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PFS #8-99

The Solstice Scar (Version D)

GM Mike…R

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Where in Golarion?

This adventure begins at the edge of the Northern Fangwood in Lastwall. Later it moves to the Tusk Mountains in the Realm of the Mammoth Lords (see arrows on the map for these locations).

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Character Information

Initiative

Perception

Sense Motive

[spoiler=GM Rolls][b]Initiative:[/b]

[dice=Init(Toto)]1d20+2[/dice]

[dice=Init(Bael)]d20+0[/dice]

[dice=Init(A. Keg)]d20+2;d20+2[/dice]

[dice=Init(Seltyel)]d20+1[/dice]

[dice=Init(Kurik)]d20+0[/dice]

[dice=Init(Rogarch)]d20+9[/dice]

[/spoiler]

[spoiler=GM Rolls][b]Perception:[/b]

[dice=Perc(Toto)]1d20+8[/dice]

[dice=Perc(Bael)]d20+22+1d6[/dice]

[dice=Perc(A. Kegdrainer)]d20+9[/dice]

[dice=Perc(Seltyel)]d20+9[/dice]

[dice=Perc(Kurik)]d20-2[/dice]

[dice=Perc(Rogarch)]d20+15[/dice]

[dice=Perc(RawkNRole)]d20+8[/dice]

[/spoiler]

[spoiler=GM Rolls][b]Sense Motive:[/b]

[dice=SM(Toto)]1d20+8[/dice]

[dice=SM(Bael)]d20+22+1d6[/dice]

[dice=SM(A. Kegdrainer)]d20+5[/dice]

[dice=SM(Seltyel)]d20+0[/dice]

[dice=SM(Kurik)]d20-2[/dice]

[dice=SM(Rogarch)]d20+1[/dice]

[dice=SM(RawkNRole)]d20+0[/dice]

[/spoiler]

Fortitude Save

Reflex Save

Will Save

[spoiler=GM Rolls][b]Fort Save:[/b]

[dice=Fort(Toto)]1d20+6[/dice]

[dice=Fort(Bael)]d20+4[/dice]

[dice=Fort(A. Kegdrainer)]d20+4[/dice]

[dice=Fort(Seltyel)]d20+13[/dice]

[dice=Fort(Kurik)]d20+9[/dice]

[dice=Fort(Rogarch)]d20+10[/dice]

[/spoiler]

[spoiler=GM Rolls][b]Ref Save:[/b]

[dice=Ref(Toto)]1d20+6[/dice]

[dice=Ref(Bael)]d20+5 (+1 vs traps) [/dice]

[dice=Ref(A. Kegdrainer)]d20+4[/dice]

[dice=Ref(Seltyel)]d20+8[/dice]

[dice=Ref(Kurik)]d20+4[/dice]

[dice=Ref(Rogarch)]d20+7[/dice]

[/spoiler]

[spoiler=GM Rolls][b]Will Save:[/b]

[dice=Will(Toto)]1d20+11[/dice]

[dice=Will(Bael)]d20+5 (+2 v Illusions and disbelivable effects[/dice]

[dice=Will(A. Kegdrainer)]d20+11(+1 Will vs. enchantment )[/dice]

[dice=Will(Seltyel)]d20+11[/dice]

[dice=Will(Kurik)]d20+5[/dice]

[dice=Will(Rogarch)]d20+4[/dice]

[/spoiler]

If there are conditions please indicate these, e.g.: (+x vs charm)

Front

Back

Tokens and Marching Order:

fought

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People, Places and Things

Eshimka

Grimpfkin

Heart of the Blight

Grove of Faces

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Handout #1

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Other Useful Stuff

Common Knowledge check categories

  • Senses: e.g. low-light vision, darkvision, tremorsense, scent, etc...
  • AC: Total AC (including flat footed and touch).
  • Hit Dice: The number and size of the dice.
  • Saves: Ranked in order but without the actual numbers.
  • Specific Save: The value of the specific save asked for.
  • Resistances: Spell Resistance, Damage Reduction and Energy Resistances.
  • Immunities: Immunities
  • Weaknesses: Any Weakness or Vulnerabilities
  • Movement: All modes of movement, plus speed and maneuverability.
  • Special Attacks: All special attacks
  • Special Defenses: e.g. fast healing, regeneration, evasion
  • Special Abilities: Any other special abilities which are not Special Attacks or Defenses.
  • Spell-Like Abilities: All SLA's including caster level.

NB This is not an exhaustive list so feel free to ask for anything else not listed (e.g. languages, feats, favourite colour etc…)