The Arizona STEM Acceleration Project
Bee-Bot Board Game
Bee-Bot Board Game
A Kindergarten/First Grade grade STEM lesson
Danielle Houseman
4/16/23
Notes for teachers
List of Materials
CSTA
CS Standards
1A-AP-10
Develop programs with sequences and simple loops, to express ideas or address a problem.
1A-AP-11
Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions.
1A-AP-12
Develop plans that describe a program’s sequence of events, goals, and expected outcomes.
Arizona Computer Science Standards
1.AP.C.1 Identify programs with sequences and simple loops, to express ideas or address a problem.
NGSS
Next Generation Science STandards
ETS1.A: Defining and Delimiting Engineering Problems
A situation that people want to change or create can be approached as a problem to be solved through engineering. (K-2-ETS1-1)
Asking questions, making observations, and gathering information are helpful in thinking about problems. (K-2-ETS1-1)
Before beginning to design a solution, it is important to clearly understand the problem. (K-2-ETS1-1)
ETS1.B: Developing Possible Solutions
Designs can be conveyed through sketches, drawings, or physical models. These representations are useful in communicating ideas for a problem’s solutions to other people. (K-2-ETS1-2)
ETS1.C: Optimizing the Design Solution
Because there is always more than one possible solution to a problem, it is useful to compare and test designs. (K-2-ETS1-3)
Objectives:
Students can understand that a program is a list of commands.
Students can collaborate with their team to imagine, plan, and create a game board for their Bee-Bot. The game board will meet specific criteria.
Students can create programs that will move the Bee-Bot through the game that they have designed.
Agenda (120-180 minutes)
What is Programing/Coding?
What is Coding?
Creating a list of commands that a computer can follow.
A command is an instruction.
Creating a list of commands that a computer can follow.
A command is an instruction.
BeeBot Commands
Forward
Backwards
Turn Right
Turn Left
Go
Clear
Pause
Bee-Bot Game Criteria
Clear Theme and Title
Spaces to Avoid - Obstacles
Start and Finish Clearly Labeled
Clear Collaboration - Everyone is Participating
Creative - Colorful and Unique
Neat and Organized
Challenging - Not a Straight Path from Start to Finish
Materials. Constraints
Game Board
Markers
Crayons
Dice
Two classes to create
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Bee-Bot Game Board Planning Page
Sample Game Board Planning Page
S=Start
F=Finish
Meets Criteria
Lines Drawn to show each person’s job
Rough draft, not best drawings to save time.
Hands-on Activity Instructions
Criteria for Bee-Bot Maze/Programming
Assessment
Differentiation
Mediate groups that struggle to imagine and plan their designs.
Use rock, paper, scissors if groups cannot agree.
If someone is out voted, they will make the next decision the group does not agree on.
Remediation
Extension/Enrichment
Encourage students to develop a game board that is a challenge.
Allow students to use dice or other manipulatives to add challenge or interest in game.
Students can develop more than one way to play the game.