Design + Low-Fidelity
Prototyping
Industry Team Project, Spring 2026
Intro
For the next few weeks, we’re going to go through a design process, which involves gaining clarity on:
Today we’re transitioning to design!
Good design requires making lots of small decisions and going through a process to ensure that those decisions actually meet the needs of your users. This requires you to:
0. Why is this app important and for whom?
1. The app provides a way for _______ to _________.
Parents / caregivers
A way to….
1. The app provides a way for _______ to _________.
Researchers / admins
1. The app provides a way for _______ to _________.
Clinicians / providers
TODO: not every user has children (different profile types)
2. User Journeys (AKA, a Series of Tasks)
Let’s take one of the “a way to ________” statements and convert it to a user journey.
2. Sample User Journey
https://mantine.dev/core/timeline/ (Ethan)
3. Features
Now we convert a series of tasks to actual features. Every verb in the journey becomes a feature card.
Example: “A way to know what to do today”
4. Ownership Areas
Now that we have our now have our actions, user journeys, and feature list, we need to group these into 6-8 meaningful ownership areas?
Each ownership area should:
4. Ownership Areas: Potential Groupings
Parent-Facing
Admin-Facing
Ask yourself: If this slice disappeared, what user outcome would break? If the answer is “nothing important,” it’s not a real slice.
5. Each Design Team (groups of 2-3) will…
Chooses one ownership area and define: