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INNOVATIVE �TEACHING �METHODS

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Personal CV

Ana

Spain

Teacher

International Trainer

Traveling, reading, learning new things, meeting new people and trying new food.

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GETTING TO KNOW EACH OTHER

How do you say “hello” in your language?

What is the most difficult Word in your language?

something interesting about your culture

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PRESENT YOUR SCHOOL

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FEARS EXPECTATIONS

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Innovative Teaching

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Innovative Teaching

Innovative teaching is where good teachers are inventive and creative - where they continue to discover and devise new methods and content to ensure that students always get the best learning experiences.

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Benefits of innovative teaching

  • Personalization
  • Employable skill development
  • Self-awareness and confidence building
  • Introduction of a hands-on approach to studies
  • More easily deliverable computer and technical skills
  • Highlighting of new perspectives
  • Learning by doing
  • Overall increased engagement
  • Easy introduction to new ideas

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-Parents don’t trust us.�-Students doesn’t feel like getting involved.�-Teachers don’t have enough information

Risks

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Practical cases

01

A classroom is developed through the methodology of The project-based learning (PBL) concept, which helps the students to implement the project with self-learning and minimal mentoring. PBL depends on an involved, interconnected, and positive learning process, informed by social and contextual influences, which is necessary for learners to develop skills for an improved sustainable future . The PBL methodology should provide the following features: student-centered learning in limited students group, instructor as a tutor or guide, and challenges proposed to help the student self- learn the course-related advanced knowledge that can be used to overcome them.

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Practical cases

02

A teacher who really likes ICTs, develops all his classes using his laptop, interactive whiteboard and videos in each lesson.

His classes are always cooperative however he uses some individual work since he thinks that students need to work on their own.

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HEAD

SHOULDERS

KNEES

TOES

Parts of the body

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https://www.youtube.com/watch?v=RuqvGiZi0qg

Head, shoulder, knees and toes

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APPLICATIONS

sharing

Discovering

Learning by doing

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“Learning in a classroom”

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Let’s have fun!!

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GAMIFICATION

?

Game-design elements and game principles in non-game contexts. It can also be defined as a set of activities and processes to solve problems by using or applying the characteristics of game elements.

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KEY POINTS OF GAMIFICATION

POINTS

BADGES

LEADERBOARD

used as visual identifiers of progress in sports, reward cards and video games.

display achievement, whether from service in the military or a gold star on school report card.

to present competitive placement.

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IDEAS USING ICTs

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websites

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WHAT IS GAME-BASED LEARNING?

Game-based learning refers to the borrowing of certain gaming principles and applying them to real-life settings to engage users (Trybus 2015). The motivational psychology involved in game- based learning allows students to engage with educational materials in a playful and dynamic way.

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INNOVATIVE TEACHING APPROACHES

Jigsaws

QR CODES

Problem- based learning

Wisely managed classroom tech

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APPLICATIONS

classdojo

Bouncyballs

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To role-play >

-Identify the situation.�-Add details.�-Assign roles.�-Act out the scenario.�-Discuss what you have learned.

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Experiential learning in, for, or about the outdoors.

OUTDOOR LEARNING

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OUTDOOR ACTIVITIES

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The Curriculum in the outdoor classroom

  • it is knowledge about the environment (‘Head’),

  • developing skills through going out in the environment (‘Hands’)

  • which in turn creates the caring attitudes needed for the environment (‘Heart’).

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PRACTICAL CASE

1

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Embodied learning

Body and mind cooperate in the learning process.

Action and thinking are intertwined.

There is a connection between movements and concepts.

“In this method, one does not only offer an intellectual way of teaching, but also involve the whole body”

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How to apply embodied learning in your classroom?

02

03

01

Games that include movement

Role-playing and acting

Drawing

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INQUIRY-BASED LEARNING

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INQUIRY-BASED LEARNING

01

 it is a learning and teaching method that prioritizes student questions, ideas and analyses. 

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From a student point of view

  • Focuses on investigating an open question or problem. They must use evidence-based reasoning and creative problem-solving to reach a conclusion, which they must defend or present.

02

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From a teacher point of view

  • Focuses on moving students beyond general curiosity into the realms of critical thinking and understanding.

03

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BENEFITS

Reinforces Curriculum Content

“Warms Up” the Brain for Learning

Works in Almost Any Classroom

Promotes a Deeper Understanding of Content

Builds Initiative and Self-Direction

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OVERVIEW DIAGRAM

INNOVATIVE TEACHING METHODS

FRIDAY

THURSDAY

WEDNESDAY

TUESDAY

MONDAY

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THANKS!

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PHASE 1

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