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UNIT 6:

PRESENTATIONS & GIVING FEEDBACK

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Lesson 1: Finishing Touches

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Congratulations!

You are all accomplished Quest Creators.

It’s almost time to present your Side Quests to an audience…

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Any writer, artist or game designer will tell you that before you present your work, it’s important to revise and enhance everything one last time.

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Today you’ll work on refining the settings for your Side Quests and writing directions/hints for your challenge…

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Work as a team to redraw your chosen setting for your Side Quest on chart paper.

Need a little help with illustrating textures and shadows? Let’s watch another art tutorial!

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After you’ve drawn your setting in as much detail as possible, label the different animals, plants and points of interest with letters of the alphabet (A, B, C, etc.)

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Next, create a legend to identify each element.

See an example of a map legend on the next slide…

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You can also use the map legend to point out any details you learned about your biome in your research!

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Remember when we talked about designing your Side Quest for an “end user” or audience?

What do you think your end user will need to know in order to complete your challenge?

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The next step is to write clear directions that will enable anyone to understand how to engage with and complete your challenge, including an optional hint.

Write the directions on the “Challenge Directions” page of your Notebooks.

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Your challenge directions should include the number of points that can be gained by “winning” and how to get those points.

Do you want the winning number of points to cancel out or exceed any points lost in your encounter?

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QB Tip: Write your directions clearly enough for a six-year-old to read and understand!

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Reflection & Connection

How does it feel to be a Creator?

• What do you think the experience of reading and engaging with your Side Quest will feel like for your audience?

• Do you think the challenge will be difficult? Fun? Both?

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Lesson 2: Character Drawings & Team Presentations

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If you’ve finished drawing and labeling your setting on chart paper and written the directions for your challenge, begin drawing your main character and your encounter character on chart paper!

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Don’t forget: the key to successful teamwork is dividing up the labor and making the most of each person’s strengths!

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Anyone want a refresher on drawing a character?

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How about a Manga-style character?

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The best way to prepare for a presentation of any kind is to practice, practice, practice!

Today you will be presenting your Side Quests for your classmates before you present for a bigger audience.

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Remember: No matter who your audience is, they want to have fun with your challenge and admire your amazing artwork and writing!

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Take a few minutes to practice in your teams and decide who will say/show/present each part of your Side Quest.

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While you’re watching other teams present, write down one thing you loved about their Side Quest and one question or suggestion you have.

You’ll share your thoughts in the next lesson…

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Reflection & Connection

• How did it feel to perform for an audience?

• Do you like performing or does it make you nervous?

When we practice, we get more and more courageous each time!

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Lesson 3: Giving & Receiving Feedback

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OK Creators, who knows what it means to give feedback?

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One of the most important steps in any creative process is giving and receiving

feedback from people you trust before you share your work with a wider audience.

Professional artists, writers, and

game designers have people to test, read, and offer suggestions to help them create and refine their best work.

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Each team will trade their Side Quests with the other teams to offer helpful feedback and suggestions, then you will have time to make any last changes to your projects.

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There are three main components to helpful peer feedback:

1. Compliment (say something positive)

2. Make specific suggestions for an enhancement.

3. Optional: Point out any necessary corrections (spelling, grammar, consistency)

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Write your answers on the “Peer Feedback” page in your Creator Notebooks.

Give feedback to as many teams as you have time for!

Remember: the purpose of feedback is to be helpful and complimentary!

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Reflection & Connection

Being able to understand and receive feedback – both positive and negative - is a valuable skill.

You don’t have to believe every piece of feedback you receive, but there is always something you can learn from it.

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Reflection & Connection

• Is there anyone in your life who you go to for feedback about your work, ideas, art, or anything else?

• What qualities or traits would you look for in a person to provide feedback?

• What is the best piece of feedback or best piece of advice you’ve ever received?

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Lesson 4: Improvements

& Growth Mindset

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• Who wants to share some positive feedback they received on their Side Quest?

• Who wants to share a correction or suggestion they were given?

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• Does everyone understand all the feedback they received? If not, ask for clarification!

• Does anyone not like the feedback they received?

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Sometimes we receive feedback we don’t like, but we should still take it into consideration.

You don’t have to take every suggestion, but it’s worth taking the time to consider if the adjustment might improve your work.

There’s always room for improvement!

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Being able to understand the need for improvement and not letting it upset you is one way to demonstrate a

growth mindset.

Has anyone ever heard the term

growth mindset before?

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Having a growth mindset means you’re open to recognizing your mistakes and learning and growing from them.

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It’s time to make any final adjustments or enhancements to your Side Quests based on the feedback you received!

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Examples of improvements include: more clarity in directions, corrections in spelling, added details to drawings, and adjustments to challenges to make them more playable or fun.

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If you think you don’t have any adjustments to make, consider enhancing the language in your storyline and descriptions using the

Character Description, Setting Description and Enhancing Descriptions Word Banks in your Creator Notebooks.

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Another way we can show a growth mindset is to transform the way we think about the things that are difficult or challenging for us.

When we recognize that we haven’t mastered a particular skill - such as drawing - instead of feeling bad about it, we can remind ourselves that we’re learning or improving our skills.

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The process of learning and improving doesn’t end unless we give up!

I mean, personally, I’m perfect because I’m a bot. But for humans, self-improvement is important. I think.

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Pair up for a quick “Pair & Share”

Together, fill in the blanks in these statements with something that is true for one or both of you…

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• “I’m not smart enough to __________.”

• “I’m not talented enough to ________.”

• “I’m not creative enough to ________.”

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OK, Now let’s turn those statements around!

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See what I did there?

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Transform your “I’m not” statements into

“I’m learning to ________”

or

“I’m getting better at __________” statements.

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Reflection & Connection

• Have you ever given up or felt as if you’ve failed at something?

• Do you know about any famous writers, artists or inventors who failed (or thought they failed)?

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Reflection & Connection

Did you know that Albert Einstein failed countless tests and exams in school and then went on to make many mistakes in his equations and theories?

• Why do you think Albert Einstein is famous for being a super genius despite his failures?

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Lesson 5: Team Challenge - Verbal Storytelling + Final Touches

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Today you’re going to prepare for your Showcase by doing a warm-up activity that will help you focus, then you’re going to practice some public speaking with a verbal storytelling challenge!

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For the Warm-Up Activity, you’ll all need to stand in a circle facing each other.

Your mission is to count from one to ten as a group.

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Sounds easy, right?

The catch is that only one person can speak at a time. If two people speak at the same time, or if someone says the wrong number or stumbles over their number, you all have to begin again at number one.

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How many tries did it take you to get to ten?

Now that’s what I call growth mindset!

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Who’s ready for a storytelling team challenge?

Turn the Storytelling Wordbank in your Notebooks.

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Each team will collaborate to tell a story, using as many

Word Bank words as possible!

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Use the rest of your time to finish up your drawing and description enhancements!

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Reflection & Connection

• What skills did you use in the counting exercise? List them all!

• What kinds of communication skills did you use in both activities?

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Lesson 6: Reflection & Quest Connections - What We’ve Learned

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Congratulations! You are all Quest Players and Quest Creators!

Look back at all of the amazing drawings and writing you’ve done!

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When you present at your Showcase, you are making a contribution to your community by sharing stories, by entertaining people, and by making them happy.

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Even the little things you do - such as saying hello, offering to help, or even smiling - can brighten someone’s day!

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Can you think of a book, game, movie, or play that made you happy? Why do you think people enjoy reading, watching and playing story-based books, movies and games?

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Turn to “I Am a Quest Creator” in your Creator Notebooks to write about all of the amazing ways you make a positive impact on the people around you.

And don’t forget to help each other with writing and spelling!

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Well done, Quest Creators! Good luck with your showcase… and I’ll see you next season!

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Reflection & Connection

  • What did you learn from Quest and Quest Creators?
  • How did you show courage?
  • How/When did you communicate well?

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Reflection & Connection

  • How did you show creativity?
  • How and when did you practice good collaboration?

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