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Kia Takatū ā-Matihiko

National Digital Readiness Programme

Te Pā Pouahi Intro to Leading

Setting the Conditions for Supporting Each Other

Slides with resources for supporting the Pouahi with facilitation

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Photo by rawpixel on Unsplash

My Thoughts About Digital Technologies

First step, join the Google Classroom.

You’ll find the invite in your emails. Check your spam if you can’t see it.

Second step, complete the form (only three questions!)

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Why Now?

Why Digital Technologies?

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Our Professional Journey - Whakapapa from 1998

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Human Robots Activity

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What did you just do?

  • Wrote code with a robot in mind
  • Broke the task down into simple, clear steps (using only forward, turn left, and turn right)
  • Gave your instructions to the robot
  • Spotted errors and debugged (if it didn’t work)

Unplugged activity

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Progress outcome 1

In authentic contexts and taking account of end-users, students use their decomposition skills to break down simple non-computerised tasks into precise, unambiguous, step-by-step instructions (algorithmic thinking). They give these instructions, identify any errors in them as they are followed, and correct them (simple debugging).

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Activity Part Two

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What did you just do?

Tell the person next to you

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Progress outcome 2

In authentic contexts and taking account of end-users, students give, follow and debug simple algorithms in computerised and non-computerised contexts. They use these algorithms to create simple programs involving outputs and sequencing (putting instructions one after the other) in age-appropriate programming environments.

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In which contexts are you like...

Māui was curious, brave, determined and had a great desire for things to work a bit better. #belikeMāui

Mahuika was reflective, patient and insightful.

#belikeMahuika

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Next Steps

  • Sample unit coming, before Term 3 planning starts
  • More PD in Term 3 - second half of TOD

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Experience this?

Photo by Duy Pham on Unsplash

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Bad Interface Scavenger Hunt

Interfaces are items people interact with in order to complete a task.

This door has push panels on both side - which should you push? (The wrong one will hurt your wrist).

?

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Myth of the Day

U.S. Navy photo by Greg Vojtko [Public domain], via Wikimedia Commons

We’re already teaching Digital Technologies

Digital devices are often used in schools, but few schools have been teaching students how to create new digital outcomes, especially by writing computer programs. Using digital devices for learning (e-learning) isn’t learning about the

devices (Digital Technology). Even schools that

have STEM programmes often focuses on a

narrow area such as robotics or coding, this

represents a small part of the new curriculum

content.