Training materials objectives
- Stimulate external members to be involved in teaching and practice
- Motivate more external partners to participate
- Stimulate collaboration between academic and industry partners to solve real problems
- Familiarize the teachers with the design thinking methodology and help them to implement the games in their courses
- Familiarize students with the culture of co-creation and Design Thinking Methodology Help students to understand the ChoiCo games
- Encourage students to play and create their own ChoiCo games, or to modify existing games
- Improve student’s social ability as a team member which cause to reinforce their first life experiences and strengthen their enthusiasm through having desirable educating options
- Provide students with a pleasurable experience in the interactive education procedure