The SEPjr Program
Let's Try: On/Off Button Activity
(My Magical Computer)
Objectives
Reflection Questions (p. 2)
Computer Science is the…
Practice of… | Concepts from… | Perspectives |
Analyzing the impacts of computing Prototyping projects connected to interests Communicating understanding of concepts | Abstraction Algorithms Programming Data Networks | Explorer Creator Innovator Citizen |
Let’s Try: On/Off Button Activity
My Magical Computer
Hello Ruby - On/Off Button Activity (p. 14)
Essential/Driving Question: What makes a computer a computer?
Find one object in your home that does not have any technology or computer components.
Let’s Try: My Magical Computer
Let’s Try: My Magical Computer (p. 20)
On Your Own: On/Off Button Activity
Design & Share Your Magical Computer
In Your Workbook (p. 20)
Wrap Up: On/Off Button Activity
My Magical Computer
This symbol is comprised of a 1, indicating "on", and a 0, indicating "off". It was originally designed to indicate "standby", or a low power state that was neither truly on or off. At that time, a 1 inside of a 0 was the power symbol.
Fun Fact: Power Symbol
Next Steps
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