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Welcome to CSI:Lab,

Innovators of the world!

g.co/rework

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Best of 1

One | Two | Shoot!

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Lesson 1:

Prototyping matters (more on that later)

Lesson 2:

We need to identify the assumptions in our project – the real customer needs, the cost of the project, the duration of the service, etc. – and test them early and often!

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Prototyping game

Innovation

It’s not an event.

It’s a mindset.

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Think 10X

Be prototype driven

Focus on the user

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<Insert challenge(s) here>

How to frame a design challenge.

Your Challenge(s):

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Focus on the user

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Focus on the User

“There is no substitute for personally watching and listening to real people”

- Larry Page

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Focus on the User

and all else follows.

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Focus on the user

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Establishing Empathy

Your goal:

Connect to someone’s stories, insights, emotions.

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Let’s do it!

Find partner, sit facing each other. Determine roles (Persons A & B).

Person A:

Speak for 3 minutes about a key personal moment from past year.

If you run out of things to say, you can sit in silence.

Person B:

Your job is to listen without speaking.If your mind wanders, bring it

back and resume listening (later, we’ll ask you to reflect back what

you hear).

Go!

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Reflect back

Person B:

Reflect back Person A’s key ideas and tone (don’t repeat every word).

Example:

What I heard you say is that you felt elated when you found out about your promotion...

Person A:

Offer feedback:

Did your partner capture the essence of what you shared?

What did your partner miss?

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Switch Roles

Person B:

It’s your turn to speak about a key personal moment from the past year.

Person A:

Listen without interrupting.

Go!

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Reflect back

Person A:

Reflect back Person B’s key ideas and tone.

Person B:

Offer feedback:

Did your partner capture the essence of what you shared?

What did your partner miss?

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Takeaways

Empathy requires you checking assumptions and ideas at the door.

Feedback helps you hone in on speaker’s reality.

Now let's apply these techniques to our project!

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Interviews

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Interviews

Uncover the needs of your users through stories, emotions, and insights.

Your goal is not is not to think up new ideas or find solutions — this prevents you from seeing their reality.

Listen and ask for feedback (i.e. don’t jump to conclusions).

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Interviewer Tips

Seek stories

“Tell me about a time…”

Ask open-ended questions

“Walk me through…”

Encourage elaboration:

“Tell me more about”

“why, why, WHY?”

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Encourage Elaboration

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Sample Questions

QUESTIONS

  • When was a time you felt really innovative as an individual/team/organization? Why?
  • What were roadblocks to innovation you experienced in the past? Why?
  • How do you encourage experimentation and risk taking? Why?
  • How do you support people to think innovatively? Why?
  • Which technology/tools/people/system/process/values enable innovations in your team/organization? Why?

AVOID (stay out of solution-land):

  • Do you think it’d be better if we an innovation award?
  • You mentioned about people not having time to innovate. What about an innovation day/week?

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Sample Questions

QUESTIONS

  • Walk me through your last moving experience.
  • Tell me about the most positive job relocation you’ve ever had. What made it so positive?
  • If you had magic wand and could change one thing about the moving experience, what would you change?

AVOID (stay out of solution-land):

  • Do you think it’d be better if we had robot movers?
  • You mentioned worrying about your valuables getting stolen. What about hidden cameras?

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Roles

Assign

Interviewer: 1 team member

Interviewee: 1 team member

Listeners: remaining members of team

As Listeners, your job is to:

Record missed opportunities for elaboration and interesting insights.

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Question Prep

Interviewer and Listeners:

Prepare some questions for your interview

(you will likely deviate from the list).

Interviewee:

Sit tight.

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Interview Time

Go!

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Debrief

How did that go?

Listeners:

Any opportunities for elaboration that were missed?

Did the interviewer stay out of solution-land?

Interviewers:

What’d you notice?

What interviewing tips were helpful?

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Focus on the user

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Inferences

Subjective

Facts

Objective

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What might this MEAN?

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Point of View

= User + need + insight

User = Be specific

Need = Use verbs

Insights = Observation + interpretation

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Point of View

= User + need + insight

User = Be specific

Need = Use verbs

Insights = Observation + interpretation

good detail

verb - excellent!

interesting insight

“Jose is a busy manager who wants to eat healthier but doesn’t want to feel like he’s on a diet.”

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“Jose needs more healthy menu options to have a better eating experience at Google.”

Point of View

= User + need + insight

who’s this Jose fella?

this is noun...use verb instead

Where’s the insight?

User = Be specific

Need = Use verbs

Insights = Observation + interpretation

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is a

who needs (a way to)

because (they value)

user need

user characteristics

user name

insight

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Framing a Problem

Describe goals,

not solutions

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Framing a Problem

How might we create a food tracking app to encourage healthy eating?

How might we help people eat more healthy?

too solution-y and narrowly focused

eek! too broad!

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Framing a Problem

How might we make eating healthy more convenient?

How might we make unhealthy eating less convenient?

How might we make the feeling of dieting desirable?

...

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Framing a Problem

Use the POVs to generate 2-3�How Might We statements.

(Describe goals, not solutions).

Choose 1 for your brainstorm.

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Think 10X

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Think 10X

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Build on the

ideas of others.

“Yes, and” > “No, but”

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The best way to have

a great idea is to have

lots of ideas.

Quantity > Quality

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< 6 words

No need to have

all the details yet.

Write Headlines

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Visual > Text

Hard to �miscommunicate �with a picture.

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Big ideas

Just beyond crazy…

is fabulous!

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Judge all you want

afterwards.

No Judgment

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Brainstorm: Guidelines

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Individual Brainstorming

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Vote

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Be prototype-driven

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Think 10X

Be prototype driven

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An early version of an idea built to:

out assumptions

and answer questions.

What’s a prototype?

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Without prototyping

With prototyping

IDEAS TRIED

SLOW FAILURES

FAST FAILURES

SUCCESSES

IDEAS TRIED

SLOW FAILURES

FAST FAILURES

SUCCESSES

The prototyping effect

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Questions prototypes ask

HOW SHOULD IT WORK?

DO PEOPLE WANT IT?

Would people use this thing?

Would people buy this thing?

Would people prefer this thing over that other thing?

Can people do this thing we want them to do?

How will this interaction feel?

Do people understand where to click?

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or

How to prototype

(small, quick, partially)

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Suppose…

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Do people like working in �high up places?

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Do people like working in �high up places?

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How much helium does it take to lift a person?

(small, quick, partially)

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Will people use a device that fits in a shirt pocket?

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Will people order McSpaghetti?

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Will people buy new electronics if we paid them for their old ones?

(small, quick, partially)

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(small, quick, partially)

Will people use hand gestures to navigate software?

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(small, quick, partially)

Will people use hand gestures to navigate software?

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How would you prototype...

Job rotation program so people can learn about peers’ roles

Would people sign up for a rotational program?

New candidate to join team

How collaboratively would this person work on the team?

Food delivery app

How quickly do people need their food delivered?

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Your turn

What questions do you want to answer with your prototype?

Create a prototype that will help you answer a few of your core questions

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Be prototype driven

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and test your prototype.

TESTING = EMPATHY

Find your USER

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Measuring success

How will you know if your prototype is successful?

Determine your metrics �before you test

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Measuring success

Create metrics for your prototype

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Track the feedback

That you are receiving

from your users.

Bright Spots

What did they like?

Answers

What did you learn about your questions?

Pain Points

What didn’t they like?

Track the feedback

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Be prototype driven

Think 10X

Focus on the user

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Focus on human values

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Bias Towards Action

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Change

Your Perspective.

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Get Experimental

And Experiential.

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Be Mindful

Of Process.

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Show,

Don’t tell.

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Collaborate

Across boundaries.

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test

What if...?

I wish...

prototype

brainstorm

I liked...

empathy

definition

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