Map Projections Using d3.js
Maps
Problem: The earth is round, but our screens are flat.
Maps
Problem: The earth is round, but our screens are flat.
Solution: Provide a systematic transformation between coordinates systems.� Ex: (lat, lon) ⇒ (x, y)
Maps
Problem: The earth is round, but our screens are flat.
Solution: Provide a systematic transformation between coordinates systems.� Ex: (lat, lon) ⇒ (x, y)
...there isn’t just one correct answer! Numerous map projections provide� different solutions to this problem.
Map Projections in d3.js
d3.geoStereographic
d3.geoConicConformal
d3.geoMercator
d3.geoEquirectangular