Project 1
Renewable Internal Freshwater Resource Visualization
Aarav Kumar, CSCI1951T
Class Activity Results
Primary (focus) criteria for this project:
Fluid Visualization Evaluation
1-2 cm off (98-99% accurate – amounts to 95% in 3 dimensions)
Scale Evaluation
Wiki Additions
AR Development Software for Fluid Visualizations Wiki Page
Comparison table comparing the software based on different metrics / project needs
Wiki page on enabling Meta Quest controller input mapping in Unity projects – step by step tutorial
Demo of guided tutorial project
Explaining different types of input mapping + how they work
Explanation of shaders + materials
Wiki page on creating a water visualization in Unity (like my project)
Instructions for adding/creating water shaders + adding data driven transformations
Wiki page on adding animations to objects in Unity via Timeline
Step by step instructions for a simple project incorporating animations + links to further resources for experimentation / advanced features
Wiki page on applications of AR in climate awareness + sustainability
Range of AR applications + real world examples in education, fashion, field trips, zoos + wildlife conservation, disaster management and planning, and more
Takeaways + Challenges
Takeaways
Challenges
Second Project Ideas