Kia Takatū ā-Matihiko
National Digital Readiness Programme
Te Pā Pouahi Intro to Leading
Setting the Conditions for Supporting Each Other
Slides with resources for supporting the Pouahi with facilitation
My Thoughts About Digital Technologies
First step, join the Google Classroom.
You’ll find the invite in your emails. Check your spam if you can’t see it.
Second step, complete the form (only three questions!)
Why Now?
Why Digital Technologies?
Our Professional Journey - Whakapapa from 1998
Human Robots Activity
What did you just do?
Unplugged activity
Progress outcome 1
In authentic contexts and taking account of end-users, students use their decomposition skills to break down simple non-computerised tasks into precise, unambiguous, step-by-step instructions (algorithmic thinking). They give these instructions, identify any errors in them as they are followed, and correct them (simple debugging).
Activity Part Two
What did you just do?
Tell the person next to you
Progress outcome 2
In authentic contexts and taking account of end-users, students give, follow and debug simple algorithms in computerised and non-computerised contexts. They use these algorithms to create simple programs involving outputs and sequencing (putting instructions one after the other) in age-appropriate programming environments.
In which contexts are you like...
Māui was curious, brave, determined and had a great desire for things to work a bit better. #belikeMāui
Mahuika was reflective, patient and insightful.
Next Steps
Bad Interface Scavenger Hunt
Interfaces are items people interact with in order to complete a task.
This door has push panels on both side - which should you push? (The wrong one will hurt your wrist).
?
Myth of the Day
U.S. Navy photo by Greg Vojtko [Public domain], via Wikimedia Commons
We’re already teaching Digital Technologies
Digital devices are often used in schools, but few schools have been teaching students how to create new digital outcomes, especially by writing computer programs. Using digital devices for learning (e-learning) isn’t learning about the
devices (Digital Technology). Even schools that
have STEM programmes often focuses on a
narrow area such as robotics or coding, this
represents a small part of the new curriculum
content.