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Welcome�to�Wargaming

Matthew B. Caffrey Jr.

21 June 2023

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Disclaimer

The following views are those of the author and do not necessarily reflect those of Air Force Research Laboratory, Air Force Materiel Command or the United States Air Force

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Purpose

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Provide Connections participants who are new to wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond.

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Matt Caffrey

  • DoD Civil Servant – previous positions
    • AFRL Liaison to HQ AFMC for Wargaming
    • Lead Wargaming, Air Force Research Laboratory
    • Professor of Wargaming, Air Command & Staff Col
    • Research, School for Advanced Airpower Studies
  • Col USAFR (ret.) - assignments
    • Senior Reservist, AFRL Info Directorate
    • Chief Wargaming, AF/XOOC (Checkmate)
  • Author/Speaker
    • Author, On Wargaming
    • Co-author, Gulf War Fact Book
    • Three chapters, a dozen wargames, many articles, �hundreds of talks

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Overview

  • Why/What/How Wargaming
    • Why Wargaming
    • What is Wargaming
    • How does it provide an edge
  • Origins/Evolution of Connections
  • Breath of Wargaming
  • Continuing Your Professional Development

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Why Go To a Particular Movie?

  • Good reviews, from sources you respect
  • Popularity, top box office
  • Past performance, previous movies by the same director, actor, screen writer…

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Why Study Wargaming?

  • Endorsed by Masters of War
  • Nearly Universal Adoption
  • Past Performance
    • again and again wargaming has provided an edge

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Historical Support�Endorcements

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" …nothing that happened … was a surprise,

– absolutely nothing except the Kamikaze…”

    • Fleet Admiral Chester Nimitz

Internal Look – why we moved fast

    • Gen Schwarzkopf, Cmdr CENTCOM

“This is not (exactly) the enemy we wargamed against.”

    • Lt Gen Wallace, V Corps CC

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Why Wargaming�Near Universal Adoption

  • NATO: Live & constructive +
    • Joint Air Power Competence Center,
    • Sweden's Wargames in support of Partnership for Peace
  • USA: See next slide
  • Russia: Much known of Soviet WGing, catching up
  • China: Soviet > OJT > commercial > centralized
  • India: Live WGs with US & Russia, ops planning
  • UK: Live, virtual, constructive – Civ; def, ed & popular
  • France: Live, virtual, constructive
  • Germany: 2000 Wargame Center at War College

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Why Wargaming�Past Performance

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Why Wargaming

  • Wargaming saves lives

  • For the side that wargames more effectively

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What Is a Wargame?

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Created by Col Uwe Heilmann, German Air Force, for your instructor in 1999

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Definitions

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Reality

Simulation

Model

Simulation Game

Wargame

Proportional Representation

Over Time

Multisided

Armed Conflict

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Definitions

Wargame: an armed conflict simulation game.

My definition

Wargame: A simulation of armed conflict in which participant decisions influence outcomes.

Emerging, largely Dr. Perla

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Vocabulary

Is M&S another term for wargaming? It should not be…

  • Models are static
  • Simulations depict variations over time
  • Wargames depict the interaction of two or more �adversaries
    • M&S software is sometimes called an adjudication engine
    • M&S adjudication software is no more a wargame than a �jet engine is an aircraft – you would not call the entire �aircraft a jet, oh wait…

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Vocabulary�What is the difference between exercises and wargames?

  • Exercises are live simulations of actual operations.
  • Wargames are simulated interactions of armed adversaries.
  • Not all wargames are exercises, nor are all exercises wargames.
    • Some exercises, like a mobility exercise, have no Red side and are simulation exercises.
    • Other exercises, like Red Flag, have a reacting Red and are wargames.
    • Some wargames, like COA explorations by an AOC’s Strategy Division, involve few of the people who would execute the COA and are clearly not exercises.
    • Other exercises, like ACE and Patriot, include elements of wargame, simulation, experiment, and demonstration.

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Exercise

Wargame

Maneuver

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Vocabulary�What is the difference between exercises and wargames?

What is the difference between exercises and wargames?

At least as late as 1961 it was much clearer:

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Wargame

Practice

Constructive

Map Maneuver

Map Exercise

Live

Field Maneuver

Field Exercise

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What Are It’s Elements?

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Friendly Forces

Opposing Forces

Game Control

Adjudication

Analysis

After-Action Reporting

My thanks to Ms. Diana Lynn for enhancing this slide.

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The Wargame Process

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Initial State

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The Wargame Process

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Initial State

Blue Plan

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The Wargame Process

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Initial State

Blue Plan

Red Plan

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The Wargame Process

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Initial State

Blue Plan

Red Plan

Adjudication

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The Wargame Process

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Initial State

Blue Plan

Red Plan

Adjudication

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The Wargame Process

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Initial State

Blue Plan

Red Plan

Adjudication

End State

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The Wargame Process

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End State

Initial State

End State Move 1 Initial State Move 2

End State Move 2 Initial State Move 3

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Types of Wargames

Each has advantages and disadvantages.

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Terrain Table

Miniatures/Figure

Map/Board or Paper/Chart

Computer

Types of Constructive Wargames

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Parameters of Wargaming

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Cost

Duration

Participants

Days

300

Hours

Weeks

Months

Years

30

1200

12

6

3

1,000,000s

100s

10,000,000s

Free

1 Billion+

10,000s

100,000s

1,000s

Other Parameters Include:

Depth into future of scenario

Level of War (tac to strat)

Prep time (0 to a lot)

Level of detail

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How Does It Provide An Edge

  • More effective forces
  • More effective employment

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More Effective Forces

  • Education and Training
  • Doctrine and Tactics
  • Materiel

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More Effective Employment

  • Strategic
  • Operational
  • Tactical

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Conclusion

  • Wargaming saves lives

  • For the side that wargames more effectively

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The Breadth of Wargaming

Matt Caffrey

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Introduction

  • Most early cultures assumed their were located at the center of existence.
  • The “Age of Discovery” accelerated learning at least as much through the change of perspective as through the new knowledge gained.
  • Most folks who are new (and not so new) to wargaming assume their organization/type of wargaming is the only organization or type of wargaming that exists.
  • Learning the true breath of wargaming is the first step in learning there is much of value to learn.

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International Wargaming

All* top-tier militaries employ some type of wargaming.

  • NATO: Live & constructive +
    • Joint Air Power Competence Center,
    • Sweden's Wargames in support of Partnership for Peace
  • USA: See next slide
  • Russia: Much known of Soviet WGing, catching up
  • China: Soviet > OJT > commercial > centralized
  • India: Live WGs with US & Russia, ops planning
  • UK: Live, virtual, constructive – Civ; def, ed (King’s College) & popular
  • France: Live, virtual, constructive
  • Germany: 2000 Wargame Center at War College

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US Wargaming

  • Popular
    • Miniatures wargames, second to UK
    • Print/board wargames, invented the field, still source of majority would wide
    • Computer wargames, invented the field, now one source of many
  • Academic
    • Civilian; Georgetown, Old Dominion, U of Florida, Orlando, Johns Hopkins SAIS MIT
    • Government; Naval Postgraduate School, AFMC > AFIT US Naval Academy, Marine Corps University Command & Staff College, Army Command & General Staff College
    • Other, Military Operations Research Society (MORS) Certificate Program
  • Government
    • National Security Council
    • Intelligence Community
    • Defense (See Next Slide)

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Defense Wargaming

  • Office of the Secretary of Defense
    • Office of Net Assessment (ONA)
    • Office of Cost Assessment & Program Evaluation (CAPE)
    • Policy
  • Joint Staff
    • J-8, Studies Analysis and Gaming Division (SAGD)
    • J-7, Wargame Branch
  • Combatant Commands (COCOMs)
    • US Central Command, Combat Analysis Group
    • US European Command, Warrior Preparation Center
    • US Pacific Command, Warfighting Center of the Pacific
    • US Special Operation Command, Wargame Center
    • US Strategic Command, Wargame Center

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Defense Wargaming

  • Services
    • Air Force –see next slide
    • Space Force, Schriever Wargame
    • Army, Center for Strategic Leadership*, AWC, Future Studies Program
    • Navy, Wargame Department NWC, Navy Global
    • Marine Corps, Wargame Department, Expeditionary Warrior
  • Federally Funded R&D Centers (FFRDC)
    • Project Air Force – RAND
    • Center for Naval Analysis (CNA)
    • Institute For Defense Analysis (IDA)
  • Defense Contractors
    • Booz Allen Hamilton
    • SAIC

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USAF Wargaming

  • HAF/A5SW & AFF:
    • Title 10 Wargames; Global Engagement, FG
    • Plan Blue
  • LeMay Center Wargaming Institute
  • MAJCOMs
    • Air Combat Command; CCMD support and Flag Program
      • Red Flag
      • Virtual Red Flag
      • Blue Flag
    • Air Education and Training Command
      • Professional Military Education
      • Exploratory Wargames
    • AF Global Strike Command: Strategic Vigilance
    • AF Special Operations Command: Shadow Warrior
    • Air Mobility Command: GLOMO/ACS
    • AF Material Command; GLOMO/ACS, LDLW, S&T Wargame

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Conclusion

  • Europe’s voyages of discovery helped spark not just a scientific revolution but a commercial and agricultural revolution as well
  • Learning how the rest of the world wargames may provide benefits you cannot yet imagine.
  • If our community learns from each other we are more likely to wargame more effectively then our adversaries

  • Remember, wargames save lives – for the side that wargames more effectively.

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Origin Story

It was the eve of Christmas Eve 1992…

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Col Wardens Concerns

  • Wargaming to develop strategies
    • Indirect effects ignored
    • Human factors ignored
    • Effective plan shown as ineffective
  • Wargaming to develop stratigests
    • To much time learning interface, too little learning strategy
    • Same areas ignored
    • “Distraining” equivalent in education

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Solutions

  • Commercial interfaces effective
  • Each service doing somethings right
  • No one going everything right

  • What can we do?
  • A conference to cross tell best practices?
  • OK, (next question)

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Initial Plans

  • Mission: Advance the art, science and application of wargaming

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Initial Plans

  • Annual Conference
    • Invitational orders to key wargame innovators
    • Target audience – wargame practitioners
    • Multi disciplined – areas not wargamed or not wargamed well
      • Especially airpower
    • Hollywood connection
  • 365/24 web site, reference and connector

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The first Conference

Airpower Education & Wargaming Conference

  • 1993
  • Sponsor, Air University Commander
  • Host, ACSC
  • Maxwell AFB, Alabama
  • 63 participants
    • All services
    • All star from popular wargaming; James Dunnigan, Dr. Peter Perla, Dr Al Nofi, Joseph Miranda and many more

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The Air University Years

  • Great Command support
    • AU Commander (Lt Gen) opened conference
    • ACSC Commandant signed invitations
  • Many innovations
    • 1996, “First Timers” program
    • 1997, Host w. Wargame Institute, Demo Night
    • 1998, Bigger Demo Night, Game Night
    • 2002, Working Groups, Demo Afternoon

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The Traveling Conference

  • 2003 AFRL Information Dir, Rome NY
  • 2004 AF Modeling and Simulation Agency
  • 2005 AFA*
  • 2006/8 Concurrent w. Defense M&S Conf
  • Others included NDU, AFRL, USMC, AWC, IDA, Lemay Center Wargaming Institute

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ConnectionsInterdisciplinary Wargaming Conferences

Connections

Connections

Netherlands

Connections �Australia

Connections

UK

Connections

North

Serious Games

Forum (France)

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Going International

  • 2013 1st Connections UK
  • 2014 1st Connections OZ (Australia)
  • 2015 1st Connections Netherlands
  • 2017 1st Connections North (Canada)
  • 2020 1st SGC/Connections France
  • 2020 Only Connections US/Connections Global� (first Connections to be held online)
  • 2021 1st Connections Online
  • 2022 1st Connections Japan

Interest expressed in; Connections Nordic (Nordic Nations) & Connections South (Brazil)

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Continuity and Innovation

  • Mission: Advance and sustain the art, science and application of wargaming

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Continuity and Innovation

  • Annual Conferences
    • Keynotes & Speaker Panels
    • Game Demo, Night, & Showcase
    • Working Groups/workshops & Game Labs
  • 24/7 Web sites
    • Info from previous conferences
    • Links to sister conferences
    • References; glossary, Guide to learn more

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Benefits from Connections

  • Educated Participants
  • Advances in Art & Science
  • New Applications
  • Year Round Reference
  • For Host;
    • Specific Issue Addressed by Community
    • Out Reah to Wargame Community

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Support to Connections

  • Volunteer
    • Speak
    • Wargame
    • Co-lead
  • Host
    • Facility, AO, ZERO $$

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Conclusions

  • Wargaming increases our chances of military success while reducing the cost in lives, time and treasure – for the side that wargames more effectively
  • Connections conferences increases the odds it will be the US, our allies and friends who wargame more effectively

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Continuing Your �Professional Development

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Sources of Development�Organizations

  • Connections conferences: US, UK, AU, NL, CA, FR, Online
  • Military Operations Research Society (MORS): Brown Bags, Symposium and more
  • Georgetown University Wargaming Society (GUWS): Lecture series
  • King’s College, London: Lecture series
  • Center for New American Security: Online issue-education wargames

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Sources of Development�Books

  • The Art of Wargaming, by Dr. Peter Perla
  • On Wargaming, Matthew B. Caffrey Jr.
  • Wargame Design, by S&T Staff
  • Simulating War, by Dr. Philip Sabin
  • War Gamers Handbook, by USNWC Wargame Dept.
  • Army Wargame Handbook, by USAWC
  • Wargame Handbook, MOD UK
  • Successful Professional Wargames: A Practioner's Handbook, Graham Longley Brown
  • Zones of Control, ed. P. Harrigan & M. G. Kirschenbaum

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Sources of Development�Websites

  • Government only
    • DOD Wargame Repository
    • AFMC Wargame Site
  • Public
    • Connections-Wargaming.com
    • paxsims.wordpress.com
    • King's College Wargaming Network (on YouTube)
    • Warontherocks.com
    • StrategyPage.com
    • Armchairdragoons.com

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Conclusion

  • It is important we wargame more effectively than our adversaries.
  • Today we have an edge.
  • If we keep and increase that edge will depend on the effectiveness of you and the others in your generation of wargamers