategies

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What we created

  • Boardgame
    • Two sizes
  • Accompanying “app”
    • Self-guided tour of the impacts on 23 marginalized communities
  • 7 carnival style table-top games to drill the basics

All based on existing styles and artwork

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The Perfect Program Checklist

  • Not a lecture
  • No specific duration
  • Teach the basics
  • Address the experiences of marginalized communities
  • Could be an organized event
  • Could work as a pop-up event in quad
  • Could work as a classroom experience
  • Reach students who won’t come to sexual violence programming
  • Offer a “low-interaction with humans” version
  • Train peer leaders to present concepts

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Two Target Groups of Learners

Interns

  • Need opportunities to practice skills
  • For efficiency, better to learn one program, easier to pass off and train new

General Student Population

  • Educational law mandates

General Student Population

Classroom Outreach

Interns

Engaged Students

Student�Leaders

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Post-Pandemic Challenges

  • For me:
    • Office of one
    • Loss of staff & extra duties
    • The laws haven’t changed
  • For Student Interns:
    • Lacked confidence & experience to do presentations
    • No lived experience of what “Normal” campus life is

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Available Resources

  • Interns that are great at research and a lot of them
  • Budget that is earmarked for sexual violence prevention
  • Software skills: Adobe Photoshop, InDesign and Articulate Storyline
  • ChatGPT
  • Access to heat press, laminator, Velcro and lots of colored paper.
  • An existing, well-branded prevention campaign

Image retrieved from: https://reelgood.com/movie/three-amigos-1986

“We can sew!”

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Building on�Earlier Successes

Alcohol Education Initiatives utilizing carnival games and a Chutes and Ladders style game had already proven to be engaging and a unique way to train leaders.

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Intern Power

  • Spring 2022
    • How to integrate marginalized community education
    • Connecting topics to games, two games developed
  • Fall 2022
    • Developed games tested, four games developed
    • Research begins in earnest
    • Rough board design
  • Spring 2023
    • Research continues
    • Testing of last game
    • Finished board game
    • First full event run through

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Results and Impacts, Next Steps

  • Testing of individual games prior to “Big Day”
  • Every table was run by volunteers or interns
  • 33 students participated to get “LEAD” credit.
  • Need to recheck the ChatGPT “research”

Freshman Sary Barrios said she learned about stalking and learned lesbian women and gay men are stalked more often than heterosexual women and men.

Sophomore Jhesenia Ayora said she learned it’s hard to know how many women are abused in the country because many don’t report the abuse. “Women feel powerless and manipulated so many don’t report their attack,” she said. “It’s a big issue.”

Fellow sophomore Elizabeth Larli said she learned about all of the support for victims that is available on campus.

The Daily Star, Oneonta NY April 27, 2023

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