FOR TEACHER EYES 👀 *ONLY*
Hey there! We’re so glad you’re here! 🎉
Important things you should know about An Unruly Quest:
DIRECTORY
IMPORTANT INFO & LINKS | THE QUEST NAVIGATION |
ALSO, DON’T PANIC!
MAKE A COPY OF THE DECK
A MOMENT OF ZEN.
THE QUEST STARTS ON THE NEXT SLIDE!
DO YOU WANT TO HAVE THE GREATEST HOUR OF CODE IN THE UNIVERSE???
WE HAVE JUST THE THING: AN UNRULY QUEST!
WELCOME TO AN
UNRULY QUEST
FIRST QUEST (5-10 MINS) | MEET ROWDY |
Draw your username or create a hybrid animal using the sound blocks. | |
SECOND QUEST (15-20 MINS) | MEET TRUDY |
Meet your coding blocks. | |
THIRD QUEST (10 MINS) | MEET CANDYCORN |
Build a program that plays a sound and lights up. | |
FOURTH QUEST (10 MINS) | MEET BLOOPERS |
Build a program that runs a stopwatch. | |
FIFTH QUEST (20-30 MINS) | MEET CRASH |
Create an activity or game using the code you built in quests 4 and 5! | |
LET’S GO!
1ST QUEST
2ND QUEST
3RD QUEST
4TH QUEST
5TH QUEST
“ROWDY SPILLS THE CRAYONS.”
EXAMPLE:
ELEPHANT FIREFIGHTER
QUEST 1:
DRAW YOUR PROFILE NAME
Welcome to the FIRST QUEST,
brave adventurers!
Rowdy wants you to draw him some crazy animals for his art collection. If you send us your art, we’ll feature it somewhere special! All you have to do is:
QUEST ONE
Rocket-Dolphin
Chartreuse-Moose
Rocket-Wasp
Mantis-Polar Bear
Sunset-Fly
Orange-Peacock
Leek-Pheasant
HERE
ARE SOME EXAMPLES!
Good job! Enjoy this water straight from the faucet before heading out to your next quest!
“TRUDY GETS READY.”
EXAMPLE:
ELEPHANT FIREFIGHTER
QUEST 2
GATHER YOUR BLOCKS
Welcome to the SECOND QUEST,
brave adventurers!
Trudy wants to make sure you’re ready to code.
What you need to do is:
QUEST ONE
DETAILS START ON THE NEXT SLIDE!
DRAG OUT AND MODIFY BLOCKS ON YOUR
CODING SCREEN
STEP 1: LIGHTS
STEP 2: STOPWATCH
STEP 3: STARTING BLOCKS
STEP 4: DUPLICATE
LONG PRESS OR RIGHT CLICK → DUPLICATE
STEP 5: SPLAT NUMBER
STEP 6: SOUNDS + ALL
STEP 7: MATH BLOCKS
CREATE A MATCHING MATH BLOCK AND SNAP INTO A LIGHT SPLAT BLOCK
STEP 8: REPEAT
STEP 9: IF + ALL + SENSING
STEP 10: WHOLE PICTURE
STEP 11: SAVE IT ALL
STEP 12: SYNC IT UP
APP TRAY → PROJECTS → SYNC TO GAMELOCKER
STEP 12: SUCCESS
You did it! Enjoy this delicious bowl of grass, on the house!
“CANDYCORN MAKES
A WEIRD SOUND.”
SOUNDS & LIGHTS!
EXAMPLE:
ELEPHANT FIREFIGHTER
QUEST 3
SOUNDS & LIGHTS
Welcome to the THIRD QUEST,
brave adventurers!
Candycorn loooovess anything that lights up and makes noises
(cars, baby with a flashlight, etc.). So, they need you to do the following:
QUEST THREE
QUEST ONE
TAKE A LOOK AT ALL THE BLOCKS YOU’LL NEED ON THE NEXT SLIDE!
YOUR BLOCKS:
AMAZING! Enjoy this gourmet candycorn!
“BLOOPERS LEARNS
TO TELL TIME.”
BUILD A STOPWATCH
SOUNDS & LIGHTS!
EXAMPLE:
ELEPHANT FIREFIGHTER
QUEST 4
BUILD A STOPWATCH
Welcome to the FOURTH QUEST,
brave adventurers!
Bloopers has a secret: he doesn’t really know how to tell time.
He’s working on it #goals. For now, he needs you to build him a stopwatch. So:
QUEST FOUR
QUEST THREE
QUEST ONE
YOUR BLOCKS:
Good job! Enjoy this burning hot slice of pizza while LOOKING DOWN UPON EARTH!
“CRASH BUYS TOO MANY PIES.”
QUEST 5
BUILD A GAME
Welcome to the FIFTH and FINAL QUEST,
brave adventurers!
Crash is IMPRESSED. You made it ALL the way around Unruly Island and
completed four quests to be here. Wow. Give yourself a round of applause, my friends!
Now, Crash needs you to do one last thing:
EXAMPLE ON THE NEXT SLIDE!
EXAMPLE:
ELEPHANT FIREFIGHTER
THE RULES:
You’re an elephant hanging out with your friends. You all spot some grass on fire and have a competition to see who can put it out the fastest.
Stomp/Click on the Splats as fast as you can to make them all green! You must make sure ALL the Splats are green to put out the fire and win 👍
EXAMPLE:
ELEPHANT FIREFIGHTER
EXAMPLE:
SOUND & COLOR
The rules for the game
are the rules for the code!
This game is about elephants. This chunk of code plays an elephant sound and flickers the Splats red and green (to look like a prairie fire).
EXAMPLE:
ELEPHANT FIREFIGHTER
EXAMPLE:
COLOR
The rules for the game
are the rules for the code!
In order to win the game—or “put out” the fire—all of the Splats need to be green. To make it challenging, we used light splat blocks to light the Splats random colors when they are pressed. Keep pressing until they are green!
EXAMPLE:
ELEPHANT FIREFIGHTER
EXAMPLE:
STOPWATCH
The rules for the game
are the rules for the code!
This code is used to check if players have won! Use the if, do block to see if all the Splats are green. If they are green, stop the Stopwatch and the elephants celebrate!
EXAMPLE:
ELEPHANT FIREFIGHTER
RECORD YOUR TIME AND COMPETE WITH FRIENDS!
BUILD A GAME
YOUR TURN!
Your game must include lighting a Splat(s), playing a sound(s), and starting/stopping a stopwatch. You can add any other blocks you’d like!
�IT ALSO NEEDS TO BE FUN!
SHARE YOUR RULES
MAKE SURE TO INCLUDE:
YOU DID IT! You completed the quest, you super awesome humans! Enjoy your banana—you earned it!
Thanks for completing the quest! I’ll see you again…soon.