Imagine This...
This your first week of college and you are eager to make new friends.
You join Club 123, a student org with over 100 members.
You are at your first (virtual) meeting and are overwhelmed by the large amount of unfamiliar faces.
The Problem
The Opportunity
We aim to mediate interaction for large organization socials and while helping new members make friends.
Playtonic
A guided friend-making experience to help break the ice in large org meetings.
The goal is to reduce social anxiety at large org meetings and get members comfortable with each other.
The Playtonic Experience
Evaluation Session Methodology
2. Trivia game
4. Simulated meet up
5. Collect feedback from audience
3. Prompted discussion
How We Prototyped
Stage 1: Egg Group-matching assessment using Google Forms
Behind the scenes...
AXXXXXXXX corresponds to the user’s PID
How We Prototyped
Stage 2: Caterpillar Competitive game to “break the ice”
How We Prototyped
Stage 3: Cocoon Collaborative activity to find mutual interest
How We Prototyped
Stage 4: Social Butterfly Share socials and meet-up in-person
Prototype Evaluations
33 respondents total
Trivia game was not very engaging; it didn’t get people to talk
Conversations sparked organically as people answered prompts
“I like the idea, just needs to encourage more interactions (talking).”
“followup questions > new questions”
“I think facilitating the talking more, with things like leading questions could help.”
Q. Do you think this app would be useful for helping new org members feel comfortable making friends?
“Definitely.”
“It’s definitely a start in the right direction, I think with more time and in-depth interaction, it could be really beneficial.. ”
“Yes!”
“Anything is better than just a giant zoom room.”
“I do like it a lot and it was very fun getting to know people. ”
Evaluation Analysis
Issue 1: People prefered more extroverts a group
Issue 2: Some suggested more facilitation in groups
Final Prototype Changes - More extroverts, facilitation
Final Prototype Changes - New competitive games
Added the option to choose a competitive game to play:
Issue 3: Trivia game was not very engaging; it didn’t get people to talk
Stage 1
Stage 2
Stage 3
Stage 4
What Prototyping Revealed to Us About Our Social Setting
Thank you to our prototype participants, Professor Dow & the teaching staff!